Mirror Image [Turn 18]
huh hopes it's the old me's soul dagger screwing up the place, that'd be neat.
Shadow mechanics:Both shadows act in unison until one is inturrupted, the one that causes the interruption continues to exist, while the other vanishes?
Apply holy gel to my wounded arm, blessing the flesh.
i thinking this may do nothing, blow my arm off, or give me a holy arm, with which I could punch demons with and shatter their souls via FALC..... HOLY PUNCH!
You empty one of your vials and rub it on your arm. (2+2) Your arm smokes slightly (Luck 5) before magically healing into perfect condition.
+4 to AlchemyI cast Summon Skeleton, then enter the imposing structure.
You begin to call a skeleton to your side (2+1) But have trouble finding one. You finally grasp an undead entity from another realm and pull it towards you. (Luck 3) A talking skull appears in your hand. It constantly chides you, along the lines of "What kind of mage are you? Can't even summon a proper skeleton, can you? I didn't think so. What a weakling" etc.
+1 to SummoningI heal Kilakan and order my golem to add any corpses it finds to itself. Those hellhounds if they're still nearby, or maybe that food.
Only living creatures can be added to the golem, and Kilakan is already healed. (6+2) Instead you try to heal Nirur, but go way overboard with the treatment. (Luck 5) Luckily the procedure seems to have had no side-effects.
+1 to Alchemy
+1 to Healingsummon sandvich. Eat sandvich.
You attempt to locate more food to summon. (3+1) You find a sandvich. (Luck 3) You eat the sandvitch, and regain 120 nutritional points of health.
Unknown to you however, you just indirectly killed a heavy who was wondering where his sandvich went while he was burning to death.
+3 to SummoningCarve up one of the black daggers with a Rune of warding
You focus on carving one of the daggers with a rune of warding. (1+2) You mess up while carving the rune into the dagger (Luck 1) and
end up breaking it, getting slivers of the black metal in your hand.
Force myself to enter the building with Stone spirit in tow. We are both walking cautiously.
Query the Stone spirit of its magical knowledge, or what spells it knows. See if it can teach me some earthen magic too.
You ask the spirit of any earth magic is knows. (6) Despite being a minor spirit, it does know something you don't. (Luck 5) It teaches you this spell.
New Spell: Earth Heal
+3 to Elementalism
Alright, I put that ONE point into Scholar.
CRY MANLEH TEARS follow the other guys, and try to imbue a dagger with Force Bolt, seeking to enable to fire bolts of mana.
You try to imbue one of your remaining daggers with your Force Bolt spell. (5+1) You embed the magic in the dagger. (Luck 4-1) The enchantment doesn't seem to work quite as anticipated. In fact, it just seems to be a regular force dagger.
+2 to Metamagic-----
The group enters the palace. They stand in awe as the display of wealth that greets them; gilded walls, crystal windows, and expensive statues line the halls. As they continue into the building, they come to a strange room. It is empty, with the exception of a dark mirrored surface at the back of the room. As the group looks at it, they find their gaze trapped by their reflections... but their reflections aren't normal. They appear dark and twisted, features contorted with malice and hate.
Suddenly one of the reflections steps out of the mirror, and the others follow.-----
Status:Healthy
Skills:5/20 Skilled Necromancer
5/10 Novice Elementalist
9/10 Novice Summoner
Spells:Animate Remains
Destroy Undead
Shadowtouch
Lifetap
Weakness
-----
Conjure Food & Water
Summon Wildlife
Summon Skeleton
-----
Chill
Frost
Equipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
Tattered Leather-Bound Tome "Theorems of Black Magic"
Companions:Skeleton
Talking Skull
Status:Splintered Metal in Hand
Skills:9/20 Skilled Runecrafter
9/20 Skilled Elementalist
0/10 Novice Dagger User
Spells:Rune of Warding
Rune of Finesse
Rune of Ice
-----
Chill
Frost
Thaw
Abilities:Great WillpowerEquipment:Broken Iron DaggerFragile Iron Dagger of FinesseBlack ShieldCotton Shirt
Cotton Pants
Leather Shoes
---
Chisel
Mallet
Chalk Stick
Black Spear
7 Black Daggers
Status:BlessedSkills:18/20 Skilled Alchemist
3/10 Novice Thrower
0/10 Novice Herbalist
0/10 Novice Butcher
Spells:Healing SalvePyredraughtAcid FlaskFever GunkEquipment:Blessed Copper KnifeBurnt Cotton Shirt
Burnt Cotton Pants
Singed Leather Shoes
Mortar & Pestle
Glass Flask
Flask of Vinegar
1 Vials of Demon Ichor
2 Bottles of Water
2 Vials of Holy Water
1 Vial of Fever Gunk
Burnt Small Book “Survivalist's Field Guide”
Status:Arms:
Runes of PowerSkills:1/40 Expert Elementalist
17/20 Skilled Runecrafter
0/10 Novice Hammer User
0/10 Novice Summoner
Spells:Rune of Warding
Rune of Power
Rune of Durability
Rune of Ice
-----
Stone
Spire
Earth Heal
Equipment:Iron WarhammerCotton Shirt
Cotton Pants
Leather Shoes
Small Book “Index of Runic Spells”
Companions:Stone Spirit
Status:Skills:11/20 Skilled Runecrafter
6/10 Novice Summoner
5/10 Novice Necromancer
Spells:Rune of Warding
Rune of Weakness
Rune of Energy
-----
Conjure Food & Water
-----
Animate Remains
Equipment:Oak StaffCotton Shirt
Cotton Pants
Leather Shoes
Chisel
Mallet
Followers:Wright
Zombie
Status:Right Arm: ScratchedCursedSkills:1/20 Skilled Scholar
0/20 Skilled Swordsman
0/10 Novice Dodger
7/10 Novice Elementalist
Spells:Torch
Fireball
------
Mana Bolt
Equipment:Uncursed Force SpearLeather BrigandineLeather TrousersLeather Boots2
Force Daggers
Iron Shortsword1 Black Spears
1 Black Daggers
Small Book “Beginner's Guide to Combat Magic”
Status:Right Arm: ScarredSkills:4/40 Expert Healer
5/10 Novice Alchemist
0/10 Novice Staff Fighter
Spells:Cure Minor Wounds
Protect
Hasten
-----
Healing SalveEquipment:Gnarled StaffCotton Robe
Cedar Sandals
3 Bottles of Healing Salve
Followers:Flesh Golem