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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 67081 times)

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #330 on: March 05, 2010, 08:54:54 pm »

I know jooblez in real life. He says he'll base his wizard on WISDOM instead of Cunning.

But yeah, you're right on the money of how he'd act in game.

jooblez

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #331 on: March 05, 2010, 08:57:44 pm »

I'm naming my wizard "Garrow". (and I'm gonna switch those cunning points to wisdom...  >:( )

Garrow has been trained for many years in the gifts of magic, and appears very old.
He harbours prejudice against magic users of other races, for he believes they are not as worthy of such power as humans are.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #332 on: March 05, 2010, 09:04:50 pm »

QUEST PROGRESS

Jorn asks the party to visit the church.

Rothgar goes to the guards and asks about the Orc Warlord.
"Oh him? he used to come by every few months and pillage us. If we paid him tribute he'd leave us alone, though. That's what the old road back there is for. We haven't seen him in a few weeks though..."
Rothgar asks the guard about any Temples of Order.
"I wouldn't speak so loud about that. The churchgoers here are not so tolerant of alternative faiths..."
Rothgar asks the guard about a purple robed sorcerer.
The guard gets a surprised look on his face, makes the sign of Brodin on his chest, and says:
"what did you say?" (post again to continue the conversation...)

Dwarzga's fireball display attracts the attention of several amazed children and beggars, and upsets several merchants for distracting their customers. Eventually it attracts the attention of a strange old man in a robe and pointed hat, who emerges from the inn and approaches the party. (JOOBLEZ, THAT'S YOUR CUE GODDAMNIT. DON'T SCREW THIS UP)

For the love of god, no more wizards...
"FIREBOLT SPAM!"
"Wizard gains 3,450 exp! Wizard is level 5,000 now! Pick 10,000 stats!"
"+10,000 cunning LOL"

you're one to talk. We already have a priest, and all you do is spam CHARM.  ;D
« Last Edit: March 05, 2010, 09:07:12 pm by Fault »
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #333 on: March 05, 2010, 09:06:40 pm »

I also GO to the church.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #334 on: March 05, 2010, 09:08:04 pm »

Dwargza says "Look at me! I'm a non-human using magic in a careless and potentially dangerous fashion and I dare anyone to stop me!" *insert knowing wink here*

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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #335 on: March 05, 2010, 09:08:29 pm »

I seem to have gone to the church, so I ask what faith this even is, and ask if they have any rooms full of offerings.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #336 on: March 05, 2010, 09:10:31 pm »

Oh god...
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jooblez

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #337 on: March 05, 2010, 09:11:55 pm »

Shizzam! *cough cough* *crunching sound* "Oooooooh! My back, not again!" Garrow stumbles in coughing and snapping all about.

"Since when do they allow dwarves to be wizards? Especially She-dwarves?"he says insultingly.
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ed boy

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #338 on: March 05, 2010, 09:14:13 pm »

Continuing the conversation with the guard:

On the subject of the orc warlord:
-Ask how often he came for tribute and when he is expected to come next
-Ask how much tribute was given
-Ask who is in charge of the town
(If he gets suspicious, claim that it is so the full measure of punishment can be inflicted upon the orc)

On the subject of the purpl-robed sorcerer:
-Rothgar has a wisdon of 1, and thus is bad at taking hints. Pursue this topic of conversation regardless of the guard's reaction
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #339 on: March 05, 2010, 09:19:45 pm »

Dwargza saiz to the crowd, in a loud, carrying voice

"Well, about the time ya began to lose your hair gramps, of course!" *pauses allowing the crowd to laugh* "Yah, I be self trained in the terrible blood peaks of Fortress Feastkill. A nice place to vacation by the way! Lot's of sun and rain!" *pauses for more laughter*

Whispers to Garrow "Keep it up, we got the crowd rolling!"

*begins to juggle firebolts in figure 8's"

Actions: The crowd should probably start throwing coins now, as I place my hat on the ground for donations!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

jooblez

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #340 on: March 05, 2010, 09:25:11 pm »

Garrow stares down at Dwarzga, appaled by her behaviour.

`You would abuse a power such as yours for the amusement of a few peasants?! Truly you are undeserving of your gifts!

he shouts, waving his spindly arms flambeuantly.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #341 on: March 05, 2010, 09:26:38 pm »

"The only thing abusive here is the sight of your wrinkled face!" *more laughter*
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

jooblez

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #342 on: March 05, 2010, 09:31:44 pm »

Garrow glares at Dwarzga with an unamused expression that would make demons flee at the sight of it.
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #343 on: March 05, 2010, 09:32:23 pm »

((Also, remember that while I spam Charm a lot, this is because it often fails, and I never get good loot from goblins. Wheras Firebolt does great damage and never misses.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #344 on: March 05, 2010, 09:37:05 pm »

Sneaking away from the group, Raith heads out to check some of the shops in the town, keeping his head low to avoid any zealot xenophobes.
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