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Author Topic: My very own Mordor  (Read 3061 times)

Jetsquirrel

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Re: My very own Mordor
« Reply #15 on: February 28, 2010, 04:24:08 pm »

Worldgen or it didnt happen

Tazgrent

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Re: My very own Mordor
« Reply #16 on: February 28, 2010, 04:30:26 pm »

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The only notable thing to remember about dwarf beards is that when a pansy human and a dwarf argue over whether or not shaved chicks are better, they're probably not on the same page.

NW_Kohaku

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Re: My very own Mordor
« Reply #17 on: February 28, 2010, 04:45:32 pm »

What utility is that?

Umm, you can use "Export Local Image" from the menu that appears when you hit escape.

You can also use save scumming, abandon, go to legends mode, and "p" and "d" will let you export worldgen data and worldmaps.
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

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Tazgrent

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Re: My very own Mordor
« Reply #18 on: February 28, 2010, 04:48:35 pm »

I'm not honestly sure. I've been looking at high-detail maps that I can export from legends mode.
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The only notable thing to remember about dwarf beards is that when a pansy human and a dwarf argue over whether or not shaved chicks are better, they're probably not on the same page.

ed boy

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Re: My very own Mordor
« Reply #19 on: February 28, 2010, 05:05:05 pm »

try to make this:

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Tazgrent

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Re: My very own Mordor
« Reply #20 on: February 28, 2010, 05:05:57 pm »

try to make this:




The features are too far spread to do them all. I can do the gate, Mount Doom, or Cirtih Ungol. My fort is near the middle, so I'm going to try to make an artificial volcano.
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The only notable thing to remember about dwarf beards is that when a pansy human and a dwarf argue over whether or not shaved chicks are better, they're probably not on the same page.

Repulsion

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Re: My very own Mordor
« Reply #21 on: February 28, 2010, 05:53:22 pm »

This is awesome... O.O 
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Electrum, pedophilia, and necrophilia at the same time!?

MC Dirty

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Re: My very own Mordor
« Reply #22 on: February 28, 2010, 06:46:52 pm »

Just posting to have it show up in "New Replies".
Also, holy shit, this is glorious! Keep up the updates on the awesomeness that is this fortress. ;D
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SimRobert2001

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Re: My very own Mordor
« Reply #23 on: February 28, 2010, 11:04:09 pm »

awesome.  though, the name of an object is generated BEFORE its construction.  If you want to game the system, toady said that the skills that are valid are skills that the dwarf has. So, if you have everyone make one metal craft, once you get an artifact, the system will have a higher chance of choosing a ring for an artifact.
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TheStanman

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Re: My very own Mordor
« Reply #24 on: February 28, 2010, 11:18:29 pm »

Visual Fortress screenies?
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NW_Kohaku

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Re: My very own Mordor
« Reply #25 on: March 01, 2010, 12:30:03 am »

awesome.  though, the name of an object is generated BEFORE its construction.  If you want to game the system, toady said that the skills that are valid are skills that the dwarf has. So, if you have everyone make one metal craft, once you get an artifact, the system will have a higher chance of choosing a ring for an artifact.

I thought you needed to get to at least "Novice" for it to count... plus, I don't think it distinguishes between any other metalcrafting product for experience.
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Personally, I like [DF] because after climbing the damned learning cliff, I'm too elitist to consider not liking it.
"And no Frankenstein-esque body part stitching?"
"Not yet"

Improved Farming
Class Warfare

Blargityblarg

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Re: My very own Mordor
« Reply #26 on: March 01, 2010, 01:30:40 am »

It's the highest moodable skill by experience, not level; so even making one chain will make a peasant a metalcrafter with respect to moods.
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Grif

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Re: My very own Mordor
« Reply #27 on: March 01, 2010, 04:22:34 am »

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TBot Alpha

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Re: My very own Mordor
« Reply #28 on: March 01, 2010, 04:35:41 am »

Can you please post the seed and parameters used so that we can have a look at it?
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KernelM

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Re: My very own Mordor
« Reply #29 on: March 01, 2010, 06:22:26 am »

Worldgen or it didnt happen

http://img714.imageshack.us/img714/737/worldgraphicregion13001.jpg

Look in the Lower-Right.

EDIT: Lower-Left

What tool is that?

Go into legends mode, press d for detaild map and choose a map to export.
No extra tools required.
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