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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 67064 times)

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #315 on: March 05, 2010, 08:02:22 pm »

I blow up the sign
No the sign is now a item no attacking it.
I hit Dwargza with the sign
No attacking party members.
[/quote]
Actions: I take the North path.
Don' split the party! That's were danger lyes, for you, because we wont be able to save you if you get attacked.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #316 on: March 05, 2010, 08:06:10 pm »

Actions amended! The sign will live. For now.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #317 on: March 05, 2010, 08:08:49 pm »

Fine than I wont hit him with the sign.

Say this and all will be in order.
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Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #318 on: March 05, 2010, 08:27:35 pm »

Sorry for not being on as early as normal, but I was distracted by social life.]

"It's been a while since I've been here. I hope they don't throw rocks at me again..." Follow into the town.
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #319 on: March 05, 2010, 08:29:42 pm »

alright, everyone's here.

QUEST PROGRESS

The Party makes its way to BYWATER, a human peasant town. strangely the town is nowhere near any water features. They reach the gate of the town, and let themselves in. Upon sighting the elf and goblins present in the party, the townsfolk give them some strange looks, but are relieved to see a priest of Brodin among them.

Behind you lies the path out of town. To the near right lies an Inn. To the Far right lies a church of the Brotherhood of Brodin. To the left lies several shops. On the far side of town is a wall with a gate. Beyond this gate lies a castle on a hill overlooking the town.

In the streets stand merchants and beggars. Protecting the gate are two human guards.

ANNOUNCEMENT!
We have entered a civilized area. When in these areas, new players will be able to join, under CERTAIN CONDITIONS.
We are now accepting a maximum of three new players
BE AWARE of the game schedule, make sure it fits with your schedule

NEW CHARACTER PARAMETERS
Starting level: level 2 with three skill points
Available races: Human
Available classes:  Warrior, Thief, Bard, Priest, Paladin, Wizard (only 1 new one!)
« Last Edit: March 05, 2010, 08:36:04 pm by Fault »
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #320 on: March 05, 2010, 08:32:31 pm »

"I must check in to see what good deeds need doing, I suggest you all come with me, we don't want trouble from the good people of this town if they misunderstand your intentions."

And with that Jorn went to the church.
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #321 on: March 05, 2010, 08:34:32 pm »

Fine than I wont hit him with the sign.

Say this and all will be in order.
Oh, but it seems like so much FUN...
Anyway, try to sell the sign for a good price.
(What am I a priest of? Brodin, right?)
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #322 on: March 05, 2010, 08:36:56 pm »

I think you are a priest of [INSERT GENERIC ELF DEITY HERE]
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #323 on: March 05, 2010, 08:37:18 pm »

You said you only became a priest to avoid suspicion of criminal activity.

You probably claim to follow Brodin, but don't really have any idea of the customs associated with worship. Jorn wears a maroon skullcap and a maroon robe, the dress of a non-practicing Brodinite. You wear white robes and a silver tiara, and as such resemble an elven mystic more than a human priest.
« Last Edit: March 05, 2010, 08:38:49 pm by Fault »
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ed boy

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #324 on: March 05, 2010, 08:38:34 pm »

> Ask the guards if they know of the orc warlord/purple-rober sorceror. Also ask if there is a church devoted to the god of order nearby.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #325 on: March 05, 2010, 08:40:08 pm »

"Pah, rabble! I'll keep em busy, you people got on with what you got to do."

Actions: I juggle firebolts for the crowds amusement. And possible immolation.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #326 on: March 05, 2010, 08:42:17 pm »

Yes, but the faith I lie to work for is Brodin's.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #327 on: March 05, 2010, 08:42:35 pm »

"heathen"

Because I know I will need it.

FUTURE EDIT: "Heathens"

"Pah, rabble! I'll keep em busy, you people got on with what you got to do."

Actions: I juggle firebolts for the crowds amusement. And possible immolation.

I will now try to distance myself from you.

Yes, but the faith I lie to work for is Brodin's.

future edit works.
« Last Edit: March 05, 2010, 08:44:12 pm by Criptfeind »
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jooblez

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #328 on: March 05, 2010, 08:46:45 pm »

ANNOUNCEMENT!
We are now accepting a maximum of three new players

May I make a wizard? +3 to cunning.  :)
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #329 on: March 05, 2010, 08:53:06 pm »

For the love of god, no more wizards...
"FIREBOLT SPAM!"
"Wizard gains 3,450 exp! Wizard is level 5,000 now! Pick 10,000 stats!"
"+10,000 cunning LOL"
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.
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