make a watermill near the river and the mayors house?
I have yet to have a mayor, but the current leader is one of my carpenters. My broker is also my farmer and my record keeper was once a tanner, I believe. I still need a millhouse design, and as I said before, can be either on-lake or on-river. Though, I do like the previously said idea of carpenter's mill with the waterwheel (for aesthetic value).
AHA! I need a gladiator's pit... I think I will make one...
This
Remember to add seats for every dwarf in your town and also some extra for visitors
Brilliant!! I HAVE AN IDEA! I am going to design an arena where the floor is going to be intertwined floor and grate so that the blood of the enemies will drip into a water pool underneath. It won't serve any purpose other than the fact that the idea of a dwarf on one side, and a goblin on the other and red blood beneath giant grates is somehow... Amazing. (If someone where to draw that, I would give them mad props)
I thought you might like an idea I'm using in my current partially-outdoors fort.
One of my buildings is an artist's studio. On the top floor is the work room, containing the gem setter's workshop. It has a glass ceiling to allow natural light in for the artist's work. Downstairs is a room with a bed, some booze, food, and furniture. The cellars contain stockpiles for items I want to be decorated, art supplies (bones, gems), and items the artist has finished decorating.
The building is cast from obsidian and the studio living quarters are engraved.
There is a single door entrance. The artist is a shut-in. He is forbidden to use the door
Hm. Intriguing. I might look into it, though I am not one for obsidian casting. My magma is 2 levels down and I don't have any bauxite currently. The idea is a good one, and I might use it for my later journeymen houses.
TGL, would you allow me to inquire upon your starting build? It must take a while to make each building. Do you have two carpenters? Two masons?
Yes you may. My start was a little like this:
3 miner/masons
3 wood cutters/carpenters
1 farmer/brewer
I now have 16 dwarves. I added:
1 Glassmaker
1 Clerk (record keeper)/mason/carpenter
1 Thresher/farmer/mason/carpenter
1 Weaver/farmer/mason/carpenter
1 Clothier/farmer/mason/carpenter
1 Gem Cutter/mason/carpenter
1 Gem Setter/mason/carpenter
And 2 random dwarves who mostly haul and mason/carpenter
I also used Dtil to start with 500 gabbro stones. Everything else I have cut, mined or (glass) blown into existence.