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Author Topic: Apothecary: The Mysterious Desert Illness  (Read 11125 times)

ein

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  • 勝利の女神はここよ~ 早く捕まえてぇ~
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Re: Rogue Apothecary: Escape from jail
« Reply #135 on: February 27, 2010, 01:56:07 am »

Unfortunately, you didn't manage to store anything in your colon.
Fortunately, the guards didn't search you.
Unfortunately, the things you have are not very useful.
Fortunately, you do have a colour leaf joint and a match.

Ottofar

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Re: Rogue Apothecary: Escape from jail
« Reply #136 on: February 27, 2010, 02:19:19 am »

OH Damn... I am Laughing my ass off here...
Only the other day did I look at this and see that it was nice looking game about being a Medicine man...

Now I find out that you guys have made it into a drug game and you have been thrown into Jail... LOL!!!!
I knew this would happen when I saw the word: 'hallucinogen'.

Armok

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  • God of Blood
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Re: Rogue Apothecary: Escape from jail
« Reply #137 on: February 27, 2010, 05:18:58 am »

Oh man, this sucks. :(
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So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

100killer9

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Re: Rogue Apothecary: Escape from jail
« Reply #138 on: February 27, 2010, 07:42:09 am »

Hmm... Do color leaves release hallucinogenic smoke when burned?
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: Rogue Apothecary: Escape from jail
« Reply #139 on: February 27, 2010, 10:40:39 am »

I go to bed and wake up to see "Rogue Apothecary: Escape from jail!"

I am laughing my ass off over here.
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Kadzar

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Re: Rogue Apothecary: Escape from jail
« Reply #140 on: February 27, 2010, 11:07:46 am »

Alright. Search the jail cell for any sort of mold.
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Faden

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Re: Rogue Apothecary: Escape from jail
« Reply #141 on: February 27, 2010, 11:10:46 am »

Don't light up yet, talk to the loony and see if he has anything to trade.

LeoLeonardoIII

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Re: Rogue Apothecary: Escape from jail
« Reply #142 on: February 27, 2010, 05:15:33 pm »

Gather mushrooms from food.
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ein

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Re: Rogue Apothecary: Escape from jail
« Reply #143 on: February 27, 2010, 07:40:44 pm »

You find some boring green stuff oozing out of the cracks in the bricks.
It seems to just be ordinary Rock Mold, but it's more dry than any rock mold you've encountered.

The loony is willing to trade a top hat for your monocle.
What a tough decision.

When lunch arrives, you notice that there are no mushrooms.
You remember that mushrooms are only on Wednesdays and today is Thursday.

Dyjeccu

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Re: Rogue Apothecary: Escape from jail
« Reply #144 on: February 27, 2010, 08:03:50 pm »

Hide half of the lunch out of sight; Culture molds in it.
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Kadzar

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Re: Rogue Apothecary: Escape from jail
« Reply #145 on: February 27, 2010, 08:19:13 pm »

Brew a potion from Colour Leaf and Rock Mold. Give it to your cellmate. Tell him it's an exploding potion. Then, stand back and watch the placebo effect do its magic.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Criptfeind

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Re: Rogue Apothecary: Escape from jail
« Reply #146 on: February 27, 2010, 08:39:34 pm »

> remember what rock mold does.
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ein

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Re: Rogue Apothecary: Escape from jail
« Reply #147 on: February 27, 2010, 08:43:55 pm »

You can't brew potions, you don't have any vials.
You also can't hide stuff.
This jail is just iron bars on all sides except the back wall, which has the rock mold.
Too bad rock mold doesn't really do anything.

SHAD0Wdump

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Re: Rogue Apothecary: Escape from jail
« Reply #148 on: February 27, 2010, 08:53:09 pm »

I'm not so certain about this whole prison sequence thing, it detracts heavily from the original gameplay and turns this into just another text adventure, plus it seems unnecessarily restricted.

 I'd support a simple 'game over'.
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Halmie

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Re: Rogue Apothecary: Escape from jail
« Reply #149 on: February 27, 2010, 08:57:55 pm »

Break your moncle and use the glass to commit suicide.

>New Game.
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Meh.
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