I test out my shiny new Banish spell on one of the hunters.
My skeleton guards me.
Eager to test out your new shiny magic, you aim a
Banishment at the nearest demon hunter. (5+1) You unleash a massive burst of energy at the demon, (6) Which starts warping the space immediately surrounding it. (Resist 4-1) Caught by surprise, the hunter is unable to react and gets sent back to Hell. The dimensional warping persists a few more seconds, and then suddenly tears open a rift right where the demon was standing.
+3 to Demonology...I have no clothes?
Well, gonna have to fix that.
Kinda busy to get some right now though.
Taunt a hunter into attacking me instead of anyone else. If he charges stand my ground and attempt to get the first strike on him.
You yell wildly at the hunters, making a variety of funny faces and sneers in an attempt to get their attention. (2) They seem to ignore you for the most part, (Luck 3) though one of them shifts it's attention to you.
+1 to Taunting Cast shield of faith on myself, and ready my blessed Iron Dagger for a counter-attack.
You pray for protection (6+1) and are bathed in the golden glow of Madantum. (Luck 3-1) You don't feel very protected though... especially after noticing that the demons really seem to hate the golden light, and have now all turned to you.
+1 to InvocationsRoar, and cleave through a hunter.
You roar wildly as battlelust overtakes you, and you charge at one of the hunters. (3+1) You swing your axe wildly, (RTD 5+1) but the agile hunter quickly leaps out of the way.
Anyway:
Use Necromancy to magnify one of the hunter demons' hatred, driving it into an indiscriminate frenzy.
You suddenly get the idea of using necromancy to manipulate the demon's soul so it becomes a being of pure hatred. (4+1) You start forming the soul of the demon, (Luck 3) but notice that the demon is already a maddened killing machine. You're not sure if you managed to accomplish much...
+1 to NecromancyICE STORRRMMM FOR MASSIVE AOE WIN
Taking the much, much more direct route of disposing of your demon problem, you try to create an ice storm centered on the leader. (3+1) You send a bolt of cold in the air, which creates a massive swirling ice storm. (Luck 1) You aren't able to exercise enough control over the storm however, and it spreads out over a pretty wide area, decreasing it's effectiveness... and enveloping you and your allies as well.
+2 to ElementalismKILL ALL SONS OF BITCHES WITH MY FORCE BOLTS
You charge up a blast of force energy, and unleash it at the nearest hunter. (3+3) You send a massive wave of force at one, (RTD 4) which tries to jump out of the way but gets blasted by the bolt nonetheless.
Wait. Let me get this straight.
Are you saying that my coincidental dabbling in necromancy actually servered a purpose other than me being a Jack-of-all-trades? The same magic school that will help me with building a powerful golem when paired with earth magic?
Cue manical laughter! *Muhahahahaha!*
Unequip the black metal shard and equip the Gaia Dagger (counts as a free action in combat right?) and bring on the hurt with a well placed Grave Embrace on the assassin. Stone Spirit will copy my Stone-spell and aim for one of the hunters.
Yes, your necromancy actually helped you, because the dagger was created by necromantic magic.
You go to wield your earthen dagger but suddenly find that you can't let go of the black metal shard. It must be cursed... is everything the demons use cursed? It seems like it.
You shrug and go to impale one of the hunters with earthen spikes. (1+1) You try to grab one of the demons in a
Grave Embrace, but all you manage to do is make the earth rumble a bit. (Luck 2) Suddenly the ground beneath your feet gives way and you fall into a pit! (Luck 6) Luckily you don't seem to be injured, but you won't be able to do much down here.
+2 to ElementalismThe demons rush at the group. The leader and one of the hunters pounce on Aarchan, (1+3)(3+3) attacking him with horrible speed. (RTD 4)(RTD 3) Aarchan avoids the leader's attack, but the hunter catches him and rips at him with it's horrible claws. Aarchan suffers a deep gash on his shoulder, followed by a shriek of anger from the demon as the wound partially closes as soon as it is inflicted.
The demon that dodged Dunib's attack decides that he is a bigger threat that Aarchan, and attacks him. (2+2) The demon strikes at him, (RTD 1-1) and Dunib completely fails to make any defensive move. The creature's claws scratch on the bronze plates of his armor, creating a heavy screeching sound before the find one of the less armored joints and sink into his flesh.
