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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 66944 times)

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #225 on: March 03, 2010, 08:44:58 pm »

Dibs on Orc Warlords' stuff.

Dibs on every thing else in the room.
Take it. It's probably a trap anyway. No WAY Fault would leave a wall of treasure just open for the taking...
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #226 on: March 03, 2010, 08:47:25 pm »

Raith swings his axe again, be his bloodlust has seemed to have left him, and has become more lucid, almost a little bored. he has actually stuck conversation the the warlord "You would think they would actually come over  here and help. Instead they hide back and try to cast the same spell over and over. Bunch of one trick ponies, am I right?"
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #227 on: March 03, 2010, 08:49:47 pm »

"Yes, an Elf in naught but a robe ought to go CHARGING at the nearest Orc Warlord."
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #228 on: March 03, 2010, 08:52:37 pm »

"Well it would certainly be an improvement over doing jack squat"
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #229 on: March 03, 2010, 08:54:44 pm »

need I remind you that Jorn has Iron chainmail and a Mace?

speaking of which, we still need Jorn to post before we can make combat progress...
« Last Edit: March 03, 2010, 08:56:36 pm by Fault »
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #230 on: March 03, 2010, 08:57:08 pm »

Is it too late to charm Jorn into running into battle instead?
Just kidding, of course...
EDIT: Actually, if I were to charm an ally, what would happen anyway?
« Last Edit: March 03, 2010, 09:00:59 pm by 100killer9 »
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #231 on: March 03, 2010, 09:00:00 pm »

need I remind you that Jorn has Iron chainmail and a Mace?

This and boredom means CHARGE!!!

And charm
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #232 on: March 03, 2010, 09:18:32 pm »

COMBAT LOG









PLAYER ACTIONS

Prothaa casts charm on Orc Warlord!
Prothaa's charm roll: 4
Orc's Resist roll: 2+2
Equal Result! Your persistent attemps cause the orc to lose concentration, reducing his Defense to 0!

"You would think they would actually come over  here and help. Instead they hide."

Sayeth Raith, swinging his axe at the Orc.
Raith's attack roll: 2
orc's block roll: 1
The Orc takes 9 damage!

The Orc retorts: "you fight valiantly, But are you willing to die for your comrades?!"

Jorn moves ONE SPACE and casts charm on Orc Warlord!
Jorn's charm roll: 6 (OH JEEZ)
Orc's Resist roll: 6+5 (AWW HELL NAW)
Double natural six! The charm fails, and Both Jorn and the Orc take 2 damage!

NPC actions

The Orc warlord speaks: "I grow tired of you."

Orc Warlord bashes Raith, Driving his massive fist into Raith's face!
Orc's attack roll: 3
Raith is thrown back three spaces, and takes 6 damage!
Raith has been incapacitated!

ENEMIES

Orc Warlord
Attack: 7, HP: 7/25, Defense: 0
Bash: Attack an adjecent enemy. your target is knocked back D6 spaces and takes damage equivalent to your strength level.
Agitate: Your target moves one space towards you, whether he wills it or not. Beat the difference between your cunning and your target's wisdom to be sucessful.

WOUNDED

Jorn: 1/3 health

Raith: -2/4 health!

BRIEFLY AFK FOR DINNER NOW, SORRY GUYS

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #233 on: March 03, 2010, 09:24:44 pm »

I shall keep Raith out of the picture for now and cast charm on the Orc again (unless I gain EXP from using lay on hands, in which case I do that).
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #234 on: March 03, 2010, 09:29:47 pm »

"Ooooooooow, my face. I think he gave my a concussion" Raith said, extremely light headed and with legs of rubber. He also spits out a tooth, along with some blood. "Son of a..."
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And that's why Communism doesn't work. There's always Chance Time

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #235 on: March 03, 2010, 09:32:12 pm »

"You see, this is why you don't make freindly conversation with who you fight."
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #236 on: March 03, 2010, 09:33:58 pm »

(unless I gain EXP from using lay on hands, in which case I do that).

Of course you do. If you didn't the priest would have a hard time levelling up.

He also spits out a tooth, along with some blood. "Son of a..."

Oooh, more reason for Raith's speech impediment.

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #237 on: March 03, 2010, 09:41:01 pm »

"Raith, maybe you should help, though, instead of just sitting there in a stupor. Kind of a zero trick pony, if you ask me," mocks Próthaa as she heals Raith with Lay on Hands.
« Last Edit: March 03, 2010, 09:48:10 pm by 100killer9 »
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Haika

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #238 on: March 03, 2010, 09:44:57 pm »

Yeah, I think I'm gonna drop out of this guys. I went off and did some things with my brother today, and the game did a whole lot without me. There also seem to be inconsistancies and chaotic moments that don't agree with me, so I'll keep an eye on things as you go, and wish you luck.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #239 on: March 03, 2010, 09:47:54 pm »

NOT A COMBAT LOG

The orc taunts you from the other end of the room, Raith's blood dripping from his knuckles:

"You certainly keep strange company! How long before the she-elf stabs you in the back?"

Jorn remains motionless... hopefully he is planning his next move!

Yeah, I think I'm gonna drop out of this guys. I went off and did some things with my brother today, and the game did a whole lot without me. There also seem to be inconsistancies and chaotic moments that don't agree with me, so I'll keep an eye on things as you go, and wish you luck.

oh, that's too bad.  :'( but, whatever. See you around.

... Err.. I mean:

Little does the party know that while they speak Swiftwind has stealthily crept behind the Gold Heap and dissapeared... It is likely she found the escape tunnel. But you have more pressing problems now than worrying about her!
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