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Author Topic: Labs' Forum Game/RTD: A Day to Remember Day One Turn Two: Morale factor added.  (Read 4314 times)

Yarnspinner

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Re: Labs' Forum Game/RTD: A Day to Remember
« Reply #15 on: February 27, 2010, 08:33:35 pm »

   Barton plays with Rex. (play designed to heighten Rex's track by smell ability)
  - he then attempt to find a shovel, failing that.. he makes one out of the best available materials that he can find.
  - takes Rex with him as he walks 400-500 yards out of the village. (if Rex can be trusted to do this w/o running off)
  - Begins to dig a hole 5' x 5' x 6'  (spend 3 hours max) (trying to do this where Barton thinks animals may travel, trying to make a no kill animal trap)
  - grabs 6' long thin sticks on the way back to the village (looking for green/bendy branches)
  - look around the rubble for a section of tarp or semi-clean cloth, clean it at the river. (keep eye open for salvageable wooden animal corral materials)
  - begin to fashion a 'raincatcher' out of thin wooden sticks and if found, tarp/cloth.
  - if there is any time left..  spend it talking to other npc's left in the village.
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RandomNumberGenerator

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Re: Labs' Forum Game/RTD: A Day to Remember
« Reply #16 on: February 27, 2010, 08:34:19 pm »

I need a saw and file in my toolkit too :\
Despite what TF2 would have you believe, you can't build anything by hitting it with a wrench(or hammer). You need to make the pieces first.

Eat breakfast
Search ruins for crafting supplies, as well as anything else that looks useful. Steel is good, though any scrap metal will suffice.(~3 hours)
Fashion a firing mechanism from the scrap, as well as a few gears.
Search surrounding area for decent-quality wood.(~1 hour)
Try to make a crossbow from the mechanism, gears, wood and a trigger.
If time permits, talk to various NPCs to see if they need anything. Unlikely, but work = pay = food.
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Relm

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Re: Labs' Forum Game/RTD: A Day to Remember
« Reply #17 on: February 27, 2010, 08:37:47 pm »

I get out of bed, I wake my husband up. (He needs a name.  :P)
I talk to my husband.
I go outside and search for a forest.
If I find a forest I chop down a tree and make boards out of it.
Once I get the boards I bring them back to my house.
Then I search for some firewood.
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Diakron

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Re: Labs' Forum Game/RTD: A Day to Remember
« Reply #18 on: February 27, 2010, 08:39:43 pm »

[Henry]
Get up off the floor.
Ask Priest about a damage report.
When he's done go search the destroyed buildings for a Smithy, Greet the people and ask how they are along the way.
start teaching the puppy basic commands while I'm walking
Play with puppy to pass any remaining time.

[/Henry]

Do i have knowledge of the other players? or if a smithy was here once?

Relm: Name him then :P

First Division Shock Troopers:

One of 3 Divisions of the fast-moving, hard-hitting; Shock Troopers. First Division is the best trained, following their motto of "Train Hard, Strike First!" and are used to shore up border defenses. Recently lost in defense of [we need to name this village], this division is officially retired. All members during the battle of [] were award the Star of Honor, posthumously.

Last Captain: Henry of Widow-on-the-River
Last Lieutenant: Lt. Gary Provose
Last NCO-IC:  1stTrooper Pierce Anderson

Merits:
Emperor's Favor (Division-wide Award) [Awarded in 4 separate occasions one under each of the division's Captains]
[will make a few wars up laters and give merits for Campaign participation]

Important Battle efforts:
[The historian would like to point out that since the division is only raised at the start of a war the battles are only for the current Captain, See appendix A-DST for full battle report]
Battle on the Borders, Lead the assault on the flanks of the main enemy army, was able to pin the entire wing down and cut them off from the main force resulting in Victory.
Battle for the Blood River, Will do later
Siege of Castle Bourbon, will finish later
Siege of [] {lost, all presumed dead}


hows That for backstory :P
« Last Edit: February 27, 2010, 09:06:36 pm by Diakron »
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Labs

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Re: Labs' Forum Game/RTD: A Day to Remember
« Reply #19 on: February 27, 2010, 08:43:57 pm »

Wow, you guys are quick. I'll update status and inventory on the post with the char sheets. I'll update the map once per in-game day. I should have the rolls and outcomes done by tonight.
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Labs

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Re: Labs' Forum Game/RTD: A Day to Remember
« Reply #20 on: February 27, 2010, 10:31:24 pm »

Anthony:
Spoiler (click to show/hide)

Henry:
Spoiler (click to show/hide)

Barton:
Spoiler (click to show/hide)

Terra
Spoiler (click to show/hide)

Daroth:
Spoiler (click to show/hide)

Turns done. Will update inventories within the next half an hour.
 
EDIT: Inventories and status updated. Added house inventories (if you have one).
 
