Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 109 110 [111] 112 113 ... 120

Author Topic: Arcanum Octet II: Forbidden Lore [Turn 81]  (Read 230339 times)

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1650 on: December 19, 2010, 06:56:24 pm »

*Throws hands in air*

Fine! Demons for my axe, Tarrans soul gets to do whatever.

Lets do this.

Hand Irony my axe and ask him to bind a demon soul to it.
« Last Edit: December 19, 2010, 07:22:36 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1651 on: December 19, 2010, 07:21:01 pm »

I'm floating against the ceiling at present, so I can't take the axe yet. Sorry. Plus it's now occurred to me that I don't know if Low Mass will fail slowly, setting me gently on the ground, or harshly, plummeting me over sixty feet to my death.

Suffice to say that when I'm not dying, giving you goodies will be among my highest priorities. Speaking of which, which demon did you want? I would assume demon strength correlates to difficulty/side effects and enhancement strength, but their individual abilities probably play a role as well.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1652 on: December 19, 2010, 07:22:19 pm »

IF YOU CANT REACH THE AXE THEN I SHALL THROW IT AT YOU.

TRY TO CATCH IT WITH YOUR TEETH.


INCAPACITATE A DEMON WITHOUT KILLING IT.

How about the  *Rolls a three sided die.* Hunter.
« Last Edit: December 19, 2010, 08:13:43 pm by dermonster »
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Tarran

  • Bay Watcher
  • Kind of back, but for how long?!
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1653 on: December 19, 2010, 07:23:44 pm »

*Throws hands in air*

Fine! Demons for my axe, Tarrans soul gets to do whatever.
Don't get upset. Look on the bright side of having a second melee buddy; you aren't the focus of every single melee demon around.
Logged
Quote from: Phantom
Unknown to most but the insane and the mystics, Tarran is actually Earth itself, as Earth is sentient like that planet in Avatar. Originally Earth used names such as Terra on the internet, but to protect it's identity it changed letters, now becoming the Tarran you know today.
Quote from: Ze Spy
Tarran has the "Tarran Bug", a bug which causes the affected character to repeatedly hit teammates while dual-wielding instead of whatever the hell he is shooting at.

Nirur Torir

  • Bay Watcher
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1654 on: December 19, 2010, 08:13:05 pm »

Action updated.
I will revive Tarran.
Two skeletons continue fighting.
One skeleton helps to incapacitate the hunter.[/b]
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1655 on: December 19, 2010, 09:04:09 pm »

RNG, when and how will Low Mass wear off? Gently lowering to the ground or abruptly being far too high up?
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

RandomNumberGenerator

  • Bay Watcher
  • Nope.
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1656 on: December 20, 2010, 01:10:10 am »

RNG, when and how will Low Mass wear off? Gently lowering to the ground or abruptly being far too high up?
It's permanent. Mwahahaha!

That or it will wear off slowly. I haven't decided which yet.
Logged
The end of the world is more fun then I expected.

Virroken

  • Bay Watcher
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1657 on: December 20, 2010, 03:52:48 am »

Stasis on BIG BAD demon if he gets out from darkness.
Stasis on the to-be-captured demon (whichever one they decided on in the 2 pages of posts I missed over the course of 8 hours), if BIG BAD decides to derp around more in the dark.


Did my chill take effect? Also, teehee 4+4=8 overshot.
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1658 on: December 20, 2010, 05:11:41 am »

RNG, when and how will Low Mass wear off? Gently lowering to the ground or abruptly being far too high up?
It's permanent. Mwahahaha!

That or it will wear off slowly. I haven't decided which yet.
That is awesome. Let me know when you decide.

Attempt to grant myself true flight. If successful, fly down to Kin's earth spirit.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

  • Bay Watcher
  • [Forumlurker]
    • View Profile
    • Rushvalley Tower Defence
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1659 on: December 20, 2010, 05:17:01 am »

Quote from: IronyOwl
Attempt to grant myself true flight. If successful, fly down to Kin's earth spirit.

What are you thinking? Just wondering.
Logged

Interactive signature (experimental). Refresh page to update image.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1660 on: December 20, 2010, 05:20:19 am »

What are you thinking? Just wondering.
Mainly just that I need to get to the ground to imbue Dunib's axe, and near the thing healing me is as good a spot as any.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

  • Bay Watcher
  • [Forumlurker]
    • View Profile
    • Rushvalley Tower Defence
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1661 on: December 20, 2010, 05:21:52 am »

Ah, righto. Carry on.
Logged

Interactive signature (experimental). Refresh page to update image.

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1662 on: December 20, 2010, 05:32:58 am »

Incidentally, you've now got me plotting various ways we could evolve Stone Spirit. Straight earth magic is probably the best one, but working with Aarchan to make an evolution stone has also occurred to me.

There's also combining metamagic and earth magic to draw power from the earth and into the stone spirit, but not only do I not know if that would work, I'm not sure metamagic's magical forces control would actually do anything.
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

KineseN

  • Bay Watcher
  • [Forumlurker]
    • View Profile
    • Rushvalley Tower Defence
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1663 on: December 20, 2010, 05:56:40 am »

I myself have been thinking of ways to improve Stone Spirit. Some of these chances are already gone.
  • Magnetic slab at camp. Was thinking of making it controlled like a driver for ease of transport.
  • Great Earthen Elemental. Fusing or combining brains with brawns.
  • Scintoth Svadi. Possession gone wrong.
  • Di'Ako. Somehow combine the limitless energy as a focus to Stone Spirit.
  • Current: Crystal Staff. 'Nuff said.
Logged

Interactive signature (experimental). Refresh page to update image.

kilakan

  • Bay Watcher
    • View Profile
Re: Arcanum Octet II: In Memory Of The Fallen [Turn 76]
« Reply #1664 on: December 20, 2010, 04:49:31 pm »

I think we could probably combine alchemy, earth magic and runes to make a pretty powerful creature.  Though I'll need some more supplies for that, I'm thinking blade weed, moloch armor, and some type of strength thing could turn it into a pretty powerful fighter.
Logged
Nom nom nom
Pages: 1 ... 109 110 [111] 112 113 ... 120