I deliberately ignored the crafts and so forth that are meltable because it gets really fucking expensive to get metal that way. Plus, again. Without magma you burn a lot of wood doing this. And for what? Vainly holding on to your precious "dwarven way"?
You're getting really edgy, did I strike a nerve? (Edit: This wasn't intended to be snarky. I was asking 'cause if I had I intended to apologize for it. /edit)
Anyway, you say it gets really expensive, but... what the hell else are you doing with your dwarfbucks? It takes less than two years (if you know what you're doing) to have a net worth of millions of dwarfbucks. And if instead of atom smashing your rocks or dumping them you set 4 masons repeat-building crafts to clean up the stone that you have stupid amounts of for exactly 1 entire year, you will have enough goods to buy up
everything the dwarves and humans bring for a span of ~2-3 years, because they'll hit legendary fast. Alternatively, you could sell them a single dwarven syrup roast stack, or you could make some gold or platinum goblets. "Expense" is meaningless in a world with infinite resources.
I for one would like to believe that "the dwarven way" does not include "pants-on-head retarded inefficiency," especially when it comes to day-to-day activities. Megaconstructions are another matter entirely; go big or go home.
...are we playing the same game? Because I could've sworn the common consensus of most everyone is that these dwarves
are in fact pants-on-head retarded most of the time. Drunken manic-depressive morons, I think is a common descriptive term.
When I think "dwarf", I think "stout, stubborn, and above all, practical and brilliant." While the dwarves in DF have a long way to go to on that last bit it's nothing that can't be helped along by a little overseer intervention.
I don't think I've ever read much of anywhere that dwarves were practical, since you want to bring literature into it (I sure didn't). In most fantasy realms I've read, Dwarves are stout, stubborn, traditionist, engineers, and
strongly religious. I don't recall them being exactly practical anywhere.
"It's not the dwarven way so it sucks" is not an argument. Going off on the above paragraph, I imagine the dwarves could just suck it up. Especially in this game, where everything is trying to kill them, including the guiding hand of their overseer from time to time.
Uh... huh.
Again: "we have a lot of it" is not a qualifier for being so inefficient. Also, "waste" and "inefficiency" are not necessarily the same things. If you'll notice, my entire argument has been about inefficiency and I used the word "waste" precisely once.
I'm sorry, but your entire argument is based on waste as well as inefficiency. You aren't saying it directly, however you imply it at every statement. "I use 1, you use 4, it's inefficient" why is it inefficient? The implication is that it is inefficient because it is wasting 3 units, whatever those units may be. "It's expensive" i.e. it's a waste of money. Don't nitpick. Inefficiency is
about wastefulness. Wasting time, wasting energy, wasting resources, etc.
That's what inefficiency is.
Says who! I have never read a single literary work that involves Dwarves using nothing but metal and rock to the exclusion of all other materials (except in settings where there is little else available, i.e. cyberpunk). They've used wood for just about everything that other races have used it for, except the home itself (usually). Where has everyone on the forum gotten this notion from anyway?
...well, let's see... there's... Forgotten Realms (and D&D in general), Lord of the Rings, The Elder Scrolls, there's the fact that Dwarves in damn near every bit of literature
aren't exactly praised for being carpenters. . . This is a game, a game about pants-on-head retarded dwarves doing really silly things for the entertainment of their Blood God. It should not in any way be a shock that people have then taken the basic dwarf archetype to it's inevitable charicature.