> Take the stone slab from the book, the scroll from the rebel and place the stone in the hole in the scroll.
You take the stone and place it on the drawing of a square on the scroll. It rips the scroll, and falls with a thunk to the ground.
> Examine the runes on the side of the scroll and see if we reconise them.
You do not recognise them. This is not surprising to you, as glyphs are intensely personal and only share basic shapes and lines and moods, the rest being up for interpretation and improvisation.
> Also take the books Ottofar mentioned incase we teleport, we can read them later.
You pilfer the books.
> Don't forget to break the rebel's knees (the new guys) and then bind them all with anything we can find (cloth from dead people's clothing, etc).
You break their knees, but as you can't find anything to bind them with, you kick them in the nads a few times to compensate.
> Use cabinets as weapon.
They are too heavy to lift.
> Unfreeze time.
Using the powers of the Elder Gods, you chant to the world and to Time, willing it to begin again. You feel the power flow through you, and everything goes dark. You see nothing, and feel nothing. You open żour mouth to speak, and nothing comes out. There is nothing but a black void here.
Status:
> You see nothing.
> You feel nothing.
> You are not hungry.
> You are not thirsty.
> Rations: Empty (0)
> Water: Empty (0)
> Skills: Long Swords (4), Speech (1) (131/200xp), Pickpocket (0), Athletics (0), Culture Knowledge: Dwarf Fortresses (0), Geology (0), Psychology (0) (94/100xp), Magic: Glyphs (3) (117/400xp), Acting (0) (65/100xp), Cryptology (0) (15/100xp), Search (0) (11/100xp)
Glyphs:
> L1
> Glyph of Fire
> Glyph of Life
> Glyph of Projectiles
> Glyph of Balls
> L2
> Glyph of Shields
> Glyph of Void
> Glyph of Expansion
> L3
> Glyph of Invisibility
What do you do?
((Also, it would be nice if you guys come up with some glyphs too. I'm running out of ideas, and the list is still far too short.))