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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 66777 times)

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1620 on: May 06, 2010, 05:48:08 pm »

Do the corpses have anything lootable?
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1621 on: May 06, 2010, 05:49:41 pm »

they are naked.

I suppose you could take their teeth or their eyes for potion ingredients, but whatever.

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1622 on: May 06, 2010, 05:51:44 pm »

Even if Elves are cannibals and eat other sapients in this world, maybe I'll leave the corpses alone, dunno what I'd use human teeth or eyes for in a potion anyway.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1623 on: May 06, 2010, 05:53:08 pm »

I'm wondering about whether or not I should let the alchemist make potions that do stuff besides damage enemies.

healing or buffing potions, perhaps, which you couldn't make with your usual *infinite bag of potion ingredient*.

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1624 on: May 06, 2010, 06:00:25 pm »

Having some healing and buffing potions sounds like a neat idea. I know we already have like 2 or 3 healers already, but nobody besides Valdar has any buffing abilities.

Motion towards the middle door and ask Acanthus "Hey, you're a theif, right? ((NOT a reference to stealing xp, lol)) So do you think you'd be able to pick the lock on that one?"
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Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1625 on: May 06, 2010, 09:18:09 pm »

"Alright, I'll pick your damn lock." Acanthus then shoots the lock.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1626 on: May 06, 2010, 09:30:32 pm »

"Thank you, now we can really decide which one to choose. In any case, I say we use the middle door."

Fumbling around in his alchemy stuff, looking for something to make a light source out of, Eridraal says, "I bet the answer to whats going on could be found in that direction."
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1627 on: May 06, 2010, 10:21:13 pm »

"Alright, I'll pick your damn lock." Acanthus then shoots the lock.

With a resounding clash, the lock breaks, falling off the hinge and landing in pieces on the floor tiles.

The sound has apparently drawn attention from somewhere else in the temple... From behind the leftmost door you hear faint cries for help.

Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1628 on: May 06, 2010, 10:23:59 pm »

Acanthus, not one for secrecy at this time, shoots the leftmost lock, and prepares to enter.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1629 on: May 06, 2010, 10:24:57 pm »

only the middle door was locked, the right and left doors were unlocked. I thought that was clear...

Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1630 on: May 06, 2010, 10:26:08 pm »

Fiine. >_>

Enter the left room....

With EXTREEEME caution.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1631 on: May 06, 2010, 10:29:33 pm »

I'mma hafta end session for tonight. I"ve got some SERIOUS BUSINESS what need attending to

WAT COULD POSSIBLY BE BEHIND THE LEFT DOOOOOOOR

Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1632 on: May 06, 2010, 10:33:31 pm »

Goddamnit, Fault!

Also, I'll send you a part I've written up soon. Just proofreading >_>
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1633 on: May 06, 2010, 10:40:28 pm »

After hearing the cry for help and looking towards the left door, Eridraal said "Then again....."

As Acanthus said approach with extreme caution, Eridraal nodded "Agreed."

Looking back at his alchemy stuff, he found some glow sticks which he generally makes for his camping needs and while looking for reagents that can only be found or are best found at night. They are six inch long amber cylinders which have a hole on one end that runs to the middle of it and is coated with the extract of mushrooms that glow in the dark. You activate them by inserting a shaped copper rod which is coated with an alchemical compound. They give off an orange glow, similar to a torch.

As he activated it, he motioned towards the others, "anybody want one of these for some additional light sources?

((If acanthus can have a gun which is modern technology, why not glow sticks? I initially wanted to say plastic, but amber sounds like something the elves would use and is the closest analogue to plastic that could be acceptable.))
« Last Edit: May 06, 2010, 11:37:59 pm by smjjames »
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1634 on: May 06, 2010, 11:05:40 pm »

sure, okay.

also his gun is supposed to be a crappy one-shot flintlock pistol, not anytthing modern.
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