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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 67068 times)

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1275 on: March 23, 2010, 07:54:16 pm »

Bloating and diahrrea.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1276 on: March 23, 2010, 07:56:18 pm »

Anyway, can I reason with the elves? I think Próthaa winking suggestively should mollify a few of them...
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1277 on: March 23, 2010, 08:03:18 pm »

We all ready have them on our side... but you can mollify me any day... until Jorn finds out you are a heretic pretending to be a follower...
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1278 on: March 23, 2010, 08:06:28 pm »

QUEST PROGRESS

Small question... what happens when one eats to many berries?

The druid replies:

"I don't know... no one has dared to consume so many before. And with the imbalance in the conduit, there's no telling what could happen to his soul, let alone his body..."

but you can mollify me any day... until Jorn finds out you are a heretic pretending to be a follower...

jeez this is soap opera level drama we've got here
« Last Edit: March 23, 2010, 08:12:07 pm by Fault »
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1279 on: March 23, 2010, 08:12:47 pm »

Eh well without the key he will be stuck there, so lets go kill us a evil magic user. Preferably not Dwargza.
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Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1280 on: March 23, 2010, 08:14:51 pm »

Yes, let's!
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1281 on: March 23, 2010, 08:20:04 pm »

You hear a thud at the door! Shaft has regained conciousness!

You hear him babbling and foaming at the mouth... the berries appear to have given him an insane strength!

The elven scouts go to bar the door...











Shaft will likely breach the door soon!

PLEASE STATE NOW WHO WILL PARTICIPATE IN COMBAT

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1282 on: March 23, 2010, 08:22:38 pm »

I will.
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smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1283 on: March 23, 2010, 08:26:19 pm »

Nice looking insane elf there.

I'm guessing the soldiers are probably on your side, Shaft is probably now in a beserk rage and is going to attack all on sight.
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Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1284 on: March 23, 2010, 08:31:14 pm »

I will too!
We'll just have the elves be cannon fodder while Dwargza fireballs him to death, the priests try to charm him if that doesn't kill him in time, and I stun him with a soothing song if that doesn't work either. Inevitably he will use a uber spin attack and kill all the elves, but whatever.
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1285 on: March 23, 2010, 08:32:24 pm »

I shall...
Uh...
Summon ghosts?
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1286 on: March 23, 2010, 08:33:01 pm »

We can also summon 2-12 ghosties to fight for us.
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Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1287 on: March 23, 2010, 08:34:55 pm »

Raith moves South-east, trying to get in front of the elves. "Alright, everyone out of the way. Let the professional adventurer handle this"
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Quote from: ProtonJon
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Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1288 on: March 23, 2010, 08:37:03 pm »

Yes, that would be good too.
Play my Soothing Song, trying to appease the crazy elf
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1289 on: March 23, 2010, 08:43:13 pm »

I will call ghosts as well.
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