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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 67078 times)

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #375 on: March 05, 2010, 11:21:48 pm »

The captain of the guard responds:

"not dogs nor cats, but you wouldn't know by the way the Duke treats them. They're his personal guard, and he lavishes them with gifts while we get pay-cuts. Just recently, he goes out and gets them shiny purple uniforms! do you know how rare that kind of paint is in these parts?"

Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #376 on: March 05, 2010, 11:24:39 pm »

"Ow, ow, ow, meh precious ear! I waz just trying to get some numbers on our side Raith!"

Actions: Dwargza leans out the door and tells the mob to stay quiet, lay low and be ready for action until she shoots a signal flare from the top of the keep!
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #377 on: March 05, 2010, 11:25:40 pm »

"We shall help you we have the backing of the church and the guard, the evil duke must not hurt this kingdom more, we end this to night!"

Have the Caption take us to the entrance to the dukes quarters.
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #378 on: March 05, 2010, 11:26:03 pm »

((You meant minister. You said Minster.
http://en.wikipedia.org/wiki/Minster_(church)))
"He paints the uniforms? Good. The lead mat cause brain damage in them, lowering their cunning for me making them easy targets to hit.
Are there any holidays soon? We should sneak in after a large celebration while they're drunk."
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #379 on: March 05, 2010, 11:31:33 pm »

Raith frowned at Dwargza "Yes, I know what's happening and I know it bad, but this is something that requires subtlety. Something you obviously lack in." Raith interest was then peaked by what the captain of the guard said. "Purple you say?" he said, then looked at his comrades "Quite the coincidence, right fellas?"
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #380 on: March 05, 2010, 11:33:31 pm »

The captain replies:

"Yeah, and it wasn't even proper Brodinite purple... to much pink and blue to the hue of it. Downright obscene, almost."
« Last Edit: March 05, 2010, 11:35:16 pm by Fault »
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #381 on: March 05, 2010, 11:35:12 pm »

"Oh, yeah! That's Virgin's color, right?" Próthaa says. She forgot that the virgin god of chaos used purple as his color.
"It's strange... Has the duke ALWAYS been like this?"
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #382 on: March 05, 2010, 11:35:52 pm »

My spelling = really bad, I just take what the spell check gives me.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #383 on: March 05, 2010, 11:37:23 pm »

the captain replies:

"no, just recently. It's like it became his new favourite colour right around the time he began collecting so much gold from us. Not that he ever buys anything, mind you. no one knows what he does with all his riches."

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #384 on: March 05, 2010, 11:39:00 pm »

"Probably funneling it in to evil organizations."
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #385 on: March 05, 2010, 11:39:49 pm »

"Maybe he's possessed? I saw this in Final Fantasy 3 read about it in a book once.
He could be offering the gold to Virgin."
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Luke_Prowler

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #386 on: March 05, 2010, 11:42:24 pm »

"Ya do we have a story for you" Raith then explained to the captain of the guard and his men what had happened with the Orc Warlord and after the battle, making sure to include to omit any unnecessary detail (such as the part of getting punched in the face).
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Quote from: ProtonJon
And that's why Communism doesn't work. There's always Chance Time

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #387 on: March 05, 2010, 11:45:12 pm »

the captain replies:

You killed the orc warlord? Hmm, I was beginning to like that guy... But this Fausto character? you say he worships Veer-gin? I've not yet heard of Brodin being allied with such a deity. And any enemy of Brodin is an enemy of mine! We must inform the townspeople at once!"

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #388 on: March 05, 2010, 11:46:54 pm »

((I just found the list of NPCS so now I know what the hell you guys are talking about, Yay! ;D))
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #389 on: March 05, 2010, 11:47:55 pm »

oh yeah. REGULARILY check that second post, it's where all your character information is kept.
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