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Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 230171 times)

kilakan

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1740 on: January 09, 2011, 08:01:26 pm »

Hum we could use Tarran's life force as a power-base.  I mean his soul seems content to just inhabit his bones, but maybe we could form his bones with some armor, di'ako, and a few auxiliary substances?  Sort of expanding the undead knight to be more of a undead golem powerhouse?  Also that way if we succeed, we won't be fighting over who gives orders since it'd just be tarran?
EDIT*
I could attempt to remake the holy gel, only different this time as more of a fluid-type flesh for tarran?
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Virroken

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Re: Arcanum Octet II: Failed Experimentation [Turn 79]
« Reply #1741 on: January 09, 2011, 11:38:12 pm »

MAKE ICE ARMOR SO COLD IT CAN WITHSTAND FIRE. Also, leave with group.

Yeah, I feel pretty silly about frosting a stasis'd demon. I thought he would break out or something, but that would still mean casting BEFORE everyone acted was a retardedededed idea.

I've been disconnected from ze internets for a while, on account of being in Vegas for a conference. (Yay for three days in a shitty hotel and not seeing the strip). Posting from shitty airport wifi. Gonna just agree with everyone about where to go, since I'll run about of batteries in the time it takes me to research locations and all that fun stuff.
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RandomNumberGenerator

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1742 on: January 10, 2011, 01:29:37 pm »

Collect the demon shock-trooper goo, then prepare to leave.
(1+1) You have extreme difficulty scouring the demon's corpse, and end up ruining most of the usable parts. (Luck 5) You di manage to extract a single vial of demon ichor, however.

+2 to Butchering


Keep experimenting with the Crystal Staff and see if I can change color effortlessly and make it possible for me to change to whatever color I want without having to do it randomly.
Stone Spirit keeps levitating while it heals me.


---
I would go for the second boss, but seeing as I can't remember where that boss is or its strength/weakness at the moment I would rather wait until either I find it somewhere here or if someone kindly could point me to the general direction of that post.

You attempt to shift the color of the crystal without expending any effort, (2) but find that doing so is quite impossible. (Luck 5) You are easily able to shift the staff to any color you want as long as you focus on it, however.

New Ability: Color Focus

MAKE ICE ARMOR SO COLD IT CAN WITHSTAND FIRE. Also, leave with group.

Yeah, I feel pretty silly about frosting a stasis'd demon. I thought he would break out or something, but that would still mean casting BEFORE everyone acted was a retardedededed idea.

I've been disconnected from ze internets for a while, on account of being in Vegas for a conference. (Yay for three days in a shitty hotel and not seeing the strip). Posting from shitty airport wifi. Gonna just agree with everyone about where to go, since I'll run about of batteries in the time it takes me to research locations and all that fun stuff.

In an attempt to break the laws of reality, you try to make an ice shield that is immune to fire. (3) Such a task is extremely difficult even for one so skilled in ice magic as yourself, but you do manage to make some progress. (Luck 4) You end up creating a barrier that, while it will melt, should completely shield you from a single fire attack.

+4 to Elementalism
New Spell: Null Ice


The group leaves Moloch's lair and travels south, to the refugee camp. Surprisingly, they don't encounter any demons along the way, which is good because Nirur's skeletons have to carry Marcus in a makeshift stretcher.


Spoiler: Nirur Torir (click to show/hide)
Spoiler: Virroken (click to show/hide)
Spoiler: Aarchan(Kilakan) (click to show/hide)
Spoiler: Kin(KineseN) (click to show/hide)
Spoiler: Marcus(Acanthus117) (click to show/hide)
Spoiler: Tarran (click to show/hide)
Spoiler: Davar(IronyOwl) (click to show/hide)


Spoiler: Enemies (click to show/hide)
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IronyOwl

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1743 on: January 10, 2011, 03:19:48 pm »

Aw, I was gonna do stuff. I'm not sure what stuff, but stuff!