The last demon turns on Marcus, attacking him in a frenzy. (6+2) The creature aims directly at Marcus' neck, (RTD 3) which Marcus tries to block. The creature tears up his arms and rips through his leather armor, heavily wounding him.
The open rift expands and starts sucking nearby things into it. (Resist 5)(Resist 5) Both Nirur and his skeleton quickly move away from the rift so as to not get caught in it's pull, and Nirur quickly decides that this is nor supposed to be a normal effect of the banishment spell.
Status:Healthy
Skills:22/40 Expert Necromancer
8/20 Skilled Vitamancer
3/20 Skilled Summoner
8/10 Novice Elementalist
1/10 Novice Demonologist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
Control Undead-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
-----
ChillFrost-----
Cure Minor Wounds
Remove Curse
ProtectHasten-----
Soul FeastBanishAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Tome of Demonology{1}
Companions:1 Skeleton
Status:Healthy
Skills:31/40 Expert Elementalist
17/20 Skilled Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Frozen Burst (Adv)
Frost Armor (Adv)
Ice Storm
Abilities:Great WillpowerCold ResistanceEquipment:Iron Kreuz StaffBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Fragile Iron Dagger of FinesseSilver Wand
2 Healing Salves
Scroll of Increase DefenseChisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Tome of the North Wind{1}
Status:Lightly Wounded
Cursed
Faster Heart Rate
Skills:12/40 Expert Alchemist
6/10 Novice Thrower
4/10 Novice Dagger User
2/10 Novice Butcher
0/10 Novice Herbalist
1/10 Novice Invocations
3/5 Unskilled Medic
Spells:Healing SalvePyredraughtAcid FlaskFever GunkExperimental Tonic---
Shield of FaithHoly WordEquipment:Blessed Copper KnifeBlessed Iron KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
-----
Mortar & Pestle
Iron CalcinatorGlass Flask
Flint & Tinder
Half-Empty Flask of Vinegar
Pouch of Salt
Iron Blade Holy Symbol2 Bottles of Water
1 Vial of Demon Ichor
1 Sharproot
Medium Tin
- 3 Dried Myou's Grace
- 1 Dried Allurena Leaves
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Hadeshorn BrewMagic Conversion Device
Status:Healthy
Trapped In Pit
Skills:39/40 Expert Elementalist
17/20 Skilled Runecrafter
9/20 Skilled Hammer User
7/10 Novice Summoner
3/5 Unskilled Necromancer
Spells:Rune of WardingRune of PowerRune of Ice-----
StoneSpireEarth Heal
PlacateGrave Embrace (Adv)
Compression Bomb (Adv)
-----
Conjure Food & Water
-----
FearAbilities:Runes of PowerShockwaveEquipment:Black Metal ShardCotton Shirt
Cotton Pants
Leather Shoes
-----
Earthen DaggerHeavy Steel WarhammerGnarled StaffIron Warhammer8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”
Followers:Stone Spirit
Status:Critically WoundedSkills:0/40 Expert Scholar
5/20 Skilled Swordsman
0/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce StickForce Slash Force Appendage (Adv)
Abilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather Boots2 Healing Salves
Mottled Potion
Old Map
Incomprehensible Tome{?}
Small Book “Beginner's Guide to Combat Magic”
Status:Lightly Wounded
Skills:0/20 Skilled Armor User
0/10 Novice Axeman
0/10 Novice Demonologist
Spells:SublimationEquipment:Bismuth Bronze GreataxeBronze SalletBronze Half-PlateBronze GreavesBronze Leggings Status:Healthy
Skills:0/20 Skilled Swordsman
0/10 Novice Vitamancer
0/10 Novice Necromancer
1/5 Unskilled Taunter
Spells:Cure Minor Wounds
-----
Animate Remains
Equipment:Steel LongswordBronze ShieldLeather Shoes
NO CLOTHES-----
Healer's Handbook{2}
Status:Healthy
Skills:1/20 Skilled Necromancer
0/10 Novice Runecrafter
0/10 Novice Scholar
Spells:Animate Remains
Create Wraith
Soulbind
-----
Rune of Pain
-----
Darkness
Equipment:Silver Banded DaggerRobe
Sandals
-----
Iron HatchetChisel & Hammer
Quill & Small Inkwell
3 Sheets of Parchment
Demon Assassin
Healthy
Demon Hunter(Attacking Aarchan)
Healthy
Demon Hunter(Attacking Dunib)
Healthy
Demon Hunter(Attacking Marcus)
Lightly Wounded