sorry, i couldnt find tenebis textures, but oh, go ahead and edit them! judging by your icons i think it'll be easy for you, the models were made and thought as a standart for easy modifications, even the textures were mapped in a way to provide a easy template for inexperient texturers.
About the eyes, you probably have to paint them directlly in the face texture, they arent uv mapped differentlly yet, i think. Also, make a nicer texture than the one they currentlly have, it embarasses me, lol.
Very few people know dio16 and leonidas are the same person, but you can credit me as both, if you want, or just as leonidas, i don't care much for credit but people might get pissed at you if you dont say something.
The project was dropped halfway through 2006, and now i've picked up the same concept, but i started from zero, here's a sneakpeak at the newer version
his name is joe, joe hume
(the dwarf will be joe urist and the elf will be joe something that shows my dislike for their kind), the name of the project is joe, and when released joe will be a standart for wc3 attachements, and every time someone submits a helmet in the hive people will ask, "does it fits joe?"
you should use the old ones for now, but i plan to release this pack, with elves, hummies and dwarves, some hair variation, beards, several armors, weapons, helmets, and a little tutorial on how to model using oinkerwinkles vertex modifier, so everyone can add whatever they want to the pack. I'll try to release this in a couple of moths