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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 66975 times)

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1050 on: March 17, 2010, 07:45:47 pm »

Never mind, in that case I will give mine to Raith if he's online.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1051 on: March 17, 2010, 07:46:32 pm »

Same here, I'll give mine to Acanthus when he shows up...No reason for it to go to waste in the meantime.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1052 on: March 17, 2010, 07:47:19 pm »

Doesn't he already have a +5 amour of awesome? Raith I mean.
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Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1053 on: March 17, 2010, 07:48:24 pm »

Oh, then I'll keep it.
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1054 on: March 17, 2010, 07:53:16 pm »

Well I have to go now sadly goodbye.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1055 on: March 17, 2010, 07:57:24 pm »

Prothaa casts away her old silver tiara and puts on the bronze headdress.

This elaborate piece of metal flows like a flower from her brow, raising her charisma by 2.

QUEST PROGRESS

The party leaves the second guardian and journeys down the brambled path. The forest becomes darker, the air thick with fog. The buzzing of many insects can be heard all around them.

Eventually they reach YET ANOTHER forest glade. The ground is mossy and wet. dotting the ground are many clusters of small, white mushrooms, slowly leaking spores into the air.

The moment they enter, the brambles behind them twine together forming a wall of sharp vines. They are Trapped. A cackling voice rises up over the glade.

"HE HA HEE HEE HO..."

"JUST WHAT DO YOU THINK YOU'RE DOING IN MY NECK OF THE WOODS??"

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1056 on: March 17, 2010, 08:00:02 pm »

"We have come to... Uh... Seek the holy Grail? Yeah, that. I've heard it looks like a key piece. Have you seen it?"
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1057 on: March 17, 2010, 08:02:49 pm »

Actions: Dwargza eats one of the mushrooms

8)
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1058 on: March 17, 2010, 08:08:44 pm »

"We are but weary travellers, here to rest our legs a while. Who might you be?
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1059 on: March 17, 2010, 08:09:39 pm »

((…you're already high…))
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1060 on: March 17, 2010, 08:13:26 pm »

"We have come to... Uh... Seek the holy Grail? Yeah, that. I've heard it looks like a key piece. Have you seen it?"

"YOU SEE THE KEY PIECE THEN, DO YE??!?"

"WELL YOU'LL HAVE TO GO THROUGH ME, FIRST!!"

The glade goes dark, as if hit by a sudden thunderstorm. Winds whip leaves and spores in all directions, and from the swirling Debris their appears a grotesque creature.

His form is small, crumpled and deformed, his body covered in sparse hair, mud, and blood. A bloodthirsty grin takes up most of his impish face.

"GET'EM, LADS!"

The storm rages on, splitting the sky with lightning as the souls of the dead are carried by its relentless winds. A few stray souls land in the glade, seeking to serve the guardian.

BEGIN COMBAT








ENEMIES

Spiteful Jack
attack: 8, HP: 80/80
Firebolt: Undodgeable ranged attack. 10 damage.
Phase shift: Jack dissapears for one turn, and reappears somehwere else on the battlefield.
Reckless growth: A tree spawns on a tile, dealing 7 damage and 1 knockback to any who stand on the tile. 2-tile range.

Elf Husk
attack: 7, HP: 20/20

Man Husk
attack: 7, HP: 20/20

Goblin Husk
attack: 7, HP: 20/20
« Last Edit: March 17, 2010, 08:18:32 pm by Fault »
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1061 on: March 17, 2010, 08:15:13 pm »

I have to go...
I summon ghosties. Have them attack everything, and have me charm everything.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1062 on: March 17, 2010, 08:16:16 pm »

Oh god.
Jack could win in 3 turns if he wanted to. Fireball thrice, we're dead.
I'll try to take cover behind that left tree.
Move northwest, play Soothing Song
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Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1063 on: March 17, 2010, 08:17:24 pm »

Raith looks over Prothaa, angered by her choice of words "the last thing we need is a bunch of Monty Python quotes. We just need the 5th piece and then we can leave." however, he is rudely interrupted by being thrown into combat again, letting out a sign. "Damn it, I've had enough" He reaches down to his belt and grabs a bear bottle, then chugging the whole content. "Great god, I need that" He yells, then moves towards the enemy.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1064 on: March 17, 2010, 08:20:48 pm »

"the last thing we need is a bunch of Monty Python quotes."
Ow, you hit me right in the fourth wall

"We just need the 5th piece and then we can leave."
How many pieces are there again?

He reaches down to his belt and grabs a bear bottle, then chugging the whole content.
A bottle of BEARS!?!?

putting this here as a reminder of what alcohol does, so I don't forget.. (+2 to attack rolls for 3 turns)
« Last Edit: March 17, 2010, 08:23:39 pm by Fault »
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