Ask my new teammates to carve a rune of warding on my armor. Also practice with my Axe.
You request a rune of warding upon your armor, but everybody seems too preoccupied to help you. You shrug and go swing your axe around a bit. (6) Your axe slams into one of the wooden support pillars of the tunnel, (Luck 3) which
just barely doesn't break. You holster your weapon and quickly walk away while whistling inconspicuously.
Yay, finally.
Attempt to bind some life magic healing to my shield, so it continually heals the wearer.
Ignoring the stares and disgusted looks from everyone around you, you start trying to magically enhance your shield. (2) You can't figure out any way to accomplish such a task. (Luck 6) Despite your very best efforts, you only end up getting really frustrated.
Look around and attempt to find some type of metal armor.
You look around for some metal armor. (2) Unfortunately, you can't find any lying around in these slums. (Luck 1) You can't fathom why people don't leave protective vestaments lying around in the middle of a demonic war.
I vote we hang around here for this turn, then head out to face the tank-like boss.
I read my new book on a way to, in order of preference, purify, exorcise, or banish our foes.
No! I don't wanna take hints that they can't be purified! They deserve purity! ... Or a cleansing of their corrupted nature, to make them non-evil. It doesn't do much good to turn them pure evil, if they aren't already. I have no interest in a spell that turns anything pure evil, and will not be wasting my book searching for such a useless thing.
You start paging through the demonology book. (3) The book is more related to bindings and rituals with several spells and abjurations thrown in, and you can't really find much pertaining to demons. (Luck 3) Using your knowledge of summoning however, you are able to develop a spell that will send lesser demons (and indeed, even non-demons) to Hell, though stronger creatures may be able to fight off the spell.
+2 to Demonology
New Spell: BanishI read my book for a way to unleash a storm of small, but very sharp force bullets.
You start paging through your book, looking for ways to utilize force magic even more effectively. (1) Unfortunately, your book seems to actually be written in some obscure language that you can't understand (Luck 1) and the longer you stare at the pages the more confused you become.
Read book. Get phat skeelz and leet spells. And experience.
You also sit down and start paging through your book. (6) Your tome actually seems to be written in normal words, and you understand it perfectly. (Luck 4) The book has several fairly standard spells, and you learn how to create a small blizzard.
+3 to Elementalism
New Spell: Ice StormYes! A new turn has cometh!
Be really excitited and start an experiment with the dagger by channeling enery from it to Stone Spirit hopefully enabling its Earthen Heal to work on several targets at once or able to learn new attacks/skills a la Cheddarius' Meat Golem but to a higher degree.
((Retcon turn 55.5: Laugh at the still upside down carriage, but leave the Earth Elemental be.))
You try to focus the earth magic imbued in the dagger, (3+1) using your earth magic and minor skill in necromancy to prevent the magic from overwhelming you. (Luck 6) You then try to channel energy to your stone spirit, but the magic proves to be too powerful for it. On the bright side, you have a better idea of the dagger's properties now.
+2 to Elementalism
+2 to NecromancyEDIT: Accidentally posted before I finished writing the turn... Ahem:
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The group leaves the refugee camp and heals towards the infamous cave of the juggernaught, believed to be the lair of Moloch, the Eternal Guardian of Hell. (Luck 5) As they travel, Dunib suddenly stops. "I don't hear... anything. Not even a helltoad." He wields his axe and looks around warily, as a group of demons suddenly materializes around the ground. Unlike the common skeletal soldier demons with blacked skin, these demons have elongated limbs and position themselves in a crouch, ready to spring. They are covered with a thick carapace, and have oddly flat heads with slightly curved horns gorwing behind their ears. Rows of razor-sharp teeth line their mouths, and they have wicked looking claws that are caked with blood. Most are unarmed, but one wears an odd cruiass decorated with a variety of symbols and wields a barbed sword in one hand and a thin dagger in the other.
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Status:Lightly Wounded
Skills:22/40 Expert Necromancer
8/20 Skilled Vitamancer
3/20 Skilled Summoner
8/10 Novice Elementalist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
3/5 Unskilled Demonologist
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
Control Undead-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
-----
ChillFrost-----
Cure Minor Wounds
Remove Curse
ProtectHasten-----
Soul FeastBanishAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Tome of Demonology{1}
Companions:1 Skeleton
Status:Healthy
Skills:29/40 Expert Elementalist
17/20 Skilled Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Frozen Burst (Adv)
Frost Armor (Adv)
Ice Storm
Abilities:Great WillpowerCold ResistanceEquipment:Iron Kreuz StaffBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Fragile Iron Dagger of FinesseSilver Wand
2 Healing Salves
Scroll of Increase DefenseChisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Tome of the North Wind{1}
Status:Lightly Wounded
Cursed
Faster Heart Rate
Skills:12/40 Expert Alchemist
6/10 Novice Thrower
4/10 Novice Dagger User
2/10 Novice Butcher
0/10 Novice Herbalist
0/10 Novice Divine Magic
3/5 Unskilled Medic
Spells:Healing SalvePyredraughtAcid FlaskFever GunkExperimental Tonic---
Shield of FaithHoly WordEquipment:Blessed Copper KnifeBlessed Iron KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
-----
Mortar & Pestle
Iron CalcinatorGlass Flask
Flint & Tinder
Half-Empty Flask of Vinegar
Pouch of Salt
Iron Blade Holy Symbol2 Bottles of Water
1 Vial of Demon Ichor
1 Sharproot
Medium Tin
- 3 Dried Myou's Grace
- 1 Dried Allurena Leaves
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Hadeshorn BrewMagic Conversion Device
Status:Healthy
Skills:37/40 Expert Elementalist
17/20 Skilled Runecrafter
9/20 Skilled Hammer User
7/10 Novice Summoner
3/5 Unskilled Necromancer
Spells:Rune of WardingRune of PowerRune of Ice-----
StoneSpireEarth Heal
PlacateGrave Embrace (Adv)
Compression Bomb (Adv)
-----
Conjure Food & Water
-----
FearAbilities:Runes of PowerShockwaveEquipment:Black Metal ShardCotton Shirt
Cotton Pants
Leather Shoes
-----
Earthen DaggerHeavy Steel WarhammerGnarled StaffIron Warhammer8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”
Followers:Stone Spirit
Status:Healthy
Unconscious
Skills:0/40 Expert Scholar
5/20 Skilled Swordsman
0/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce StickForce Slash Force Appendage (Adv)
Abilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather Boots2 Healing Salves
Mottled Potion
Old Map
Incomprehensible Tome{?}
Small Book “Beginner's Guide to Combat Magic”
Status:Healthy
Skills:0/20 Skilled Armor User
0/10 Novice Axeman
0/10 Novice Demonologist
Spells:SublimationEquipment:Bismuth Bronze GreataxeBronze SalletBronze Half-PlateBronze GreavesBronze Leggings Status:Healthy
Skills:0/20 Skilled Swordsman
0/10 Novice Vitamancer
0/10 Novice Necromancer
Spells:Cure Minor Wounds
-----
Animate Remains
Equipment:Steel LongswordBronze ShieldLeather Shoes
NO CLOTHES-----
Healer's Handbook{2}
Status:Healthy
Skills:0/20 Skilled Necromancer
0/10 Novice Runecrafter
0/10 Novice Scholar
Spells:Animate Remains
Create Wraith
Soulbind
-----
Rune of Pain
-----
Darkness
Equipment:Silver Banded DaggerRobe
Sandals
-----
Iron HatchetChisel & Hammer
Quill & Small Inkwell
3 Sheets of Parchment
Demon Assassin
Healthy
Demon Hunter x4
Healthy