Ouch. That has to hurt. [Turn 19]
Offer the doppelganger a bite of snadvich.
Stand perfectly still and order my minions to attack my copy.
Command 3+1: You order your slaves to attack your copy.
You then stand perfectly still, hoping it will immobilize your copy as well. (Luck 1) Unfortunately it doesn't seem to care whether you move or not.
I order my skeleton to attack my double while I focus on countering his spells.
I can do that, right? If my double has my spells, I should have a fairly good grasp of how to either counter them, or break them terrifically.
6+2: Your skeleton charges towards your copy in a berserk rage!
You then try to focus on countering any spells your double casts. (6+2) You reverse the energy for your necromantic spells. (Luck 5) You're sure that these spells will be able to neutralize your clone's, and maybe even do a little extra.
+4 to NecromancyWould that skull happen to be from Planescape Torment?
Fire of a Stone against the mirror and be done with this. The earthen spirit will attack the mirror too.
No, the skull was just something I made up.
5+3: The spirit hurls itself at the mirror.
You try to bring a stone up to throw at the mirror. (6+3) You lift a giant boulder from the earth! (Luck 1+1) Unfortunately it's a little too big, and you lose control.
+3 to ElementalismWait for my double to draw a rune and kill himself in the process. Rune of warding on the ground. I am determined to give the entire group a warding bonus at least once.
You grab your chalk and work on drawing a rune around the fighting. (1+2) The rune is very crude, but it should work. (Luck 6) As you activate it, a bright light suddenly flares up!
+2 to Runecrafting
Try to find something in the room, and throw it at the mirror.(not anything I own, like a tile or piece of furniture.
You scan the room. The only object you see is the giant boulder KineseN lifted. (6) You try to throw it at the mirror (Luck 2) but only end up hurting your back.
Goddamnit, I need to get rid of this curse.
HALP
I attempt to lift the curse. I also accept any help that I can get :X
You try to find a way to remove your curse. (5) You summon arcane energy to try and neutralize the curse. (Luck 3-1) Unfortunately, the curse remains intact.
I order my minion to attack Dragnar's copy.
I heal Marcus.
Command 2+3: Your golem rushes off to attack Dragnar's shadow.
You mean trying to remove his curse? I'm not really sure if that counts as healing since that's more body magic than spirit magic... meh, w/e. I'll let you do it.
You focus on healing Marcus. (1+3) You summon up some healing energy to try and remove his curse (Luck 4) and succeed, banishing it.
+3 to Healing
New Spell: Remove CurseDragnar's wright rushes at his clone, clawing into it! (6) The talons strike towards his close with lightning speed! (RTD 1) The copy can not move out of the way, and his flesh is sundered apart!
Dragnar's zombie also attacks! (4) It lunges at his clone. (RTD 5) Reeling from the first strike, the clone jumps away!
Kin's earth spirit throws itself against the mirror. (3) It hits with less-than-impressive force. (Luck 3) it bounces off harmlessly.
Nirur's skeleton flies at his mirror image! (4+1) It lashes out with it's blade. (RTD 1) Seemingly caught off-guard, the clone takes the brunt of the attack.
Ched's golem attacks Dragnar's clone as well! (6) It throws itself at it's target. (RTD 5) The shadow leaps again, but is caught by the golem's shoulder and knocked prone.
The clones begin their assault on these trespassers.
Dragnar's clone tries to summon aid. (4+1): Despite it's wounds, the spell goes off without a hitch. (Luck 4) An impish creature suddenly appears.
Nirur's clone begins a relentless magical assault. (5+2) It summons dark magic to attack these intruders. (Luck 1) It did not anticipate Nirur's counterspell, which turns the magic on it's caster! The copy appears emaciated.
Kin's clone aims to use his own boulder against him. (6+3) It begins to lift the boulder with it's powerful magic. (Luck 1) Oddly, the boulder seems to big for the demon as well, and it comes crashing down again. The shockwave from the boulder knocks the demon prone.
Virroken's clone begins to cast a spell. (6+2) He creates a great wave of frost (Luck 5) which envelopes all of the intruders.
