Day 9:
(Note that I may mix up characters and actions, since it's been a while.)
Ranar(I hope) continues to help the smith. He learns a bit, especially as the smith often points out what he is doing and why in response to Ranar's intrest. I still need to devise a concrete stat system that doesn't become a hinderance.
Dyjeccu discusses assistance... It appears that a few months back, some of the people here had started to establish a mine, but were interrupted by a small group of {generic fantasy race. Maybe kobolds, but not quite?}. The miners escaped, but now their efforts are being occupied. The mine is a few days south and a bit to the west, but you are advised to consider waiting a while, as there is no urgency, and they are probably too strong for you.(No final decisions, this is just the town leader thinking that you might want to wait a while. If you have a decent strategy, you could take them out easily right now, but even with the entire group, some of you would likely take severe though likely nonfatal wounds if you took them all on at once. Killing them a few at a time, or setting traps, would greatly help, as would better supplies or ranged weapons.)
There is a small village a day to the east by foot, and mountains two days to the south. You are in a lightly wooded forest.
Basewards:
RAM keeps building. He is developing a knack for it.
dwarfguy2(did you have a named character?): To find an animal trainer would likely require a jourey into town. Proceed? Y/N (The result will be posted after I know what happens)
Frederick reviews some of Schaudy's doodles, and finds that
(30% +5% for magic application: 35%: 11!)
(20% +5%: 87. +10% for next attempt)
(The +5% will be added silently from now on, giving a base chance of 25% rather than 20.)
One of them has a strong response compared to the others. It still feel very weak, and he can't tell if the others didn't respond, or didn't respond strongly enough to feel.
The second building is finished!