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Author Topic: an "end party" lever?  (Read 3156 times)

Lord Dakoth

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Re: an "end party" lever?
« Reply #15 on: February 21, 2010, 10:30:00 pm »

I once devised an (untested) solution for parties.

Okay, so on Z+2, you have a Pit/Pond zone. On Z+1, you have a goblin in a 1x1 enclosure on top of a 1x1 retracting bridge (dumped there from the zone above.) When the dwarves throw a party, you throw a lever and the goblin falls down to Z+0, the party room. The goblin is now behind glass windows, metal bars, fortifications, or whatever. The idea is that he can't escape, but all the dwarves see him.

When the party's gone, throw another lever and the bridge that he is now standing on retracts. He falls to Z-1, right onto a cage trap.

After resetting the device, assign the gobbo to the pit zone and wait for the next party. No injured dwarves, no deaths, and no party.

Cheers.
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Blackburn

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Re: an "end party" lever?
« Reply #16 on: February 21, 2010, 10:34:40 pm »

I think flooding it would be fun. Just fill it with water until they're all swimming/drowning, then throw a lever to let the water out.

Plus, they'll learn how to swim. (Sorta.)

Hopefully, dwarfs don't party while swimming. That could be a problem, then. All you'd be doing is turning it into a pool party.
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yuriatayde

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Re: an "end party" lever?
« Reply #17 on: February 22, 2010, 02:37:18 am »

I found myself falling in love with the idea of bridge-floors, but I'm not sure how to set that up considering that dwarves can stand on the chairs/tables, and I'm pretty sure you can't set stuff up on bridges like that... Not that I'd want to if I could, remaking the entire room after every party.

Instead, I'm going to start using that idea of not designating rooms as meeting halls, but instead using (i) to set up meeting areas. I forgot to set that on my dining room once, and was confused by how the room was still working, but nobody went there to just hang out. I always thought Meeting Hall meant that it was open for public use. *shrug*

Maybe someday the nobles will have the ability to have grouchy tantrums and go around shutting down parties, and if Toady would be so kind as to give us a button to request such an unhappy thought for all our dwarves I would be most appreciative. =3
« Last Edit: February 22, 2010, 02:49:46 am by yuriatayde »
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Dorf3000

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Re: an "end party" lever?
« Reply #18 on: February 22, 2010, 07:45:06 am »

I find that parties mostly stop happening when you have everybody slaving away in the gulag busy with their jobs.  Children still start them sometimes, but they tend to only attract the other children due to the previously mentioned hard labor dwarven working conditions.  Any adults present at these parties are immediately suspect, and if found to be wearing clown outfits they are removed and dumped in magma re-educated as soon as possible.

A side effect of not having a party-able room is that marriages are announced with a message that the couple have forgone any celebrations, which is either sad or symbolic of their future lives, depending on which side of the fence you are on..
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tsiru

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Re: an "end party" lever?
« Reply #19 on: February 22, 2010, 04:43:16 pm »

How about building a one-way exit only path out of your dining room? You could use a lever to block off the entrance when you want the party to die. As dwarves leave the room one by one for food, alcohol or sleep, they'll be unable to return and the party will slowly wind down.

You can easily build a one tile wide one-way path by placing a floor hatch over a channel and then link the hatch to an adjacent pressure plate. A dwarf who steps on the pressure plate first will instantly open the hatch and find his path blocked by the open channel. A dwarf going the other way will walk over the closed hatch first, then the pressure plate (and pointlessly open the hatch which is now behind him).
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Psychoceramics

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Re: an "end party" lever?
« Reply #20 on: February 22, 2010, 08:12:54 pm »

the issue with a lever based system of ending parties is that no one will the lever because they'll be too busy partying.
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Blackburn

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Re: an "end party" lever?
« Reply #21 on: February 22, 2010, 08:15:08 pm »

the issue with a lever based system of ending parties is that no one will the lever because they'll be too busy partying.
One dwarf, somewhere, will be too busy working to join the party. Be it a miner, a woodcutter, or the record-keeper holed up in his office updating records. Someone will not be invited.

And not being invited, they'd obviously be angry and would gladly pull the lever to crash the party.

Just like in high school.
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Bandages

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Re: an "end party" lever?
« Reply #22 on: February 22, 2010, 08:54:13 pm »

I don't know if this works at all, but I usually just deconstruct whatever they're partying around. That statue that everyone loves? Well it's going back into storage until you all can behave yourselves. Same for dining room tables and chairs and whatnot. Again, I have no idea if it works, but it makes me feel better.
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eerr

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Re: an "end party" lever?
« Reply #23 on: February 22, 2010, 10:43:08 pm »

assuming you have a source of power, constantly drain water from the resevoir underneath with powered screwpumps, up two Z-levels.

From that Z-level above, one bridge covered in water(more for more accurate coverage) should suffice.

I think...
and don't know...
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Fossaman

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Re: an "end party" lever?
« Reply #24 on: February 23, 2010, 05:48:18 am »

I rather like the goblin based party ending, but actually releasing one is too messy. I'd recommend placing the goblin in an enclosure of bars or windows, and then surround that with lever-linked floodgates. Pull the lever, the floodgates drop, everyone goes "Aaaaah goblin" and stops partying.

...windows might be the better choice, in case there are marksdwarves attending the party. Replacing the goblin each time would be rather tiresome.
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Shades

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Re: an "end party" lever?
« Reply #25 on: February 23, 2010, 05:58:19 am »

I rather like the goblin based party ending, but actually releasing one is too messy. I'd recommend placing the goblin in an enclosure of bars or windows, and then surround that with lever-linked floodgates. Pull the lever, the floodgates drop, everyone goes "Aaaaah goblin" and stops partying.

...windows might be the better choice, in case there are marksdwarves attending the party. Replacing the goblin each time would be rather tiresome.

I thought that was why this method was used:

Replace the ceiling of your meeting area with a set of retracting bridges. Fill the level above the bridges with gobbos wandering in a closed area with grates for floor. Pull the lever, enjoy.

I think you misunderstand what he's getting at.  It would look like this

====
-----
++++

= - Gobbo's on top of floor grates
- - Retractable bridge
+ - Party room

So you pull the lever that retracts the bridge allowing the dwarves to see the gobbos.  They freak out and stop partying.

As far as I know things don't shoot through floor grates so you avoid the need to reload.

Personally I think water is the more fun way, besides they get the happy mist thought if you do it right too :)
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quinnr

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Re: an "end party" lever?
« Reply #26 on: February 23, 2010, 12:47:48 pm »

Magma is a reliable way of ending a party...

You beat me to it  :D
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Aspgren

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Re: an "end party" lever?
« Reply #27 on: February 23, 2010, 12:56:45 pm »

uh. hey.

if you make a channel around the say .. statue. and you put grates over it and hook the grates up to a lever. alright. now a party starts and you pull the lever

there is no longer a path to the statue. so the party is cancelled, right? or will you be spawned by hundreds of thousands "CANNOT REACH SITE" ?
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Lord Dakoth

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Re: an "end party" lever?
« Reply #28 on: February 23, 2010, 01:04:17 pm »

The more likely problem is that your dwarves will break their little necks falling. I'm not sure if a room designation will go over grates, either.
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rufio

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Re: an "end party" lever?
« Reply #29 on: February 23, 2010, 04:25:19 pm »

How about, just make the one meeting area really small?

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