Aarchan's clone doesn't mess around with magic, instead drawing a wicked-looking dagger from his belt (3+1) and throwing it at Aarchan. (Rtd 1-1+1)
The dagger strikes Aarchan in the chest. Marcus' clone directs a force blast at Marcus. (2+2) The bolt flies towards Marcus, (RTD 1-1+1) who takes the hit. He is thrown backwards and knocked prone.
Ched's clone, with a lack of anything better to do, charges at himself with his staff. (5+1) He takes a wild swing (RTD 4-1+1) which hits Ched with a thud.
-----
Status:Lightly Wounded
FrostSkills:9/20 Skilled Necromancer
5/10 Novice Elementalist
9/10 Novice Summoner
Spells:Animate Remains
Destroy Undead
Shadowtouch
Lifetap
Weakness
-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
-----
Chill
Frost
Equipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
Tattered Leather-Bound Tome "Theorems of Black Magic"
Companions:Skeleton
Talking Skull
Status:Lightly Wounded
Splintered Metal in Hand
FrostSkills:11/20 Skilled Runecrafter
9/20 Skilled Elementalist
0/10 Novice Dagger User
Spells:Rune of Warding
Rune of Finesse
Rune of Ice
-----
Chill
Frost
Thaw
Abilities:Great WillpowerEquipment:Broken Iron DaggerFragile Iron Dagger of FinesseBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Chisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Status:Moderately WoundedFrostDagger embedded in chest.
Skills:18/20 Skilled Alchemist
3/10 Novice Thrower
0/10 Novice Herbalist
0/10 Novice Butcher
Spells:Healing SalvePyredraughtAcid FlaskFever GunkEquipment:Blessed Copper KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
Mortar & Pestle
Glass Flask
Flask of Vinegar
1 Vials of Demon Ichor
2 Bottles of Water
2 Vials of Holy Water
1 Vial of Fever Gunk
Burnt Small Book “Survivalist's Field Guide”
Status:Lightly Wounded
Arms:
Runes of PowerFrostSkills:4/40 Expert Elementalist
17/20 Skilled Runecrafter
0/10 Novice Hammer User
0/10 Novice Summoner
Spells:Rune of Warding
Rune of Power
Rune of Durability
Rune of Ice
-----
Stone
Spire
Earth Heal
Equipment:Iron WarhammerCotton Shirt
Cotton Pants
Leather Shoes
Small Book “Index of Runic Spells”
Companions:Stone Spirit
Status:Lightly Wounded
FrostSkills:11/20 Skilled Runecrafter
6/10 Novice Summoner
5/10 Novice Necromancer
Spells:Rune of Warding
Rune of Weakness
Rune of Energy
-----
Conjure Food & Water
-----
Animate Remains
Equipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
Chisel
Mallet
Followers:Wright
Zombie
Status:Moderately WoundedRight Arm: Scratched
FrostProneSkills:1/20 Skilled Scholar
0/20 Skilled Swordsman
0/10 Novice Dodger
7/10 Novice Elementalist
Spells:Torch
Fireball
------
Mana Bolt
Equipment:Uncursed Force SpearLeather BrigandineLeather TrousersLeather Boots2
Force Daggers
Iron Shortsword1 Black Spears
1 Black Daggers
Small Book “Beginner's Guide to Combat Magic”
Status:Lightly Wounded
Right Arm: ScarredFrostBruised Rib
Skills:7/40 Expert Healer
5/10 Novice Alchemist
0/10 Novice Staff Fighter
Spells:Cure Minor Wounds
Remove Curse
Protect
Hasten
-----
Healing SalveEquipment:Gnarled StaffCotton Robe
Cedar Sandals
3 Bottles of Healing Salve
Followers:Flesh Golem
Nirur's Image:
Moderately Wounded
WeakenedVirroken's Image:
Healthy
Aarchan's Image:
Healthy
Kin's Image:
ProneDragnar's Image:
Heavily WoundedProneFollowers:
Imp:
Healthy
Marcus' Image:
Healthy
Cheddarius' Image:
Healthy