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Author Topic: GRAND ADVENTURE Role-playing and turn-based combat game  (Read 67032 times)

Cheddarius

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1155 on: March 22, 2010, 07:51:33 pm »

I follow Dwargza.

Did we seal the hole by getting the key, or is there something else we need to do?
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smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1156 on: March 22, 2010, 07:51:52 pm »

Pretty much everybody should be alot stronger by the time we fight Jack next.

Anyways, Fault, want me to sort of establish where my character is (so that you guys can encounter him there) or do you have another plan here?
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Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1157 on: March 22, 2010, 07:52:02 pm »

OH WAIT, does anyone wanna go back and check the thorned path?
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Acanthus117

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1158 on: March 22, 2010, 07:52:35 pm »

((Awesome! 3 xp more till i level up!))

Acanthus steps out of the hazy fog and smiles. "You guys sure beat the snot out of that thing! I've been keeping a watch out for you guys... did a bit of searching. Not a lot out there but trees and mushrooms."

I want to go to the REAL WORLD
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1159 on: March 22, 2010, 07:52:53 pm »

OH WAIT, does anyone wanna go back and check the thorned path?

you just took the thorned path. It led to Jack.

Anyways, Fault, want me to sort of establish where my character is (so that you guys can encounter him there) or do you have another plan here?

I'll send you the plan in a private message so as not to spoil it for the other players.

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1160 on: March 22, 2010, 07:53:14 pm »

OH WAIT, does anyone wanna go back and check the thorned path?

Isn't that where you ran into Jack?

Edit: ninjaed
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1161 on: March 22, 2010, 07:53:49 pm »

In the real world, I pick some berries to sell to people in the nearest city. If I can find them.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1162 on: March 22, 2010, 07:54:00 pm »

durrr
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1163 on: March 22, 2010, 07:54:37 pm »

In the real world, I pick some berries to sell to people in the nearest city. If I can find them.

you mean the crazy drug berries?
they only grow in the spirit world.

smjjames

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1164 on: March 22, 2010, 07:57:20 pm »

Anyways, Fault, want me to sort of establish where my character is (so that you guys can encounter him there) or do you have another plan here?

I'll send you the plan in a private message so as not to spoil it for the other players.

Sure, I like to RP and I tend to do the somewhat more dialoguey and detailed sort of RP and so I have a few ideas of the setting of where my character would be, but you're the DM, so I'll wait for your plan.
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Fault

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1165 on: March 22, 2010, 08:00:43 pm »

ANYWAYS

QUEST PROGRESS

The party uses the key to return to the mortal plane.

They appear in a glade. Immediately in front of them are three elven scouts, armed with bows. They do not see you appear, but they do hear you. They swing around, training their bows on you.

"You again?! What have you been doing out here? You didn't see the outcast, did you?"

Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1166 on: March 22, 2010, 08:04:12 pm »

Dwargza says "Eh, yeah we just saw him running Southerly Northerly, about 1000 miles or such. If you start now, you can catch up to him!"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."

Criptfeind

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1167 on: March 22, 2010, 08:06:28 pm »

No we have not, what we have seen was the WAY MAN, the way... Ahem... Cough... Erm no... we have not seen him. Now if you will exscuse us we must be on our way... way
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100killer9

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1168 on: March 22, 2010, 08:07:38 pm »

"But Dwargza, how do we know that time passage in both worlds is the same?Where was the sun when we entered the world?"
Próthaa turns to the scouts. "We have seen no Outcast."
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Dwarmin

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Re: GRAND ADVENTURE Role-playing and turn-based combat game
« Reply #1169 on: March 22, 2010, 08:09:57 pm »

"Well, Prothaa, you see...uh...ummm...duuuur *drool*"
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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