The following is RED clearance ONLY! Any INFRARED clearance citizens reading this will be summarily executed.What is Paranoia?Paranoia is a humorous role-playing game set in a dystopian future similar to Nineteen Eighty-Four, Brazil, Brave New World, Memoirs Found in a Bathtub, Alphaville, the "down under" civilization of A Boy and His Dog, I Have No Mouth, and I Must Scream, and especially Logan's Run and THX1138; however, the tone of the game is rife with black humor, frequently tongue-in-cheek rather than dark and heavy. The game is set in Alpha Complex, an immense and futuristic domed or underground city (GM's decision) controlled by The Computer, a psychotic civil service AI construct. The Computer has made happiness mandatory. Failure to be happy is punishable by summary execution.
The Computer fears a number of threats to its 'perfect' society, such as The Outdoors, mutants, and secret societies (especially Communists). (Secretly, almost all of the people who inhabit Alpha Complex are mutants and members of a variety of secret societies - including Communists.) To deal with these threats, The Computer employs Troubleshooters, whose job is to solve problems: they go out, find trouble and shoot it. Frequently the solution involves identifying and terminating mutants and secret society members. Player characters (PCs) are usually Troubleshooters, although later game supplements offered other roles for player characters. The PCs are also almost invariably mutants and members of secret societies, and so are traitors of the very sort feared by The Computer. The PCs are usually given incomprehensible or self-contradicting mission goals; dangerous, faulty or experimental futuristic gizmos as equipment (such as a tactical nuclear grenade marked "Throw Hard!"), as well as contradictory missions from their secret societies. Paranoia missions are typically fatal for the Troubleshooters. But that's okay, because they've always got another 5 clones to pick up the slack.
How can I play?The following is all you need to read to be able to play Paranoia!
http://www.paranoia-live.net/content.php?article.6http://pastebin.ca/1805473http://pastebin.com/f75b27026http://pastebin.com/beseS4iEhttp://pastebin.com/yCAjzSQtWhen can I play?I'm glad you asked! To sign up for a troubleshooter unit, simply post in the thread with the times and days you are available and you will be assigned to a unit without delay. Troubleshooter units come in sizes from four to six, depending on the mission available, and you will be grouped with people of a similar timezone and availability.
Where can I play?Troubleshooting missions will be held in #paranoiabay12 on irc.newnet.net. If you do not have an available IRC client, please click
this link.
Who's playing?Troubleshooter Unit 1- Saturday and Sunday1. Katalis-R-EGV-1 (Pillow_Killer)
2. Hea-R-DIX-1 (Nevyn)
3. Bard-R-DFN-1 (Kashyyk)
4. Ster-R-NIY-1 (Captain)
Troubleshooter Unit 2-1. Ashlen-R-KHE-2 (Alexor)
2. Barol-R-SJR-2 (briess)
3. Hea-R-DIX-2 (Nevyn)
4. Cap-R-TUN-2 (Captain)
Troubleshooter Unit 3-1. Deirdre-R-MHU-2 (Alexor)
2. John-O-BKL-1 (Anticheese)
3. Bene-R-DVR-2 (Caiaphas)
4. Jen-R-XXT-3 (Pseudonym)