Anyway, you guys still wanna dump Marcus here, or escort him all the way back to Almar's?

Either way, unless anyone objects, loot Marcus' Incomprehensible Tome. Attempt to comprehend it.
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The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dermonster

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1744 on: January 10, 2011, 03:25:55 pm »

Take irony's Moloch breastplate and replace mine with it. Get used to the weight.
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"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
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"Dammit Derm!" - You, if I'm doing it right.
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KineseN

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1745 on: January 10, 2011, 03:31:21 pm »

I think it would be better to just drop him off here.

Find several stones that I can carve Rune of Channeling which can be used as a quick way to setup a larger area of instant tripwire with my staff or hopefully the whole confined area with a rune.
Don't do this but see if it would be feasible to carve a Rune of Channeling on the Stone Spirit, for a mobile (and airborne) magic tripwire.


---
Man, it would be awesome if this (both) action would work the way I want it to. Instant Pain area would be great but I can settle with a Tripwire of Pain.
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IronyOwl

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1746 on: January 10, 2011, 03:36:38 pm »

Equip Moloch Breastplate, brag about how awesome it is in front of Dunib Give Dunib Moloch Breastplate.
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Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Tarran

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1747 on: January 10, 2011, 03:42:28 pm »

loot Marcus' Incomprehensible Tome. Attempt to comprehend it.
I have a nagging feeling that this may result in you ending up like dragnar, just in chaos-form. But whatever, your life.

Search around for a high mage of healing magic and ask him if he can help me get back to living from being undead.
Also, if possible as a free action, grab Marcus's Sturdy Leather Boots and Reinforced Skullcap. And if possible, wear them in the same turn.
« Last Edit: January 10, 2011, 07:05:13 pm by Tarran »
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Nirur Torir

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1748 on: January 10, 2011, 05:15:20 pm »

I'll assist Tarran, so nobody freaks out over an apparently free-willed undead being wandering around.

((Do I still have the crystal my skeletons freed from several turns back? If so, could someone please make me an amulet of regeneration at some point, so that I may occasionally overpower my spells?))
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Virroken

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1749 on: January 10, 2011, 06:12:15 pm »

Main: Goof off with frost particles. Practice with control of melting snowflakes to gain control of water.
Free: Steal Marcus's ring of fire resistance. Dance with glee.


Oh baby, baby.
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Tarran

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Re: Arcanum Octet II: On the road again... [Turn 80]
« Reply #1750 on: January 10, 2011, 07:05:48 pm »

Poor Acanthus117, as soon as he's gone everyone decides to strip him dry. :P
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Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

RandomNumberGenerator

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Re: Arcanum Octet II: Forbidden Lore [Turn 81]
« Reply #1751 on: January 12, 2011, 11:51:41 am »

loot Marcus' Incomprehensible Tome. Attempt to comprehend it.
You grab the tome and begin studying it. (4) You find the book is filled with magic runes which you have never seen before. (Luck 5) Despite this, you somehow figure out what is actually written in the book, only it's... changing. As if the book is talking to you. Weird.

Take irony's Moloch breastplate and replace mine with it. Get used to the weight.

You grab the breastplate (6) with a single hand, and the weight of it makes you collapse to the ground. After the initial foolishness however, you are able to equip the armor without incident.


Find several stones that I can carve Rune of Channeling which can be used as a quick way to setup a larger area of instant tripwire with my staff or hopefully the whole confined area with a rune.
Don't do this but see if it would be feasible to carve a Rune of Channeling on the Stone Spirit, for a mobile (and airborne) magic tripwire.
You locate several stones and begin carving runes into them. (6) You masterfully work out the details in each one, (Luck 5) and now have 3 'spellstones' which can store a single spell or be used as the target of one.

+3 to Runecrafting


You decide that if you did carve a rune of channeling on your stone spirit, it could act as a beacon for your magic. However, any magic you channel through it would affect it as well, and it might not be very happy if you started channeling hostile effects through it.

