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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 230175 times)

RandomNumberGenerator

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #555 on: June 14, 2010, 05:05:34 pm »

My minion? The thing I summoned a couple turns back?

Oh. Yeah, I guess you can do that.

Is no-one going to heal Cheddarius?
« Last Edit: June 14, 2010, 05:16:57 pm by RandomNumberGenerator »
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KineseN

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #556 on: June 14, 2010, 05:23:56 pm »

If Earthen Heal can be used on anyone I prioritize Cheddarius and then Dragnar.
Since I learned Earthen heal from the Stone Spirit it will heal Dragnar first.
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RandomNumberGenerator

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #557 on: June 14, 2010, 06:13:42 pm »

Wow, I really am blind, aren't I?
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Nirur Torir

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #558 on: June 14, 2010, 06:23:09 pm »

I first use a healing salve on Cheddarius, then cast Frost on his twin.
My skeleton slices Cheddarius' twin.
My skull taunts Cheddarius for sleeping at an inconvenient time.


Edit: Fixed.
« Last Edit: June 14, 2010, 06:46:10 pm by Nirur Torir »
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Cheddarius

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #559 on: June 14, 2010, 06:34:46 pm »

I have a healing salve right here, guys.
Someone use it on me.
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Virroken

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #560 on: June 14, 2010, 06:56:48 pm »

Frost-freeze ice-prison thing on the last clone. This totally counts as a new spell. Alternatively, I metagame frost to do everything for me.
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RandomNumberGenerator

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #561 on: June 14, 2010, 08:18:46 pm »

I have a healing salve right here, guys.
Someone use it on me.

Someone is.

Do you have an action...?
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Cheddarius

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Re: Arcanum Octet II: Janitorial Duty [Turn 23]
« Reply #562 on: June 14, 2010, 08:49:00 pm »

If awakened:
Tell golem to attack weakest enemy.
Heal weakest ally extra-strongly.
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RandomNumberGenerator

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Re: Arcanum Octet II: Taking longer than expected. [Turn 24]
« Reply #563 on: June 14, 2010, 09:37:32 pm »

Recouver blessed knife, and stab my twin.
I gotta hit him FINNALLY! I mean he dodges non-stop...
You recover your thrown dagger and (4) whirl around to stab your image. (RTD 1) He fails to dodge and the knife slides into his chest. Smoke emits from the wound and he howls in pain.

+2 to Daggers

If Earthen Heal can be used on anyone I prioritize Cheddarius and then Dragnar.
Since I learned Earthen heal from the Stone Spirit it will heal Dragnar first.

Weird formatting is weird. Removed most of it.

I've also decided that rolling control for your spirit is rather pointless, considering you can't really overshoot it and since you only have one follower, you don't suffer control penalties and thus the lowest you can roll is 4. Same goes for Cheddarius' golem. Gaining additional followers and/or your followers becoming stronger may reinstate the control rolls.

You try to use your new healing spell on Cheddarius (2+3) which is a simple enough spell where you easily pull it off. (Luck 6) His bleeding stops and he reawakens.

+2 to Elementalism

 
I ask what the unknown creature is while absent-mindedly sketching runes on the ground. This might end poorly...
Control 5: The creature stares at you before speaking "I am a Quasit. Didn't you know?"

You begin carving runes into the ground (5+1) while asking this. (Luck 6) Two of the runes, a rune of Energy and a rune of Weakness, connect and a dark gray light explodes from them, engulfing you.

New Ability: Rune Link
Severely Weakened

AWESOME

Beat up Aarchan's image with my sword!

Anyone want a force dagger?
You smile with delight at your new weapon and rush at Aarchan's image (2+2) and attack with a wide swing (RTD 1) which easily catches your target and deals heavy damage.

+2 to Blades

I first use a healing salve on Cheddarius, then cast Frost on his twin.
My skeleton slices Cheddarius' twin.
My skull taunts Cheddarius for sleeping at an inconvenient time.


