SORRY FOR BEING LATE GUISE
COMBAT LOG PLAYER ACTIONSValdar moves southeast, playing a soothing song
roll = 1Shaft can not move any farther away.
Jorn heals Raith.
Raith now has
1 HEALTH"Shaft! Wait! We don't need to fight! We can work this out, just calm down!"
The ghost replies: "IMPOSSIBLE! you can not hope to end
his chaos!"
Raith casts IMPENETRABLE
roll = 1Raith's defense is boosted for 1 turn!
Prothaa moves southwest.
Acanthus sneaks into the room.
Dwarzga climbs in the window, hurling a fireball at Shaft.
15 damage!Dwarzga's firebolt pierces through his spectral form, scattering wisps of boiling ectoplasm.
NPC ACTIONSMelee spirits advance.
fortitude strikes shaft's soul.
attack roll = 4
block roll = 1Shaft's soul takes 14 damage.
Ambivalence strikes shaft's soul.
attack roll = 4
block roll = 3Shaft's soul takes 14 damage.
Vigilance fires upon shaft's soul.
aim roll = 3
dodge roll = 1+3Dodged.
Forsight fires upon shaft's soul.
aim roll = 4
dodge roll = 4+3Dodged.
Shaft moves east.
Shaft fires an arrow at Vigilance!
aim roll = 2+3
dodge roll = 6amazingly the attack is blocked...
Shaft attempts to Charm Dwarzga! his cunning is 20.
charm roll = 1+5
resist roll = 3Dwarzga is charmed! How embarassing!
"How about a deal... I'll let you choose which one you burn first!"
ENEMIESShaft's SoulAttack: 5, Ranged attack: 12, HP: 27/70, defense: 1
Haste: 3
Berserker Shaft (ABSENT FROM COMBAT)
Attack: 12, HP: 38/70, defense: 4ALLIES (top-to-bottom, left-to-right)
vigilanceranged attack: 14, HP: 3/3
Forsight (stunned for 1 turn)ranged attack: 14, HP: 10/10
Valorattack: 14, HP: 3/3
Fortitudeattack: 14, HP: 3/3
Ambivalenceattack: 14, HP: 10/10
WOUNDEDRaith: 1/10 HP
Dwarzga: charmed for 1 turn
BUFFSRaith: impenetrable for 1 turn