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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 66833 times)

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1545 on: April 26, 2010, 08:44:30 pm »

As Eridraal walks into the town along with the others, he quickly realizes that it's quiet,  too quiet, as he shifts his cloak to put his hand near his dagger, says in a low voice "Something's not right here, wheres everybody?"

He then carefully approaches the stands filled with grey fruit to get a better look at them.
« Last Edit: April 26, 2010, 08:47:46 pm by smjjames »
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Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1546 on: April 26, 2010, 08:57:51 pm »

"What time is it? maybe everyone is just still in bed" Raith said, trying to be the rational one. However, his own paranoia raised, and he gripped his axe and shield for just in case.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1547 on: April 26, 2010, 09:02:48 pm »

QUEST PROGRESS

Eridraal examines the grey fruit, assumeably for alchemical purposes.

Outwardly it resembles an apple, bearing its pale flesh and lack of leaves. It is cold to the touch, and feels like a hollow stone. It has no odour, and does not attract insects as abandoned fruit tends to.

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1548 on: April 26, 2010, 09:11:21 pm »

((I was actually going to check for mold, but that works too))

He says out loud (not shouting of course, just enough for the others to hear him)"What the? rocks?", then speaks to the group "Either this town has gone insane or something very strange is going on here. Considering those people who attacked the caravan went this direction, we'd better keep our guard up.", as he speaks puts his senses on alert and quickly rejoins the others, careful to watch his back for anything deciding to burst out of the shop behind him. All the while keeping a tight grip on his steel dagger.
« Last Edit: April 26, 2010, 09:14:23 pm by smjjames »
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1549 on: April 26, 2010, 10:08:14 pm »

I remember I had something to sell... Hold on.
EDIT: (Should I sell my elven dagger or my silver dagger? I mean, the silver dagger's probably worth more, but is also useful against werewolves.)
« Last Edit: April 26, 2010, 10:10:15 pm by 100killer9 »
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1550 on: April 26, 2010, 10:26:56 pm »

Good luck finding someone to sell it to  :P

I hadn't planned on werewolves appearing in this... Let's just say that silver has a damage boost against all undead creatures.

Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1551 on: April 26, 2010, 10:28:52 pm »

Alright, I get back to the group proper and report my findings.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1552 on: April 26, 2010, 10:35:59 pm »

0_0 (i forgot to tell you if you noticed anything)

ACANTHUS SNEAKS AHEAD WITH CONSIDERABLE COWARDICE CAUTION

Staring foreward, he sees a winding path up towards the mountainside. You would assume this lead to the temple of order, but it is impossible to see through all the fog.

Acanthus waits in silence, and hears a sound on the wind... Distant murmurs, coming down from the mist-shrouded path.
« Last Edit: April 26, 2010, 10:38:43 pm by Fault »
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Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1553 on: April 26, 2010, 10:37:28 pm »

"This isn't good..." He turns around, and tells the group of his findings. He fears that the town won't be quiet for much longer.
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YOU DOUBLE PENIS
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Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1554 on: April 26, 2010, 10:45:07 pm »

Cheddarius plays a cheery song!
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Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1555 on: April 26, 2010, 10:47:36 pm »

Acanthus puts his gloved hand firmly on his face, and with the other, slaps Cheddarius on the back of the head. "Do you want them to find us?! If you wanted to go play music, you should've joined a troupe of bards!" He sighs, and begins to sneak towards the temple.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1556 on: April 26, 2010, 10:50:44 pm »

Cheddarius plays a cheery song!

The plucking of the strings sounds muted as the sound reverberates through the fog. It is as if the very air around you is stifling anything lively or energetic... sucking the life out of it.

Acanthus puts his gloved hand firmly on his face, and with the other, slaps Cheddarius on the back of the head.

Acanthus reacts violently, despite the thick air disguising any sound the lute may have made.

Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1557 on: April 26, 2010, 10:51:54 pm »

"We'd better find out what's causing the lack of... energy around here. Must be a ritual."
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1558 on: April 26, 2010, 10:54:11 pm »

Raith begins to rattle in his boots. "I have heard of stories of abandoned towns and thick fog like this, and most of them always involved the undead" the goblin whispered to the group. However, he put on a brave face, and follows Acanthus as silently as possible, axe and shield out.
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And that's why Communism doesn't work. There's always Chance Time

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1559 on: April 26, 2010, 10:55:31 pm »

((Acanthus, you called the player name, not the character name, heh))

Giving a disapproving look at Valdar at the same time Acanthus slapped Valdar up the head "Are you trying to attract enemies?? Now is not the time to act like a damn fool!"

Right after that, he hears a sudden sound on the wind and snaps his head towards the sound, which seems to be coming from off in the distance. "Maybe you would like to be in the front lines, bard?....."
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