Edit: Fixed.
Command 4+1: Your skeleton attacks Cheddarius' twin.

You grab the last healing salve are rub it on his wounds, which helps seal the hole in his head. You then turn to cast Frost on his twin (2+1) which slowly floats towards his twin (Luck 1) but seems to have no effect.

Frost-freeze ice-prison thing on the last clone. This totally counts as a new spell. Alternatively, I metagame frost to do everything for me.
(The ice-prison thing was really just freezing the clone to the floor. It wasn't like bars of ice actually imprisoning him or anything)

You try to freeze another clone in place, attacking Aarchan's twin (1+2) with another slow moving cloud of frost (Luck 1) which also seems to have no effect other than making the air slightly colder.
If awakened:
Tell golem to attack weakest enemy.
Heal weakest ally extra-strongly.
Being a toss-up between who is weakest, your golem continues attacking your twin.

You focus on healing the heavily wounded Dragnar, (3+3) using a slightly stronger spell (Luck 3) and stopping the bleeding.
New Spell: Cure Moderate Wounds
+2 to Healing

Nirur's skeleton attacks Cheddarius' twin (6) with a wicked attack (RTD 6) that he can only dodge by throwing himself to the ground.

Cheddarius' golem attacks his twin, (1-1) stumbling and tripping (RTD 1-1) and falling next to his target

Kin's spirit sees that Dragnar is healed, and attacks Aarchan's twin instead, (1) sending a Stone spell wide (RTD 1) that he doesn't even have to try and dodge.


-----


Spoiler: Nirur Torir (click to show/hide)
Spoiler: Virroken (click to show/hide)
Spoiler: Aarchan(Kilakan) (click to show/hide)
Spoiler: Kin(KineseN) (click to show/hide)
Spoiler: Dragnar (click to show/hide)
Spoiler: Marcus(Acanthus117) (click to show/hide)
Spoiler: Cheddarius (click to show/hide)


Spoiler: Mirror Images (click to show/hide)
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Cheddarius

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Re: Arcanum Octet II: Taking longer than expected. [Turn 24]
« Reply #564 on: June 14, 2010, 09:39:02 pm »

NOOOOOO MY LAST SALVE
I AM RUINED

...yes, I'd rather hoard healing salves than heal a hole in my head. Why do you ask?

Heal the weakest comrade.
Order my golem to attack the weakest enemy.
« Last Edit: June 14, 2010, 09:40:37 pm by Cheddarius »
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Acanthus117

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Re: Arcanum Octet II: Taking longer than expected. [Turn 24]
« Reply #565 on: June 14, 2010, 09:39:40 pm »

BURN THAT BITCH
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YOU DOUBLE PENIS
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dragnar

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Re: Arcanum Octet II: Taking longer than expected. [Turn 24]
« Reply #566 on: June 14, 2010, 09:42:00 pm »

Augh! I try to mar the runes in such a way that their effects are canceled. I also ask the Quasit what exactly that is, as it's summoning was the result of a flawed spell, interesting, but I didn't know what was happening.

Now if I can just learn a few more runes...
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Nirur Torir

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Re: Arcanum Octet II: Taking longer than expected. [Turn 24]
« Reply #567 on: June 14, 2010, 09:45:05 pm »

I summon a skeletal body for my talking skull.
My first skeleton attacks that pathetic clone again.
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IronyOwl

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Re: Arcanum Octet II: Taking longer than expected. [Turn 24]
« Reply #568 on: June 14, 2010, 10:12:07 pm »

I'd really like in on the waiting list, if I could.
Spoiler (click to show/hide)
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kilakan

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Re: Arcanum Octet II: Taking longer than expected. [Turn 24]
« Reply #569 on: June 14, 2010, 10:12:34 pm »

Cut out my images heart (using it's dagger).  Repeat on each of the other images if I have time.
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