Huddle everyone around me and cast Dance of Blades
Give the Iron Voulge back to Sir Diesalot
Order the Golem to wrestle the weakest enemy golem and try to pin it down and make it easier to hit or something
You tell everyone to gather around you and begin casting Dance of Blades (6+3) You feel energy flowing through you as you cast the spell (Luck 6) and the spell has a much greater range than you anticipated; you buff everything nearby, including the enemy golems who don't actually seem to be alive, so you can't comprehend how it worked on them.
+3 to Life MagicWhoops, I forgot I was walking around shirtless...
I'll put on the scalemail and with my newly reaquired voulge, I'll attack golem 1.
You equip your equipment, (1) or try to, anyway. You seem to have trouble with the straps on your harness. (Luck 1) You fall over.
I cast Weakness on enemy golem 1.
My skeletons will both attack enemy golem 2.
You begin casting Weakness on the first golem. (1+3) The spell encircles the golem (Luck 2) but it doesn't seem to have had any effect.
I put on my bracers, then summon a statue(just an ordinary, non magical one) around the evil book of evil. I also have my zombie attack the golems.
You equip your bracers and try to summon a statue. (5+2) You summon a life-sized statue of a cage. (Luck 6) You are inside of the cage.
+4 to Summoning
Time to try out these new magic's.
Cast holy word on golem one
have the gelatin turn invisible and attack golem 2.
You mutter a single word, (6) which just happens to be a very holy one. (Luck 4) You can't quite tell what effect it had, (Resist 6) but the golem is still moving towards you.
Let us see what I can cause with what I've learned.
As soon as I've been buffed by Cheddarius Blade of Dance I charge towards Black Golem 2 and do a Shockwave. Stone Spirit will heal up whoever get hurt the most or attack Black Golem 1 if noone is hurt.
Also, I see no Arae flower in my inventory.
You charge at Golem 2 and just before reaching it,
strike the earth instead. Heh. (3+3) Your hammer slams into the ground (Luck 1) but the vibrations seem to go into you instead of the earth, and you find yourself stunned.
You also notice that you do, in fact, have an Arae flower.
+1 to Hammers
I switch out my broken dagger for my shortsword, then cast force bolt at one of the golems.
You drop your broken dagger and draw your sword, (2+2) then unleash a bolt of pure force. (RTD 6) The golem bats your spell away with one of it's huge fists.
Lower the temperature around one of the metal golems until it's brittle and smashable. Chill, probably, but frost makes sense too. GENERAL LOW TEMPERATURE SPELL YAR!
You decide Frost would probably be more effective, (5+3) and send a wave of it at the golems. (Luck 3) They don't seem to be very brittle, but the frost does slow them down.
+2 to Elementalism
Cheddarius' golem charges one of the golems. (1+1) It loses it's footing during the charge (RTD 3-1) and the enemy golem sort of falls out of the way. The exchange between the two fumbling golems is quite amusing.
Nirur's skeletons charge at the other golem. (6+1) The first one strikes out at the golem(RTD 6-1) who can't move fast enough to block the attack, (5+1) while the second skeleton (RTD 5-1) also scores a hit. Unfortunately, both attacks seem to have just bounced off the tough golems.
Dragnar's zombie attacks the first golem. (6+1) It stikes at the golem with brutal ferocity (RTD 3-1) and the golem can't get out of the way. The golem is wounded.
Aarchan's gelatin attempts to turn invisible, but finds that it has no powers of invisibility. The former effect was probably temporary. It attacks the golem anyway, (2+1) slowly sliding at it, (RTD 5-1) but the golem sort of just moves away.
The golems turn on the party. The first one strikes at Cheddarius' golem (4+1) and sends a large fist flying straight at it's chest. (RTD 4) Still recovering from it's fumble, the flesh golem is unable to dodge the attack. The second golem attacks one of Nirur's skeletons (3+1) with another great slam, (RTD 4) but the slightly more nimble skeleton is able to get out of the way just in time.
