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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 231082 times)

Nirur Torir

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1005 on: August 22, 2010, 10:21:05 am »

Nooo!

Ignore the carriage.
Skeleton guards me.
New spell: Undeath Revival - Bind Cheddarius' soul to his body in an attempt to revive him as more then just a mindless thrall, hopefully under his own control. Sacrifice some of my own health for this if needed. If it is, I'll take one of Cheddarius' healing salves and use it on myself.
« Last Edit: August 22, 2010, 10:25:59 am by Nirur Torir »
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dragnar

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1006 on: August 22, 2010, 10:22:18 am »

Look on the bright side: Cheddarius can't hurt everyone anymore. Also, I got two of you! Bwahahahaha!!!
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From this thread, I learned that video cameras have a dangerosity of 60 kiloswords per second.  Thanks again, Mad Max.

KineseN

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1007 on: August 22, 2010, 10:59:46 am »

Isn't it more like my GEE took Cheddarius out (really sorry there Ched) rather than you, Dragnar? Or did you take down someone else I'm not accounting for?

Anyway, I calm GEE down by forcefully CONTROLLING it. GS will attack the last hound.
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Dermonster

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1008 on: August 22, 2010, 11:30:27 am »

Everyone in this group is a bunch of team killing fucktards.[/quote]

And I'm loving every minute of it.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

RandomNumberGenerator

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1009 on: August 22, 2010, 12:01:10 pm »

Huh. I just realized I screwed up my math; The Unholy Abomination isn't supposed to be dead yet... Rather, it is supposed to have 2 HP left... Meh, I'll probably just leave it dead since even if you guys didn't manage to kill it next turn, it was still losing 3 HP/turn due to bleeding so it would have died anyway.
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The end of the world is more fun then I expected.

Virroken

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1010 on: August 22, 2010, 12:28:26 pm »

Freeze elemental to ground.

NO MORE SUMMONING PLEASE GUYS.

Anyone else want Ched's staff? I'm taking it otherwise. Forget daggers. Passive damage bonus > badassery.
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KineseN

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1011 on: August 22, 2010, 12:39:03 pm »

Yeah, and when you get a [6+6] roll I will pray for your safety.

And yeah, I'll stop with any kind of summoning from next turn forth. I will just keep those I "have" for now.
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Dwarmin

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Re: Arcanum Octet II: Unfriendly Fire [Turn 46]
« Reply #1012 on: August 22, 2010, 02:00:26 pm »

Quote
Instead, you end up sending harmful jolts of electricity at everyone.

Heh heh. If you survive Cheddarius

Man, I just had to type "IF"
I can't help but think I am in someway responsible...  :o
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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IronyOwl

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1013 on: August 22, 2010, 03:00:43 pm »

Given Cheddarius' healing record at the beginning of the game, this can't be too much of a surprise. Actually, RNG's record with healing magic in his games is pretty grim in general.

Also in KineseN's defense, that healing spirit was invaluable.

.....

The same one who summoned a healing spirit also summoned what killed the healer. I don't know if that's ironic or suspicious.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1014 on: August 22, 2010, 03:27:47 pm »

Wait! Are you telling me that Cheddarius was our healer? With the last three turns fresh in my memory I would not have thought that. I swear!
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RandomNumberGenerator

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1015 on: August 22, 2010, 03:49:26 pm »

Hmm... I don't think Earthen Heal has ever critically backfired, has it?

And statistically speaking, Healing Magic is beneficial. ~8% of the time it can be damaging, another ~12% it can be ineffective, but the other 80% of the time it should work. I suppose statistics don't really matter when you roll straight 1's and 2's for several turns, though.
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The end of the world is more fun then I expected.

KineseN

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1016 on: August 22, 2010, 03:59:56 pm »

From what I can remember, no, Earthen Heal has never critically backfired. Would be awesome though if a backfire would slowly turn the target into stone inst-

I know what I'm going to focus on when we are safe.
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Acanthus117

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1017 on: August 22, 2010, 06:24:01 pm »

FORCE BOLT THE EVIL THING GUY MAN
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YOU DOUBLE PENIS
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kilakan

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1018 on: August 22, 2010, 08:01:02 pm »

Huh I tend to do better as a knife-wielding maniac, then I do as a crazed alchemist.
Switch the iron knife to my off-hand, draw the blessed copper knife in my main hand, and attack the Hellhound with the blessed copper knife.
« Last Edit: August 23, 2010, 09:39:50 am by kilakan »
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Nom nom nom

RandomNumberGenerator

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Re: Arcanum Octet II: Yet Another Boss Monster [Turn 47]
« Reply #1019 on: August 22, 2010, 10:44:13 pm »

Huh I tend to do better as a knife-wielding maniac, then I do as a crazed alchemist.
Switch the iron knife to my off-hand, draw the blessed copper knife in my main hand, and attack the Hellhound.


Attacking with both on the same turn? I'll allow it, with a -2 penalty to each.
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The end of the world is more fun then I expected.
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