> Ask for what equipment they can spare, and if they know anything about magic.
You summon up your best angel act and try to ask them this. (Acting) (82-30=52) (52>50) (Success! 65xp gained!)
They tell you, still in awe, that they will give you the best of their armour and weapons, and apologise that they have nothing better. They bring you in to the chapel, and the knights, bearing the symbol of a radiant golden sun on their chest, kneel as you pass by. The knights then show you around. When you eventually reach the armoury, they give you some decorated steel armour and a sword, as well as some proper clothes. You are now standing inside the armoury. An armoured knight is beside you.
Status:
> You are not hungry.
> You are not thirsty.
> Weapon: Nada
> Armour: Nada
> Clothes: Expensive White Silk Robes
> Rations: Empty (0)
> Water: Empty (0)
> Skills: Long Swords (4), Speech (1) (131/200xp), Pickpocket (0), Athletics (0), Culture Knowledge: Dwarf Fortresses (0), Geology (0), Psychology (0) (94/100xp), Magic: Glyphs (2) (227/300xp), Acting (0) (65/100xp)
Glyphs:
>L1
>Glyph of Fire
>Glyph of Life
>Glyph of Projectiles
>Glyph of Balls
>L2
>Glyph of Shields
>Glyph of Void
>Glyph of Expansion
Inventory:
> White Silk Shirt
> White Silk Trousers
> White Silk Socks
> White Cloth Cloak
> Expensive Steel Boots (+3 to defence)
> Expensive Steel Cuirass (+3 to defence)
> Steel Chain Shirt (+2 to defence)
> Expensive Steel Great Helm (+3 to defence)
> Expensive Steel Greaves (+3 to defence)
> Expensive Steel Gauntlets (+2 to defence)
> Steel Chain Pants (+2 to defence)
> Expensive Steel Sword (+3 to offense, +1 to defence)
What do you do?