Search around for a high mage of healing magic and ask him if he can help me get back to living from being undead.
Also, if possible as a free action, grab Marcus's Sturdy Leather Boots and Reinforced Skullcap. And if possible, wear them in the same turn.

You look around for a powerful mage who has skill with healing magic. (5) Oh hey, there's Nirur.

Really, that's the best you're going to get. The demons killed everyone else.

I'll assist Tarran, so nobody freaks out over an apparently free-willed undead being wandering around.

((Do I still have the crystal my skeletons freed from several turns back? If so, could someone please make me an amulet of regeneration at some point, so that I may occasionally overpower my spells?))
(4) You manage to accompany Tarran without incident.

And yes, you still have the crystal.

Main: Goof off with frost particles. Practice with control of melting snowflakes to gain control of water.
Free: Steal Marcus's ring of fire resistance. Dance with glee.


Oh baby, baby.
(3) You try to melt some ice, but it seems your forte is with removing heat energy, not adding it. (Luck 4) The ice does melt however, if only from being left outside in the wasteland.

You do manage to recover Marcus' ring.


Spoiler: Nirur Torir (click to show/hide)
Spoiler: Virroken (click to show/hide)
Spoiler: Aarchan(Kilakan) (click to show/hide)
Spoiler: Kin(KineseN) (click to show/hide)
Spoiler: Marcus(Acanthus117) (click to show/hide)
Spoiler: Tarran (click to show/hide)
Spoiler: Davar(IronyOwl) (click to show/hide)


Spoiler: Enemies (click to show/hide)
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KineseN

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Re: Arcanum Octet II: Forbidden Lore [Turn 81]
« Reply #1752 on: January 12, 2011, 03:50:06 pm »

Ohh, spell stones. While not what I expected I still got something good. Man, with those I thought of a new way to use them. Channel a Force Wall on it and use Earth Magic to move it around or equip it and use it as an invisible albeit cumbersome Warhammer.
I might Channel the Stone Spirit anyway for the boosted healing effect but the cons outweight far more to me since I'm more offensive than supportive. Atleast I have the option to change my mind later.
Also, while I typed this I thought of the spell stones as imperfect Color Crystals, only that the stones only can store one spell at a time, are one time use and don't change color.



Anyway, See if I can learn something of Tarrans current state of existance, such as:
Can he be healed with Earthen Heal or Cure (Minor/Lesser/...) Wounds or would he take damage from it instead;
is there a way to bring him to his former state if we had a vessel, such as his body or some other humanoid container;
following that question, would it be possible to "shove" him into a demon shell and let him take it over.

If Tarran can be healed without being damaged with Earthen Heal, heal him. If healing him however does damage him or the testings are inconclusive, stabilise self to learn controlled flight.


---
Did notice that you put the Ring of Fire Resistance under Tarran instead of Virroken.
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IronyOwl

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Re: Arcanum Octet II: Forbidden Lore [Turn 81]
« Reply #1753 on: January 12, 2011, 03:55:24 pm »

Oh no. Oh no. Oh yes. Oh no.

This is awesome and will be hoarded until such time as I have proper questions. Preferably about insane rituals designed to grant me immortality.


Anyway, I'd still feel a lot better about dragging Marcus to Almar's, but if everyone else is certain they'd like to dump him here, relieve Marcus of his book of battle magic, old map, and mottled potion, then find people to entrust him to, promising them an escort to Almar's when we get around to it in exchange. If successful, lead group to nameless mark to the southeast of the refugee camp on the Old Map.

If I still have time while we walk/before we leave, attempt to use necromancy to repair Tarran. Also check if my crystal of regeneration affects him.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dermonster

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Re: Arcanum Octet II: Forbidden Lore [Turn 81]
« Reply #1754 on: January 12, 2011, 03:57:13 pm »

... Can we get a move on?

This turn we finish up, okay? We leaving on the next one.

Attempt to cast a reverse of my rust spell, but use it on my old corroded breastplate before anything else.
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I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.
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