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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 66909 times)

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #990 on: March 17, 2010, 05:27:59 pm »

damn, Luke_prowler was online a minute ago, but now he's off.

We could go on without him if you leave Raith incapacitated... (evil grin)

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #991 on: March 17, 2010, 05:35:39 pm »

I have no problem with that... the wolf cant hurt me but I think we should wait for the others to decide.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #992 on: March 17, 2010, 05:37:34 pm »

that, and you still don't have your bard!

How will you survive without him?!

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #993 on: March 17, 2010, 05:38:53 pm »

GASP HOW WILL WE SURVIVE WITHOUT SOME BACKGROUND MUSIC? ::)
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #994 on: March 17, 2010, 05:40:45 pm »

In my opinion, Dwarf Fortress would be pretty much unplayable without the soothing guitar music.

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #995 on: March 17, 2010, 05:42:19 pm »

DF has music?
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #996 on: March 17, 2010, 05:43:24 pm »

ALRIGHT LET'S DO THIS

COMBAT LO-

oh wait.. no one has posted their actions yet.

umm... DO SO!

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #997 on: March 17, 2010, 05:44:34 pm »

Also, Cript, are you sure you're able to play while you're sick? It'd be a bad thing if you ended up being sick for weeks because you never got a good day's rest...

Play Soothing Song
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #998 on: March 17, 2010, 05:46:16 pm »

Have the ambience attack. I chop the wolf soul with mah axe.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #999 on: March 17, 2010, 05:47:44 pm »

I will be okay, I am on the upswing now and it really was sick+late that did me in.

Move one closer to the wolf and than charm again.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1000 on: March 17, 2010, 05:49:43 pm »

Here! Okay, Dwargza is stuck in the real world...hmm

Actions
I wander around firebolting random woodland critters.
Eat a berry to make myself less of a wuss.
« Last Edit: March 17, 2010, 06:00:07 pm by Dwarmin »
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1001 on: March 17, 2010, 05:55:51 pm »

Eat a berry you wuss.
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smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1002 on: March 17, 2010, 05:56:55 pm »

Depending on whether my character is due to make his appearance today or not, I might not be able to join in. Plus I'm going over to my dads house later where I sometimes have internet issues, so it depends
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1003 on: March 17, 2010, 05:59:21 pm »

Eat a berry you wuss.

Peer pressure! My one weakness!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1004 on: March 17, 2010, 06:02:49 pm »

All the cool murdering psychopath heroes are doing it.
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