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Author Topic: Can someone explain the noble hate to me?  (Read 11952 times)

Untouchable

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Re: Can someone explain the noble hate to me?
« Reply #60 on: February 23, 2010, 11:47:13 pm »

Cripples = Freeloaders

i love how this discussion would be pretty much unacceptable anywhere else  ;D

Cripples make a good bait distraction for a siege, lay a bed out in the middle of nowhere and let wait for the gabbo's to try to kill the cripple in it while all your healthy dwarfs run for cover! It makes them useful!

Sigged. 

I love how Dwarf Fortress seems to force its players to become one of two things:  Either you manage to become a maniacly cackling Mad Scientist, or you just become a plain old genocidal sociopath.

The only difference is how many people die.  :)

Blackburn

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Re: Can someone explain the noble hate to me?
« Reply #61 on: February 24, 2010, 12:03:32 am »

I love how Dwarf Fortress seems to force its players to become one of two things:  Either you manage to become a maniacly cackling Mad Scientist, or you just become a plain old genocidal sociopath.

The only difference is how many people die.  :)
No, the difference is how they die.
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Aspgren

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Re: Can someone explain the noble hate to me?
« Reply #62 on: February 24, 2010, 12:06:25 am »

I love how Dwarf Fortress seems to force its players to become one of two things:  Either you manage to become a maniacly cackling Mad Scientist, or you just become a plain old genocidal sociopath.

Those aren't mutually exclusive...  ;)
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Blackburn

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Re: Can someone explain the noble hate to me?
« Reply #63 on: February 24, 2010, 12:08:54 am »

I love how Dwarf Fortress seems to force its players to become one of two things:  Either you manage to become a maniacly cackling Mad Scientist, or you just become a plain old genocidal sociopath.

Those aren't mutually exclusive...  ;)
Being both is pretty much required since DF can be so complex.

For example, genocidal sociopath creates plan for pouring magma on enemies to watch them burn. Mad scientist is the one who figures out to build it.

Most DF players are actually two personalities working towards the same goal: killing everything that burns. By burning. With magma.
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Untouchable

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Re: Can someone explain the noble hate to me?
« Reply #64 on: February 24, 2010, 01:23:14 am »

I love how Dwarf Fortress seems to force its players to become one of two things:  Either you manage to become a maniacly cackling Mad Scientist, or you just become a plain old genocidal sociopath.

The only difference is how many people die.  :)
No, the difference is how they die.

And what you do with the corpses.

Cuddly Dwarven Love Ball

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Re: Can someone explain the noble hate to me?
« Reply #65 on: February 24, 2010, 09:45:38 am »

Put it this way. You've been living in your house for many years and have just finished paying off the mortgage, when in walks some snooty guy who demands you start making him gourmet meals. Then he kicks you out of your bedroom and insists you sleep in the mud because a bed is too good for you, even though it doesn't have any bearing on where he sleeps whatsoever.

You'd punch him in the face, wouldn't you? A nice hot magma bath is the Dwarven equivalent to the punch to the face.
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Asmodeous

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Re: Can someone explain the noble hate to me?
« Reply #66 on: February 24, 2010, 10:01:20 am »

That depends on what you think a major problem is.

If you lose one dwarf each year to this. Is that really such a huge problem? How many will you be able to take care of? I personally don't mind large groups of cripples. They add fun to the fortress.

Unless I have a megaconstruction going I have so many idlers at any given time anyway. I have nothing against putting 5 dwarves to bed permanently and having specially designated nurses to care for them as their only choir.

Hell. Once the economy kicks in, I notice the nurses can afford a decent room and everything. The cripples serve a purpose damnit! all hail the hammerer! there's a reason he arrived with the tax collector!

Tbh I just don't really see it, I guess. I blatantly ignore the Nobles' demands (in fact I've never even looked at them). It may be that I don't bother to run a town watch or whatever and I ignore the captain of the guard position, but the hammerer goes around and gives some people a couple stiff whacks and no one really seems to care.

I also don't see the tantrum spiral unless I do something silly (like send the wrestlers in against the enemy bowmen instead of hiding behind traps/walls from said bowmen) and lose a few squads of soldiers, or neglect to check and see if I need to start making plants again because my stockpile of roasts/booze has vanished (since by year 4+ I generally stop spamming out meals/booze and set my farms all to fallow when I notice that I've got 6000 booze and 11000 prepared meals >.> ) and everyone gets sad because they all started starving. . .

So people have a problem with hammerers crippling their dwarves? Does this happen to you if you don't set a captain of the guard or a town watch/royal guard/whatever? Is it more likely to have this occur when you have the economy on as compared to off? I wonder if that is part of it, because I disabled the economy because its current development state is very shoddy with lots of promise to be good later (which is not a slight, this is an alpha after all, I expect things to be buggy!), maybe the beatings aren't as bad if there's no economy?

Weird. I'm just trying to puzzle out why I see this less often than others, I figure there's got to be some sort of mechanic I am either using or exploiting that is lessening the severity of beatdowns on my dwarves. Otherwise I would at least see it happen sometimes.

Actually, here's an idea, does the amount of dead/crippled dwarves increase over time? As in do you not start seeing dwarves getting crippled or killed until well after year 10? (The oldest fort I had before achieving a level of boredom at going through the motions with it was 15 years)

Could it be I don't see it because my hammerer hasn't gotten better at his hammer skill?
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Morgus

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Re: Can someone explain the noble hate to me?
« Reply #67 on: February 24, 2010, 10:10:45 am »

Cripples = Freeloaders

i love how this discussion would be pretty much unacceptable anywhere else  ;D

Not true. It's perfectly acceptable. Just cannot be around any liberals.
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Because it's so amusing to hear stories of the last recruit, pressganged into defending the fortress, making the critical shot that saves all the battle-hardened veterans... then going crazy because the cats have filled the dining room with miasma.

Goron

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Re: Can someone explain the noble hate to me?
« Reply #68 on: February 24, 2010, 10:34:56 am »

I must be one of the few that actually like nobles in my forts.
They keep things interesting. It would be too boring for me to make a grand ol' fort with no challenges. I consider nobles an added challenge, just as I do not use traps or atom smashers. That makes it all too easy. Nobles create problems which need to be solved- whether its frantically digging for a specific ore to make some silly object, or whether its frantically trying to train a new brewer.
I think part of the reason many players have such high fort turnover rates or must rely on megaprojects to stay entertained is because they take as many steps as possible to decrease the challenge of the base game. Killing off your nobles makes the game easy and boring because you do not need to deal with the problems they generate. so what if your legendary was punished- train a new one! Fun!
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