Tribes of MythThe tribe will be lead and organized by a leader, who is you. The leader gets to specialize in one field of skill:
Battle-Lidhuin
Fire making-tehstefan
Food preservation-Barbarossa
Mining-Yarnspinner
Taming animals-100killer
Medicine/poisons-RAM
Food sources are: Fishing, hunting, gathering, planting.
Skills:
Magical tendencies (not able to directly use magic at first, but has the possibility to learn it.)
small item creation (jewelery, toys, dishes, pots.)
secondary food source
simple weapons (stone knifes, bows+arrows, wooden spear, clubs)
wood cutting (comes with axe skill)
Masonry (ability to build from stone)
carpentry (build houses and other structures from wood)
leather working (comes with knife making skill.)
Weaving (plant fiber and silk into items.)
Wheels
Technology:
Tehstefan:Alzorin:Renaldo
Base magical tendancies 0/4
Base Hunting 0/4
Base carpentry 0/4
Base woodcutting 0/4
*fire making
Barbarossa:Beniamino:Berber
Base planting 0/4
base small item's 0/4
base wheels 0/4
base weaving 0/4
*Food Preservation
RAM:Webs:RAM
Base hunting 0/4
Base gathering 0/4
Base magical tendancies 0/4
Base weaving 0/4
*Medicine/Poison
Yarnspinner:Worms:Big Bait
Base Planting 0/4
Base Masonry 0/4
Base magical tendancies 0/4
Base weapons 0/4
*Mining
Lidhuin:The Fallen:Lidhuin
Base Weapons 0/4
Base Leather working 0/4
Base hunting 0/4
Base wood cutting 0/4
*Battle
100killer9:La'ezith:Aztot'eth
base magical tendancies 0/4
base wood cutting 0/4
base carpentry 0/4
Base planting 0/4
*Animal taming