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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 67117 times)

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1185 on: March 22, 2010, 08:49:43 pm »

NO ZOMBIES, NO DWARGZA JUST IN CASE IT TURNS OUT TO BE A CHICK!
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1186 on: March 22, 2010, 08:59:07 pm »

COMBAT LOG








PLAYER ACTIONS

Dwarzga firebolts BEAR
15 damage

Prothaa charms the bear. He has 13 cunning.
charm roll = 1+1
resist roll = 6

The bear's resistance is SO GREAT that he charms you. stunned for 1 turn.

Jorn charms the bear. He has 13 cunning.
charm roll = 2+1
resist roll = 5

charm failed.

Raith flees like a true goblin

CHeddarius moves NE and plays a song and that is all he does
song roll = 4
Dwarzga's next attack will recive +14 damage!

NPC ACTIONS

Bear uses BEAR LUNGE
roll = 5
The bear leaps 5 spaces across the battlefield in dwarzga's direction. The tree in his path is battered to smithereens!
The bear siezes dwarzga in his mouth, shaking her around and tossing her aside!
Dwarzga takes 9 damage. Dwarzga is incapacitated!

ENEMIES

Bear
Attack: 10, HP: 35/50

WOUNDED

Prothaa: stunned for 1 turn
Dwarzga: 0/9 HP
« Last Edit: March 22, 2010, 09:19:04 pm by Fault »
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1187 on: March 22, 2010, 09:01:46 pm »

Dwargza goes "What th...*ARGLGLBR*"

Actions: Dream of pretty things. Like not being eaten by a bear.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1188 on: March 22, 2010, 09:10:14 pm »

Charmed... By a bear?
>Explode brain at the thought if being a furry
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

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Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1189 on: March 22, 2010, 09:10:48 pm »

CHeddarius moves NE and plays a song and that is all he does
Hah.

Awww yeah, time for Dwargza to unleash the fury. Wait he's KO'ed. Jorn, heal him, okay? Then I will Use my Sound Wave to heal him more and beat down the wolf.[/b]
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1190 on: March 22, 2010, 09:12:14 pm »

The bear should have 35 hp, no?
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1191 on: March 22, 2010, 09:14:24 pm »

Awww yeah, time for Dwargza to unleash the fury. Wait he's KO'ed. Jorn, heal him, okay? Then I will Use my Sound Wave to heal him more and beat down the wolf.[/b]
Eh but charm bot... I charm we win...
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1192 on: March 22, 2010, 09:16:18 pm »

Actions: Assume when I get up healed and have a free action, I leap toward the bear and strike it with my rusty sword. Why?

No reason
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1193 on: March 22, 2010, 09:17:36 pm »

Wait... I forgot the obligitory Russia joke.
In Soviet Russia, BEAR CHARMS YOU!
I am done.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1194 on: March 22, 2010, 09:19:59 pm »

Frig, if Dwargza's just going to use his sword instead of his crazy 29-damage fireball, I'll just Go southeast and play another Soothing Song. Incorporate elements of O Danny Boy to mourn our fallen brother.
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1195 on: March 22, 2010, 09:21:07 pm »

And I will charm because really I am not getting him up jest to be smacked down again.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1196 on: March 22, 2010, 09:22:01 pm »

Actually, I was hoping to try and TANK the bear with my SHIELD. That's usually raiths Job, but he's...absent...
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1197 on: March 22, 2010, 09:23:58 pm »

Frig, if Dwargza's just going to use his sword instead of his crazy 29-damage fireball[/b]

the damage would be added to dwarzga's strike attack as well. It's do about 19 damage, I think.

And I will charm because really I am not getting him up jest to be smacked down again.

The bear is uncharmable now. Just consider him a boss encounter.

Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1198 on: March 22, 2010, 09:26:44 pm »

So when I strike with my sword, I automatically shoot firebolts from my eyes? Sweeeet
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1199 on: March 22, 2010, 09:26:44 pm »

Just summon ghosties.
Logged
Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.
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