EDIT2: I might as well update the map while I'm at it.
« Last Edit: February 27, 2010, 11:04:39 pm by Labs »
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

RandomNumberGenerator

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #21 on: February 27, 2010, 11:28:26 pm »

Agree to make the fishing trap.
Ask fisherman if he has something I could bandage my hand with.
If so, bandage it. If not, rip part of my shirt and bandage it with that.
Head back home. Search tool cabinet and pantry.
Make the fishing trap.
Find some wood and make a set of bolts for my crossbow.
Practice shooting my crossbow.
Alternate between making bolts/target practice for the rest of the day.
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Labs

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #22 on: February 27, 2010, 11:57:24 pm »

Nice backstory Diakron. 8)
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Fisac

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #23 on: February 28, 2010, 12:09:39 am »

I walk outside my house an search for dry grass.
I weave the straws on to my hat to make a straw hat (very long straws, covers the face.)
I walk to the middle of the village and sit down to next to a wall and starts to beg and ask for a lumber man.
Daroth: - I need help with rebuilding my family inn, I live in that house behind the burned down inn.
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Yarnspinner

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #24 on: February 28, 2010, 12:35:23 am »

  - Take a swig from my apple juice, lay out water for Rex.. take Bella and strap four of the five curved wooden planks to her back, along w/ the broken shovel.  Head off east with Bella while telling Rex to 'stay' in the yard.  Get a piece of charcoal from the recent fires, then make a sign out of the the fifth plank that says.. "Watch Out! Do not walk here." with a arrow pointing down. 

  - Talk to the fellow villagers about the 'army guy and the little girl'.  Barton says, "So, is he here to help us? or draft us?" ... "Cause if he thinks he can make me do anythin' right now, besides survive, Im'a gonna brain him with this here rock!" ...  "We.. well, not really.. but still!" Tell them about my animal trap, and not to walk out there.

  - Head out to river to let Bella drink/graze.. than walk back out to my semi-okay animal trap..  use the wood to shore up the sides of the pit (saving any if possible..)  LIGHTLY poke Bella with the knife, catch the LITTLE stream of blood in my cooking pot.. camo the top of the pit..  splash blood on camo.  Plant the sign in a obvious place.

  -Attempt to gather 6' long bendy sticks again during all my daily travels..  or anything else corral related, maybe a little firewood, stashing them on Bella.

  - If at anytime i come across Terra, Barton says.. "Hey, if yas got any extra wooden planks.. lemme know.. I will lend a hand building stuff (time) in exchange for (planks/posts)." ...  "Something tells me that you and your husband are going to be busy."

  - Begin to make a 'cow corral' out of what I am able to scrounge. (any planks left over.. or traded for/found.  If i have no materials for this..  Use bendy sticks (if i found any lol) to fashion a cage.

Questions..
Spoiler (click to show/hide)

EDIT: In light of my answered questions (below)  I edited my actions.



 
 
« Last Edit: February 28, 2010, 10:37:10 am by Yarnspinner »
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Labs

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #25 on: February 28, 2010, 07:55:10 am »

Turns go like this: Two six hour turns upon waking up. You begin to feel sleeepy on the third turn and you should only take about 1-2 hours for dinner and bed prep. Once everyone is asleep, there will be one big turn for random events throughout the night for all of the villagers in a given area. You don't need to feed pets as they will hunt/graze on their own. You do however need to give them water. They consume two units per game day.
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Relm

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #26 on: February 28, 2010, 09:54:38 am »

(I'm going to call my husband Edmund)

I go the put the firewood in the house.
I have lunch or super with my husband. (What time is it?)
Me and Edmund will go to the forest to look for some herbs/food.
Then we go home.
Then I'll pet my horse. (Its best not to bring the horse into a forest.)
(I'm going to call the horse River-shine. Its a silly name I know. :P)
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Labs

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #27 on: February 28, 2010, 10:40:41 am »

I'll do all of your rolls now but we are still waiting on Diakron so I won't post them just yet.
 
 
EDIT: Quick modification to the water barrels. Increasing capacity by 5.
« Last Edit: February 28, 2010, 10:49:54 am by Labs »
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.

Diakron

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #28 on: February 28, 2010, 12:10:59 pm »

Eat, take a drink.

feed puppy some jerky.

Explore the smithy for a polishing stone.

head back to the chapel.

Ask priest if he needs anything done.
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Labs

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Re: Labs' Forum Game/RTD: A Day to Remember Turn One: Good rolls for all!
« Reply #29 on: February 28, 2010, 06:27:03 pm »

Anthony:
Spoiler (click to show/hide)

Henry:
Spoiler (click to show/hide)

Barton:
Spoiler (click to show/hide)

Terra:
Spoiler (click to show/hide)

Daroth:
Spoiler (click to show/hide)

Alright. Sorry it took so long. USA vs Canada hockey is exciting. Updating maps and inventories now.
 
EDIT: Updated. School tomorrow so update might take longer than expected.
« Last Edit: February 28, 2010, 06:35:49 pm by Labs »
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I like to slip into bear caves around midnight and gently caress the carnivore inside before leaving a small cut of fresh fish and sneaking out.
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