Turn 11:
B9:
The elders, children and priest pray for a good harvest.
The priest preaches the glories of natural paganism. He gains many converts.
The hunters and children move northeast.
The hunters hunt. They bring down a mother deer and her two fawns.
The elders, gatherers and priests move southeast.
The gatherers look for plants. They find some berries and edible mushrooms.
D9:
The farmers tend to their plants.
C8:
The hunters try to tame some deer, but don't succeed.
The Tribe:C10: - Main Tribe
5
Council Members(Killer, Paul, Chedd, Frederick, Cript)
6
Gatherers1
Priest4
Children
C8:5
Hunters(Org, Shades, Faden)
-
Shortbow & Arrows -
Hide Tunic7
Hunters -
Shortbow & Arrows5 Tanned Rabbit Skins
45 Slabs of Deer Meat
D9:6
Gatherers3
Children24 Handfuls of Wild Berries
Tools:6 Hide Bags7 Crude AxesSupplies:3 Bundles of Deadwood
8 Tanned Rabbit Skins
1 Raw Deer Hide
2 Tanned Deer Hides
4 Slabs of Deer Meat
Religion:~45% Casual Followers ~20% Loyal Followers
- Sudile, the Rabbit Goddess of Fertility and Plants
- Amku, the Bear God of Strength and Hunting
- Hakis, the Deer God of the Forest
- Ibehukod, the Snake God of Stealth and Hiding
~15% Casual Followers
- Feratha, the Sun God of Fire and Light
- Sudile, the Rabbit Goddess of Fertility and Plants
- Amku, the Bear God of Strength and Hunting
- Hakis, the Deer God of the Forest
- Ibehukod, the Snake God of Stealth and Hiding