Your reply has sparked some inspiration!
On that note, I've just discovered that I'm a horrible analytical person. When I was a kid and we played something role-based, and I was a sort of GM, I decided that the story would be based around ghosts. And designed them. The most interesting ones are distinct in my memory to this day, even though it's been over ten years since I designed them. My current realization is that they weren't based around any inspirations or dreams. To take one ghost. I wanted to make scary monsters and with a twist. So I thought that one of the "features" that horrify people is asymmetrical disfigurement of familiar things. So I gave it five eyes. Then I took a regular ghost feature - a white blanket. I thought that when there's nothing under the blanket, it's scary but also cliché, so I decided to put something there. So I had the monster have a snaky tail. Then I also gave it crayfish claws, although I don't remember why.
I'm a horrible calculating person.
With this confession done, I've thought of two, possibly three evolutions. One is, say a relative of trisgea burger by accident swims into the bulbosaur, and doesn't die in the process. What does it find inside? A suspension of tasty-tasty undigested parts of creatures caught by bulbosaur. So, it decides to stay and feed on them. Of course, it can steal all the food from the bulbosaur, and then the bulbosaur starves to death. But it decides against it, and eats only what the bulbosaur hasn't digested, can't digest or doesn't want at all. Bulbosaur doesn't mind in the least. Well, in some places it may mind, but in others its inhabitant (?) makes itself to use by disposing of waste, because its a proficient squirter and squirts waste out of the mouth of the bulbosaur when it doesn't feed.
With time, the bulbosaur and the inhabitant grow closer. The inhabitant makes its one end stationary near the bulbosaur's mouth, to do its job better. It's even joined by its relatives, and they occupy one corner of the bulbosaur's mouth each, and divide their jobs - one squirts out waste, other two draw in fresh water.
That's one.
Trisgea xwingus floats to the bottom and finds a lot of useful stuff in the silt. And incidentally, it has got good "appendages" to get the stuff out of the silt - its lower fins or wings. It waves them at the silt and stuff floats up, right onto the feeding parts. With time xwingus' appendages grow better at their jobs. The lower wings separate into thin strips and start looking like combs. Moving combs, that constantly sift through the mud on the bottom. The upper wings grow in size and adapt to the sine wave movement. The feeding parts condense and form a soft porous tissue between the lower and upper wings.
Number three is my pet.
I think we need a gray ooze for company. It's a layer of slime moving along the bottom and feeding on bacteria. It's soft and munchy, but on the upper side it's got stingers like that of a jellyfish.
Now, some of my descriptions may be confusing, and need an illustration to clarify the concept, but I've suddenly decided against drawing it. I've started to feel that flat pen drawings aren't enough to express the things that are in motion here. So, I want to try to refresh my Blender skills and brew up something more illustrative. I'm not sure how it's going to work out or how much time it's going to take, I haven't launched Blender since winter, I think, and before that I was only a beginner. But what we work with here doesn't seem too hard to model, so I'm going to give it a try. Cross your fingers.