And MGS2, because while one expects crazy government conspiracies and shadow organizations to be in a MGS title nobody expects a whiny, disobedient, backtalking nancyboy whose girlfriend is about as unlikeable as he is. And they have unlikeable mellowdramatic conversations about their lives that I really don't care for. I wanna choke a dude!
"Jack, your bedroom was empty! Empty like your
sssooouuulll!" "I don't like clutter, bitch." C'mon, that was the funniest part of the whole game. That and the "Colonel" freaking out at the end.
And while I could theoretically forgive them if they kept those scenes during the save times they decide every five feet needs a cutscene. Goddam people, I don't like this character! I want to walk on seagull poop just to humiliate him. I want to cartwheel up stairs to break his back. If I could control Snake and shoot him I would.
At least Kojima actually accepted criticism for once and tightened the laces on MGS3. I'm sorry dude, I know you're
meta and all, but some camera controls and easter-eggs in a 30 minute cutscene does not gameplay make. Especially when there's
more than one 30 minute cutscene in the same chapter. I don't know what MGS4 is like though, but I heard it backslid a bit.
And then there is Vamp. I don't want to get started on Vamp.
Don't get me started on him either. What. The. Fuck. Goddamn rushed development dumping four boss-fights on one character.