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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 66916 times)

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #180 on: March 03, 2010, 01:51:48 am »

COMBAT LOG (LAST ONE FOR TONIGHT, IT'S GETTING LATE)








PLAYER ACTIONS

Prothaa casts charm on the Captain. He has 1 more charisma than you do.
Prothaa's charm role: 4
Captain's resist role: 2+1
Goblin Captain is charmed! An evil grin consumes his face, for surely he intends to slaughter the very swarm he draws strength from!

Raith Straikes at the Goblin Axeman as he moves south!
Raith's attack role: 3
axeman's block role: 4
Raith's flailing, haphazard attack is blocked.

Swiftwind shoots Goblin Axeman!
It is undodgeable!
Goblin axeman is struck down.
Swiftwind gains 4 experience points.
Swiftwind has reached level 2!

Dwarzga invokes old woman ramblings...
Chance roll: 6 = random benefit determined by the DM
The power of Armistus, God of War, manifests in the charmed Goblin Captain.
Two swords of fire appear in his hands, giving him infinite capacity for destruction!

NPC ACTIONS

Charmed Goblin Captain uses Storm of Swords!
Goblin Mace lord, Goblin Axe lord, and Goblin Mace Lord are incinerated!

ENEMIES (from left to right)

THIRD WAVE

Goblin Mace Lord
attack: 5, HP: -897/5


Goblin Captain (charmed for four turns!) (BLESSED BY ARMISTUS)
attack: 6, HP: 5/5, Defense: invulnerable
Swarm bonus: +1 to attack rolls and striking damage for each adjecant goblin (not counting players)
Storm of Swords: Spin attack which kills every adjacent enemy

Goblin Mace Lord
attack: 5, HP: -898/5


SECOND WAVE

Goblin Axeman
attack: 4, HP: -900/4
[/quote]


END COMBAT
« Last Edit: March 03, 2010, 02:01:30 am by Fault »
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #181 on: March 03, 2010, 01:53:45 am »

What could possibly happen next?

With the party and the Final wave of goblins staring in awe at the god-possessed captain, Where can they possibly go from here!??!?

STAY TUNED FOR NEXT NIGHT'S SESSION!

and try not to start without me this time.

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #182 on: March 03, 2010, 02:28:16 am »

Oh man this is really awesome
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #183 on: March 03, 2010, 12:24:24 pm »

Sorry bout leaving, but like I said, I cant make it past 3-4 on Tuesdays.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #184 on: March 03, 2010, 02:40:38 pm »

it's fine. You did as much as you could, and I think that deserves some reward.

Jorn gains 4 experience points for participation

Also, Today's session will begin at 3:15, and may end a bit earlier than usual, depending on how my schedule sorts out...

I'm afraid there might not be a session tomorrow, but there will certainly be one on friday.

100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #185 on: March 03, 2010, 04:55:36 pm »

Shouldn't I get experience points for the goblin captian slaughtering everyone?
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Death, Booze, and Insanity.
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Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #186 on: March 03, 2010, 06:26:52 pm »

We starting now?
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #187 on: March 03, 2010, 06:27:51 pm »

YES WE ARE!

BEGIN SESSION

We last left our heroes staring down the barrel of a goblin captain posessed by the god of war.

The goblins ascending the staircase flee to their warlord at the sight of the enraged captain, whom after slaughtering his former comrades is now advancing on the party. The fire in his eyes is blinding, and it casts a hellish orange light on the entire hall! Just when it seems our party's hour of doom is at hand, the goblin captain falters in his step, and his bloodthirsty smile dissapears as his face becomes overwhelmed by terror.

Smoke and Sparks begin issuing from the captain's eyes, and mouth, and ears as his possession begins to wear off. The sparks turn to gouts of orange flame as the presence of Armistus is violently purged from the goblin's body. The heat is overwhelming, but eventually it passes, leaving the goblin captain reduced to a pile of ash and melted armour. Without the light of Armistus the room is plunged into an ethereal darkness.

The only light comes from the door at the end of the throne room, which has been left open a crack. The orcish warlord, and presumeably his treasure, lie beyond this door.

In front of you lies the stairs down into the throne room. Behind you lie metal bars keeping you from leaving the room. At the far end of the room lies the door to the Orc Warlord. On the ground in front of you lie the corpses of a goblin axe lord and a goblin mace lord, as well as what is left of the goblin captain.

Shouldn't I get experience points for the goblin captian slaughtering everyone?

You'd have to split them with Dwarzga for empowering the goblin...

Dwarzga and Prothaa both gain 6 experience points each
Dwarzga has reached level 3! Dwarzga gains three Skill Points.
« Last Edit: March 03, 2010, 06:36:30 pm by Fault »
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #188 on: March 03, 2010, 06:33:04 pm »

Well, I guess that's fair. So, if that's 4 exp per goblin, we both earned 6 exp last turn for slaughtering 3 goblins.
Also, loot the goblin captain corpse.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #189 on: March 03, 2010, 06:38:40 pm »

The goblin captain's corpse is a pile of ash and molten metal. It is very hot, I would not reccomend attempting to loot it.

You might be able to turn it into a shield or something once it cools, though.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #190 on: March 03, 2010, 06:42:47 pm »

Loot other goblins.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #191 on: March 03, 2010, 06:48:04 pm »

Goblin Axe Lord has:

Well crafted Iron Axe (+2 to damage)
five steel coins
Iron Chainmail (+2 defense)

Goblin Mace Lord has:

Well crafted Iron Mace (+2 to attack rolls)
one steel coin
four gold coins
Iron Chainmail (+2 defense)

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #192 on: March 03, 2010, 06:52:56 pm »

Spoiler: Armistus (click to show/hide)
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Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #193 on: March 03, 2010, 06:58:07 pm »

Raith breaths very slowly. he has been terrorized by the advancing possessed captain, then one again when he burst into flames. only now has he been able to get his heart from jumping out of his chest. having returned normal, the goblin nicks the well crafted axe and iron chainmail to replace his old equipment, as well as 3 steel coins. "You know what?" said Raith to the others "I say forget the stupid orc. Let's just get out of here"
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #194 on: March 03, 2010, 06:59:16 pm »

take Iron Chainmail, Well crafted Iron Mace, and coins.
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