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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 230958 times)

dragnar

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1230 on: October 07, 2010, 11:56:04 pm »

Also I want to learn Life magic but it scares me.
Aww, but it caused so much Fun!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

IronyOwl

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1231 on: October 08, 2010, 12:00:59 am »

True... I suppose it might be more accurate to say I want to learn life magic but casting it on myself scares me. If I could find some dupes willing to let an unskilled healer experiment on them I'd be all for it.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Nirur Torir

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1232 on: October 08, 2010, 12:09:11 am »

True... I suppose it might be more accurate to say I want to learn life magic but casting it on myself scares me. If I could find some dupes willing to let an unskilled healer experiment on them I'd be all for it.

What sort of fools desperate for a healer do you take us for? Never!

...

I'll take two shots of Inflict light wounds, please.
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IronyOwl

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1233 on: October 08, 2010, 01:16:41 am »

You know, I think I'm gonna change my action. If you've already done the rolls or something just keep it, but otherwise

Create a magic shield around me.

My old action just seemed so damn useful I didn't want to give it up, but it's just not what I want to do right now. No worries, I still intend to have the demon serve me. Cue ominous laughter.

What sort of fools desperate for a healer do you take us for? Never!

...

I'll take two shots of Inflict light wounds, please.
Oh, I don't intend to become a regular healer like Cheddarius was; that sounds boring. I'm just in it for the buffs, emergency healing, and magic items.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1234 on: October 08, 2010, 03:13:30 am »

Man, missing out for two days and I see alot of Fun ideas when I'm back.

Since I'm still in the pit I crumble the dirt around me, turning it into a antlion trap, trapping anyone too close. Any demon that ends up in the middle (where I am) will be attacked by me. Stone Spirit heals Aarchan.
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RandomNumberGenerator

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1235 on: October 08, 2010, 11:13:00 am »

Oh, I don't intend to become a regular healer like Cheddarius was; that sounds boring. I'm just in it for the buffs, emergency healing, and magic items.

Being a Vitamancer is only boring if you make it boring by standing around and healbotting. I mean, Cheddarius never even tried to mutate somebody.
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The end of the world is more fun then I expected.

dragnar

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1236 on: October 08, 2010, 11:14:46 am »

Why bother trying? It happened quite often when he wasn't trying anyway...
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

IronyOwl

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1237 on: October 08, 2010, 02:35:17 pm »

Being a Vitamancer is only boring if you make it boring by standing around and healbotting. I mean, Cheddarius never even tried to mutate somebody.
I wouldn't want to be a pure Vitamancer, but I know it's got a ton of useful effects that I want. I just didn't want anyone thinking my reckless experimentation with one of the most fatal magics in the game was intended to produce a literal healer.


Why bother trying? It happened quite often when he wasn't trying anyway...
Life magic covers just about everything about the body. In theory, you could mutate someone to have an armored hide, extra arms, or natural regeneration. Failure would likely be swift and brutal, but most of Chedd's incidents were just straight healing gone awry; he never really did anything ambitious with it.


Incidentally, does anyone have any actual plans for beating the Juggernaut's armor? I know we're not quite there yet, but bum rushing The Guardian Of Hell doesn't seem like a very sound plan, especially when at least two of us are melee-oriented.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

kilakan

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1238 on: October 08, 2010, 02:39:49 pm »

I really hope I live through this, I'm having fun as a hybrid alchemist/crazed knifeman.
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Nirur Torir

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1239 on: October 08, 2010, 02:41:27 pm »

Incidentally, does anyone have any actual plans for beating the Juggernaut's armor?
Naw, planning's for the weak. I'll probably just try a localized unsummon of certain pieces of his armor or something.
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kilakan

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1240 on: October 08, 2010, 02:43:47 pm »

I'm considering takeing the earth-blade, blessing it with holy water and the symbol of justice, then using my hadeshorn brew (legendary potion of ultimate weapon making) on it and hoping I can survive the extreme power long enough to destroy the demon, and maybe through a twist of fate join with the soul in the dagger and become a super-weapon from god.
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IronyOwl

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1241 on: October 08, 2010, 02:55:41 pm »

That reminds me, does demon ichor have any special properties that we know of? And have you ever tried mixing it with human blood to see what happens?

I uh, might be considering drawing runes in demon ichor. Just a thought.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

kilakan

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1242 on: October 08, 2010, 04:07:10 pm »

well I mixed it with holy water and it burned a pretty good hole in the floor, so ya it has some... unusual properties, want the last bit of mine?
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IronyOwl

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1243 on: October 08, 2010, 06:21:49 pm »

Nah, I'll harvest it straight from the tap, so to speak.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

kilakan

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Re: Arcanum Octet II: Intense Combat [Turn 59]
« Reply #1244 on: October 08, 2010, 06:24:09 pm »

I have a feeling that generic ichor and that of an assassin/hunter will have extremely different properties, mayhaps a invisibility effect from the assassin?
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