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Author Topic: The Great Tower: A Dungeon Adventure  (Read 40365 times)

Ottofar

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Re: The Great Tower: A Dungeon Adventure
« Reply #615 on: June 06, 2010, 08:18:57 am »


>Inspect THE Pumpkin. The one in the middle of the room?

lordnincompoop

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Re: The Great Tower: A Dungeon Adventure
« Reply #616 on: June 06, 2010, 08:26:44 am »

> Inspect THE Pumpkin. The one in the middle of the room?

There is no pumpkin. I don't know what you're talking about.
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Ottofar

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Re: The Great Tower: A Dungeon Adventure
« Reply #617 on: June 06, 2010, 08:32:29 am »

> Inspect Own Head.

Karnewarrior

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Re: The Great Tower: A Dungeon Adventure
« Reply #618 on: June 06, 2010, 09:55:40 am »

>Open door directly behind you.
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

Nivim

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Re: The Great Tower: A Dungeon Adventure
« Reply #619 on: June 06, 2010, 10:02:21 am »

Are you refer to the door the arrow points to?

> Instead, open all the doors in turn, picking out details, and always prepared to slam it shut again in case of anything.
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Imagine a cool peice of sky-blue and milk-white marble about 3cm by 2cm and by 0.5cm, containing a tiny 2mm malacolite crystal. Now imagine the miles of metamorphic rock it's embedded in that no pick or chisel will ever touch. Then, imagine that those miles will melt back into their mantle long before any telescope even refracts an image of their planet. The watchers will be so excited to have that image too.

Oglokoog

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Re: The Great Tower: A Dungeon Adventure
« Reply #620 on: June 06, 2010, 10:31:47 am »

Um... quickly retrieve arms from drawer?
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So we got monsters above, monsters below, dwarves in the middle and a party in the dining hall. Sounds good to me.
If all else fails, remember one thing:  kittens are delicious, nutritious little goblin-baiters, cavern explorers, and ambush-finders.

James.Denholm

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Re: The Great Tower: A Dungeon Adventure
« Reply #621 on: June 06, 2010, 07:33:16 pm »

I don't think we actually entered the pumpkin-room, people.

> Enter the room with the pumpkin.
> Bash the pumpkin with the sword.
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Imagine a combination of power goals 44 and 45: The ruler convenes a council of the nobles to appoint you the high priest of the nearby towns. Instead of waiting for them to finish their drinking session, you walk in and crush a goblet while berating their disgusting behaviour and general incompetence.

lordnincompoop

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Re: The Great Tower: A Dungeon Adventure
« Reply #622 on: June 07, 2010, 05:46:35 am »

> Enter the room with the pumpkin.

You enter the room you just opened, and trip overthe pumpkin.

> Bash the pumpkin with the sword.

You see no pumpkin to bash. You slap yourself instead.
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Acanthus117

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Re: The Great Tower: A Dungeon Adventure
« Reply #623 on: June 07, 2010, 05:59:11 am »

Scream in rage, then hurl a fireball at the wall.
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Karnewarrior

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Re: The Great Tower: A Dungeon Adventure
« Reply #624 on: June 07, 2010, 06:26:58 am »

>Look for phantom pumpkin
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Thou art I, I art Thou.
The trust you have bestowed upon thy comrade is now reciprocated in turn.
Thou shall be blessed when calling upon personae of the Hangman Arcana.
May this tie bind thee to a brighter future!​
Ikusaba Quest! - Fistfighting space robots for the benefit of your familial bonds to Satan is passe, so you call Sherlock Holmes and ask her to pop by.

maxicaxi

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Re: The Great Tower: A Dungeon Adventure
« Reply #625 on: June 07, 2010, 06:34:30 am »

mistake this is happening 2 often
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

maxicaxi

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Re: The Great Tower: A Dungeon Adventure
« Reply #626 on: June 07, 2010, 06:35:12 am »

Scream in rage, then hurl a void+projectile+expansion at the wall.
fixd
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I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

lordnincompoop

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Re: The Great Tower: A Dungeon Adventure
« Reply #627 on: June 07, 2010, 09:42:38 am »

> Look for phantom pumpkin

What pumpkin? There never has been a pumpkin, and you do not recall ever seeing one.

> Scream in rage, then hurl a fireball at the wall.

You cannon scream in rage, as you are not angry.


((Move along, people. Move along.))
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Andir

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Re: The Great Tower: A Dungeon Adventure
« Reply #628 on: June 07, 2010, 10:34:47 am »

> Glyph of balls + expansion in the hole.
Oh man, that sounds bad...
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Ottofar

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Re: The Great Tower: A Dungeon Adventure
« Reply #629 on: June 07, 2010, 03:18:03 pm »

>Move along.
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