Aiee! It just doesn't want to close! Who's bright idea was it to open portals to other planes, anyway?
Skeleton guards Aarchan.
I shall continue closing the rift. It really would be quite irresponsible for me to leave it here.
You keep up your efforts (2+2) slowly but steadily shrinking the rift. (Luck 4) You manage to seal the gap.
+2 to SummoningTeach the Assassin a lesson in mortality by cutting it's head off.
You charge at the assassin, (5+3) howling with rage. (RTD 6) The assassin jumps away from you, and your sword only manages to scratch it's armor.
+2 to Swordsow just.... ow
Attempt to use the magical conversion device on the portal to convert the magical essence of the portal into a solid alchemical stone.
You try and convert the rift into an alchemical substance, but the rift is already closed. (6) Besides, the device is supposed to convert things into magical energy, but the other way around... Though... If you modify it... (4) Yes... Yes! You manage to
improve the apparatus so you can now turn energy into various compounds. You truly are a mad genius.
I thought chill only lowered enemy RTD. SORRY GUYS I AM USELESS SUPPORT CLASS.
Frost on the leader demon, or whatever is attack Aarchan.
You throw a wave of frost at the demon leader, (3+3) engulfing it. (RTD 3) The demon's movement is slowing considerably.
+2 to Elementalism
KILL THE DEMON THAT IRONYOWL IS NOT ATTACKING BROSKI
You grab your blade and run at the leader, (4+2) swinging wildly. (RTD 6-1) The assassin tries to evade, but you catch up to him and swing at his arm, cutting through parts of his armor.
+2 to SwordsSublimate the hunter. Unless that's a passive effect, in which case, Cleave!
You reach out to the wounded hunter (6+1) and tear it's remaining energy from it's broken body. (Luck 1) The energy lashes out at you, and you fail to absorb it properly.
+2 to DemonologyYou know, I think I'm gonna change my action. If you've already done the rolls or something just keep it, but otherwise
Create a magic shield around me.
Despite being ignored by both demons, you feel increasingly threatened and try to form a protective shield. (1+1) You can't make your magic to do what you want to however, (Luck 1) and it seems to backfire completely, making you more vulnerable than ever before.
Man, missing out for two days and I see alot of Fun ideas when I'm back.
Since I'm still in the pit I crumble the dirt around me, turning it into a antlion trap, trapping anyone too close. Any demon that ends up in the middle (where I am) will be attacked by me. Stone Spirit heals Aarchan.
You collapse the surrounding earth, (3+2) creating a massive landslide. (Luck 3) Nothing gets caught in your trap though. How disappointing.
Your spirit goes to heal Aarchan, (4+1) imbuing him with soothing earth energy. (Luck 3) He starts healing rapidly.
The assassin strikes at Marcus with both weapons (6+2)(3+2) driven by hatred. (RTD 5)(RTD 6) Marcus parries the dagger with his own, but the sword cuts through his armor and inflicts a pretty nasty wound.
The hunter lunges at Dunib, (4+2) with it's mouth open wide. (RTD 3-1) The hunter latches onto his arm, and actually bites through his bronze plate.
Status:Healthy
Skills:22/40 Expert Necromancer
8/20 Skilled Vitamancer
7/20 Skilled Summoner
8/10 Novice Elementalist
2/10 Novice Demonologist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
Control Undead-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
-----
ChillFrost-----
Cure Minor Wounds
Remove Curse
ProtectHasten-----
Soul FeastBanishAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Tome of Demonology{1}
Companions:1 Skeleton
Status:Healthy
Skills:35/40 Expert Ice Elementalist
17/20 Skilled Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Frozen Burst (Adv)
Frost Armor (Adv)
Ice Storm
Abilities:Great WillpowerCold ResistanceEquipment:Iron Kreuz StaffBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Fragile Iron Dagger of FinesseSilver Wand
2 Healing Salves
Scroll of Increase DefenseChisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Tome of the North Wind{1}
Status:Lightly Wounded
Cursed
Faster Heart Rate
Skills:12/40 Expert Alchemist
6/10 Novice Thrower
8/10 Novice Dagger User
2/10 Novice Butcher
0/10 Novice Herbalist
1/10 Novice Invocations
3/5 Unskilled Medic
Spells:Healing SalvePyredraughtAcid FlaskFever GunkExperimental Tonic---
Shield of FaithHoly WordEquipment:Blessed Copper KnifeBlessed Iron KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
-----
Mortar & Pestle
Iron CalcinatorGlass Flask
Flint & Tinder
Half-Empty Flask of Vinegar
Pouch of Salt
Iron Blade Holy Symbol2 Bottles of Water
1 Vial of Demon Ichor
1 Sharproot
Medium Tin
- 3 Dried Myou's Grace
- 1 Dried Allurena Leaves
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Hadeshorn BrewImproved Magic Conversion Device
Status:Healthy
Skills:3/80 Master Earth Elementalist
17/20 Skilled Runecrafter
9/20 Skilled Hammer User
7/10 Novice Summoner
3/5 Unskilled Necromancer
Spells:Rune of WardingRune of PowerRune of Ice-----
StoneSpireEarth Heal
PlacateGrave Embrace (Adv)
Compression Bomb (Adv)
Earthen Jaws (Pro)
-----
Conjure Food & Water
-----
FearAbilities:Runes of PowerShockwaveEquipment:Cursed Black Metal ShardCotton Shirt
Cotton Pants
Leather Shoes
-----
Earthen DaggerHeavy Steel WarhammerGnarled StaffIron Warhammer8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”
Followers:Stone Spirit
Status:Critically Wounded
Poisoned
Skills:0/40 Expert Scholar
7/20 Skilled Swordsman
0/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce StickForce Slash Force Appendage (Adv)
Abilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather BootsHealing Salve
Mottled Potion
Old Map
Incomprehensible Tome{?}
Small Book “Beginner's Guide to Combat Magic”
Status:Moderately Wounded
Skills:1/20 Skilled Armor User
3/10 Novice Axeman
2/10 Novice Demonologist
Spells:SublimationEquipment:Bismuth Bronze GreataxeBronze SalletBronze Half-PlateBronze GreavesBronze Leggings Status:Healthy
BerserkSkills:5/20 Skilled Swordsman
0/10 Novice Vitamancer
0/10 Novice Necromancer
1/5 Unskilled Taunter
Spells:Cure Minor Wounds
-----
Animate Remains
Equipment:Steel LongswordBronze ShieldLeather Shoes
NO CLOTHES-----
Healer's Handbook{2}
Status:Lightly Wounded
VulnerableSkills:1/20 Skilled Necromancer
0/10 Novice Runecrafter
3/10 Novice Scholar
Spells:Animate RemainsCreate WraithSoulbind-----
Rune of Pain-----
DarknessBerserkEquipment:Silver Banded DaggerRobe
Sandals
-----
Iron HatchetChisel & Hammer
Quill & Small Inkwell
3 Sheets of Parchment
Demon Assassin
Heavily WoundedFrostDemon Hunter
DeadDemon Hunter(Attacking Dunib)
Moderately WoundedCrippledDemon Hunter
Dead