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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 67150 times)

jooblez

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #465 on: March 06, 2010, 03:18:12 am »

Take all that is left!
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Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #466 on: March 06, 2010, 03:19:17 am »

after 3 hours after

yeah if we're writin' stuff like that we're in no position to play this game.

God, reminds me of my first DnD group
"what time is it?"
"3"
"thats not so bad"
"3 in the afternoon"
"ohhh"
"On a Monday"
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #467 on: March 06, 2010, 03:24:44 am »

EXPESITION

with the second last key in hand, the Party has only to venture deep in the the castle basement to recover the final key. Once they have this they may at last confront the Duke. Just what sort of secrets is the Duke harbouring, and what is his connection with the mysterious Fausto?

and will the party be able to ask him anything before he is unceremoniously firebolted to death?!

STAY TUNED FOR NEXT SESSION

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #468 on: March 06, 2010, 03:26:13 am »

When is the next session?
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #469 on: March 06, 2010, 03:27:52 am »

tommorow after 3:00, assumeably (depends how many people are online). Raith won't be able to join us until 5 though, but hopefully Prothaa will be able to participate this time.

also, Dwarmin? weren't you supposed to roleplay Rothgar after he left?

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #470 on: March 06, 2010, 03:30:12 am »

Ah ok I was thinking UTZ (or whatever) I was wondering why we were starting 8 hours to soon, I get it now it is GMT of 11PM.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #471 on: March 06, 2010, 03:36:21 am »

I didn't understand half the words in that sentence...  :-\

just a reminder: 3 pm, pacific standard time (UCT -8 hours)

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #472 on: March 06, 2010, 03:38:14 am »

thank you and good night.
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #473 on: March 06, 2010, 03:45:35 am »

also, Dwarmin? weren't you supposed to roleplay Rothgar after he left?

Uhhhhhh, yeah. Too tired. Didn't notice he left...
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #474 on: March 06, 2010, 08:23:06 am »

I'm sorry, but 1 AM gets pretty late. Did anything important happen, or did you guys spend the whole time beating on guards and taking keys?
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #475 on: March 06, 2010, 10:42:25 am »

Well, we found out the Duke and his guards have likely been subverted into becoming a cult a Vigrid, God of Chaos, and the purple robed man was probably here at some point.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #476 on: March 06, 2010, 01:07:13 pm »

Well actually, it's 5 Eastern time zone, so that would be around, 2 pm over on your side.
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #477 on: March 06, 2010, 01:33:53 pm »

2 AM. Which is really early.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #478 on: March 06, 2010, 03:15:56 pm »

we could probably coordinate this a lot better If I knew your time zones, so I could tell you when it'd start using a time frame you'd understand better. I mean, Unless you think it that'd be unneccesarily complicated.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #479 on: March 06, 2010, 03:23:51 pm »

Eh, it is easy enough for me, I am -6 so I just add two hours to what ever you say.
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