Status:Healthy
Skills:7/40 Expert Necromancer
3/20 Skilled Summoner
8/10 Novice Elementalist
0/10 Novice Diplomancer
4/5 Unskilled Organizer
Spells:Animate RemainsDestroy UndeadShadowtouchLifetapWeaknessJoint Enmity (Adv)
-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
-----
ChillFrostAbilities:Blood SacrificeEquipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
-----
Throwing Dagger10 Bottles of Distilled Water
Healing Salve
Companions:2 Skeletons
Status:Healthy
Skills:15/40 Expert Elementalist
13/20 Skilled Runecrafter
0/10 Novice Dagger User
0/10 Novice Wrestler
4/5 Unskilled Medic
Spells:Rune of WardingRune of FinesseRune of Ice-----
ChillFrostThaw
Frozen Burst (Adv)
Abilities:Great WillpowerEquipment:Fragile Iron Dagger of FinesseBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Chisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Status:Healthy
Skills:3/40 Expert Alchemist
5/10 Novice Thrower
0/10 Novice Herbalist
2/10 Novice Butcher
3/5 Unskilled Medic
3/5 Unskilled Divine Magic
2/5 Unskilled Dagger User
Spells:Healing SalvePyredraughtAcid FlaskFever Gunk---
Shield of FaithHoly WordEquipment:Blessed Copper KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
-----
Iron KnifeMortar & Pestle
Iron CalcinatorGlass Flask
Flint & Tinder
Half-Empty Flask of Vinegar
Pouch of Salt
Iron Blade Holy Symbol2 Bottles of Water
7 Vials of Holy Water
2 Vials of Lotus Extract
1 Vial of Demon Ichor
1 Vial of Troll Blood
1 Vial of Ankheg Acid
1 Vial of Powdered Silver
1 Myou's Grace
1 Sharproot
Medium Tin
- 4 Dried Myou's Grace
- 2 Dried Allurena Leaves
- Dried Arae Flower Petals
- Dried Black Lotus Petals
Burnt Small Book “Survivalist's Field Guide”
Thin Book "Teachings of Compassion"
Followers:Animated Gelatine
- Slightly larger.
- Smells really bad.
Status:Healthy
StunnedSkills:26/40 Expert Elementalist
17/20 Skilled Runecrafter
5/20 Skilled Hammer User
4/10 Novice Summoner
1/5 Unskilled Necromancer
Spells:Rune of WardingRune of PowerRune of Ice-----
StoneSpireEarth Heal
Grave Embrace (Adv)
Compression Bomb (Adv)
-----
Conjure Food & Water
-----
FearAbilities:Runes of PowerShockwaveEquipment:Heavy Steel WarhammerCotton Shirt
Cotton Pants
Leather Shoes
-----
Gnarled StaffIron Warhammer8 Small Red Berries
Arae Flower
Small Book “Index of Runic Spells”
Companions:Stone Spirit
Status:Healthy
Hoofed FeetCorrupted BloodWardedCaged
Skills:4/40 Skilled Runecrafter
12/20 Skilled Summoner
1/20 Skilled Necromancer
Spells:Rune of WardingRune of WeaknessRune of PowerRune of Subversion (Adv)
Rune Link (Var)
-----
Conjure Food & Water
Conjure Minor Item
Conjure Major Item
Summon Quasit
Dismiss Summon
-----
Animate RemainsBind WraithSoul BindEquipment:Oak StaffBrass Amulet of WardingCotton Shirt
Cotton Pants
-----
Leather Shoes
Silver Bracer of WardingSilver Bracer of SubversionChisel
Mallet
Odd Papers
Human Skin-Bound Tome 'Evil Book of Evil'
Followers:Animated Carriage
Zombie
Status:Healthy
Skills:9/20 Skilled Scholar
8/20 Skilled Swordsman
1/20 Skilled Elementalist
0/10 Novice Dodger
Spells:Torch
Fireball
------
Force BoltForce StickAbilities:
Improved Dual-WieldingEquipment:Imbued Force ShortswordUncursed Force DaggerReinforced SkullcapLeather BrigandineLeather TrousersSturdy Leather BootsRing of Fire Resistance-----
Silvery ScimitarUncursed Force ShortspearBlack ShortspearBlack DaggerLeather Boots3 Healing Salves
Mottled Potion
Old Map
Small Book “Beginner's Guide to Combat Magic”
Status:Healthy
Right Arm: ScarredSkills:30/40 Expert Healer
9/10 Novice Alchemist
0/10 Novice Staff Fighter
3/5 Unskilled Automaton Repairer
Spells:Cure Minor Wounds
Cure Moderate Wounds (Adv)
Curative Aura (Adv)
ConjugationRemove Curse
ProtectHastenDance of BladesArdor-----
Healing SalveEquipment:Iron Kreuz StaffCotton Robe
Cedar Sandals
-----
Silver Wand
2 Healing Salves
Scroll of Increase DefenseScroll of RestorationFollowers:Flesh Golem
- Lightly Wounded
- Axegolem
Status:Healthy
ProneSkills:6/20 Skilled Elementalism
0/10 Novice Axeman
4/10 Novice Runecrafter
Spells:DrownSpringTorrentMist-----
Rune of HarmEquipment:Hand Crossbow- 6 small crossbow bolts
Leather TrousersLeather Boots-----
Heavy Iron VolgueIron ScalemailBone KnifeHealing Salve
Brass Clip
Black Metal Golem 1
Lightly Wounded
FrostBlack Metal Golem 2
Healthy
Frost