Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 42 43 [44] 45 46 ... 55

Author Topic: The Great Tower: A Dungeon Adventure  (Read 39256 times)

Andir

  • Bay Watcher
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #645 on: June 09, 2010, 05:44:19 pm »

(After you finish that command.)
> Rally yourself and control your fear, speak to him confidently saying "Who are you?"
... and what are you doing with my teeth?
Logged
"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

James.Denholm

  • Bay Watcher
  • [HAS_NO_HUMOURS]
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #646 on: June 10, 2010, 03:12:16 am »

>Scream, run with arms flailing to a random door, open said door, and duck through said door.
Logged
Imagine a combination of power goals 44 and 45: The ruler convenes a council of the nobles to appoint you the high priest of the nearby towns. Instead of waiting for them to finish their drinking session, you walk in and crush a goblet while berating their disgusting behaviour and general incompetence.

maxicaxi

  • Bay Watcher
  • Why? I have no idea.
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #647 on: June 10, 2010, 04:17:24 am »

(After you finish that command.)
> Rally yourself and control your fear, speak to him confidently saying "Who are you?"
I second this.

3rd
Logged
I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

lordnincompoop

  • Bay Watcher
  • Allusionist
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #648 on: June 10, 2010, 05:07:23 am »

> Scream like a girl and stumble backwards, falling on your a$$ as you do so.

You scream in fear and stumble over yourself, landing on your rear. The old man chuckles.

> Rally yourself and control your fear, speak to him confidently saying "Who are you?"

"I am the key out of this room. You will find that the doors are unopenable. The only way out is to agree with what I tell you to do. Many have died here, wasting the rest of their lives because of their distrust. Do not let that be you."
Logged

Ottofar

  • Bay Watcher
  • Wait, spinning?
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #649 on: June 10, 2010, 05:49:25 am »

> Say "Tell me, O Mighty Keymaster!"

((Iä! Iä! Cthulhu Fh'tagn!   ?))

James.Denholm

  • Bay Watcher
  • [HAS_NO_HUMOURS]
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #650 on: June 10, 2010, 06:15:34 am »

> Say "But, be ye man, or apparition?"
Logged
Imagine a combination of power goals 44 and 45: The ruler convenes a council of the nobles to appoint you the high priest of the nearby towns. Instead of waiting for them to finish their drinking session, you walk in and crush a goblet while berating their disgusting behaviour and general incompetence.

lordnincompoop

  • Bay Watcher
  • Allusionist
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #651 on: June 10, 2010, 09:06:51 am »

> Say "Tell me, O Mighty Keymaster!"

((Iä! Iä! Cthulhu Fh'tagn!   ?))
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtan.
Logged

lordnincompoop

  • Bay Watcher
  • Allusionist
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #652 on: June 10, 2010, 04:05:26 pm »

> Say "But, be ye man, or apparition?"

"I am real enough", says the man.

> Say "Tell me, O Mighty Keymaster!"

He chuckles again. Then he says,

"To proceed, you must forfeit your earthly body and allow me to consume it, so that your spirit may pass on through these material doors."

You notice a slight shimmering around the edges when you look at him.
Logged

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #653 on: June 10, 2010, 04:06:09 pm »

Do it.
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

lordnincompoop

  • Bay Watcher
  • Allusionist
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #654 on: June 10, 2010, 04:07:23 pm »

Logged

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #655 on: June 10, 2010, 04:09:20 pm »

N Use Life rune on him
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Karnewarrior

  • Bay Watcher
  • That guy who used to be here all the time
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #656 on: June 10, 2010, 04:15:16 pm »

>Tell him we're going to test some things first. Then use a life rune on him, and observe the effects. If nothing happens, attempt to leave through the door you came in from. If it is locked, allow him to consume you.
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Ochita

  • Bay Watcher
  • Doofus ghostus
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #657 on: June 10, 2010, 04:16:36 pm »

I mean if hes undead then...
Logged
Quote from: Freeform
princest zaldo of hurl kindom: the mushroom aren't going to choice itself, ochita

Armok

  • Bay Watcher
  • God of Blood
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #658 on: June 10, 2010, 04:17:26 pm »

"That... sounds less radical than some of the stuff I've been through lately. Do I get to keep the powers afterwards?"
Logged
So says Armok, God of blood.
Sszsszssoo...
Sszsszssaaayysss...
III...

Karnewarrior

  • Bay Watcher
  • That guy who used to be here all the time
    • View Profile
Re: The Great Tower: A Dungeon Adventure
« Reply #659 on: June 10, 2010, 04:18:56 pm »

>"How will I get my physical form back? I'm not a big fan of leaving it behind..."
Logged
Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.
Pages: 1 ... 42 43 [44] 45 46 ... 55