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Author Topic: Games that don't wait around for you  (Read 3681 times)

LeoLeonardoIII

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Re: Games that don't wait around for you
« Reply #30 on: March 04, 2010, 01:12:13 pm »

Has nobody mentioned X-COM?
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Virex

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Re: Games that don't wait around for you
« Reply #31 on: March 04, 2010, 01:24:38 pm »

Perhaps not 100% what you're looking for, but if you take a quest the first S.T.A.L.K.E.R. game and wait around for too long, you will fail it. Taught me not to take more then 3 quests at a time pretty quickly.
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Sergius

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Re: Games that don't wait around for you
« Reply #32 on: March 04, 2010, 03:46:00 pm »

Deadline and Moonmist, two Infocom text-adventure classics.

Moonmist was cool because a lot of it was random. You're in a mansion and have to figure out whodunnit. It's heavily based on Clue! and a bit on the easy side - in fact, the whole mansion layout is nearly lifted entirely from Clue! including the secret passages connecting all the rooms :D. I am almost sure some events happened no matter what, and you had only one or two nights to solve everything.

Deadline, however, was older, and boy was it harder. For example, near the beginning, you hear the phone ring. You can wait for somebody to answer and pick up on another room to listen in: depending on how long you took, you'd only hear part of the conversation, or miss it completely, and the game will go on on it's semi-scripted way. Several clues were like that, you had to be at the right time in the right place to spy on people, and depending on how much info you gathered, you could solve the mystery. The house was full of people and they would interact with each other constantly, even if you just sat on your ass.
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Cecilff2

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Re: Games that don't wait around for you
« Reply #33 on: March 04, 2010, 04:44:13 pm »

Nosferatu: The Wrath of Malachi

has timed events.  Your character is at the castle to save his family from vampires.  Take too long and they start dying off one by one.  If you save them though, they open their lockbox and reward you with something helpful.  The last boss gets stronger/weaker depending on how many you kept alive.  The game is remarkably difficult though.
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There comes a time when you must take off the soft, furry slippers of a boy and put on the shoes of a man.
Unless of course they don't fit properly and your feet blister up like bubble wrap.
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