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Author Topic: The Development Game(Era I: The Tribe)  (Read 25022 times)

Nirur Torir

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Re: The Development Game(Era I: The Tribe)
« Reply #195 on: February 25, 2010, 06:48:33 pm »

I shall continue to promote Risen Paganism, if only to confuse people.
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Cheddarius

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Re: The Development Game(Era I: The Tribe)
« Reply #196 on: February 25, 2010, 07:00:44 pm »

Right.
The planters are good for food; their harvest will come next turn or the turn after. I say they keep farming.
B4 seems alright for food. We'll just have the hunters process the rabbits in order to get the skin and meat, and some game will have regenerated by then.
B6 is barren. We just got a massive moose, so there won't be much more game, and there already isn't any more plant matter available. We need to move on. We can go northwest or southwest to find untamed forested hexes for game and get some scouting done too. I say we go north. That way, we have two southern squares to go before we run out of forest, and by then we'll know if farming gives decent food.


Org and Shades process rabbits
C9 Gatherers keep planting/farming
B6 tribe moves NW to A7, taking all the supplies.
A7 Elders and children pray for a good hunt.
A7 Gatherers gather.
A7 Hunters hunt.
« Last Edit: February 25, 2010, 08:05:59 pm by Cheddarius »
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Criptfeind

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Re: The Development Game(Era I: The Tribe)
« Reply #197 on: February 25, 2010, 07:02:23 pm »

I think we need to stuck to one or the other, I vote for Risen because:
Ehhh maybe, but in the long run I think we will need something better than a animal for it. surlily this people will go though the stage where they think humans are better and deferment than animals, like where we are now. for that I think we need a human god or a god that is a huge force like the sun or the earth. Perhaps Feratha can be a human-god? this should satisfy the need to have animal gods now and human gods later.

.

I vote that Feratha takes the shape of a human.

Edit: There is no B5 also I don't think we need to process anything
« Last Edit: February 25, 2010, 07:11:14 pm by Criptfeind »
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Faden

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Re: The Development Game(Era I: The Tribe)
« Reply #198 on: February 25, 2010, 07:15:56 pm »

We have 4 unprocessed rabbits, and some untanned skins.

Cheddarius

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Re: The Development Game(Era I: The Tribe)
« Reply #199 on: February 25, 2010, 07:26:11 pm »

5 rabbits in Shade and Org's area.
Also, I meant A5 - changed.
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Criptfeind

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Re: The Development Game(Era I: The Tribe)
« Reply #200 on: February 25, 2010, 07:41:37 pm »

A5 seems a bit far from our "farm" can we make that A7?
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Nirur Torir

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Re: The Development Game(Era I: The Tribe)
« Reply #201 on: February 25, 2010, 07:44:33 pm »

I agree with A5, as I'm anxious to see how our farmers are doing.
« Last Edit: February 25, 2010, 10:15:34 pm by Nirur Torir »
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Criptfeind

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Re: The Development Game(Era I: The Tribe)
« Reply #202 on: February 25, 2010, 07:46:21 pm »

Change my vote to:

Org and Shades process rabbits
C9 Gatherers keep planting/farming
B6 tribe moves NW to A7, taking all the supplies.
A7 Elders and children pray for a good hunt.
A7 Gatherers gather.
A7 Hunters hunt.


Edit: Darn copy paste.
« Last Edit: February 25, 2010, 08:15:21 pm by Criptfeind »
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Cheddarius

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Re: The Development Game(Era I: The Tribe)
« Reply #203 on: February 25, 2010, 08:06:49 pm »

Okay, I made it A7. Thanks for the feedback!
Also, your vote says "A5" that first time instead of A7.
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Criptfeind

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Re: The Development Game(Era I: The Tribe)
« Reply #204 on: February 25, 2010, 08:15:46 pm »

Thanks, I fixed it.
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100killer9

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Re: The Development Game(Era I: The Tribe)
« Reply #205 on: February 25, 2010, 10:12:59 pm »

I shall preach natural paganism. This only gets more confusing.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: The Development Game(Era I: The Tribe)
« Reply #206 on: February 25, 2010, 10:15:38 pm »

I will preach Feratha praises, forgot to put that in my last vote.
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Nirur Torir

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Re: The Development Game(Era I: The Tribe)
« Reply #207 on: February 25, 2010, 10:16:59 pm »

The fire god shall bring us victory over the environment! Rise up, peasantry, and resist the temptation to ignore Feratha!
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100killer9

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Re: The Development Game(Era I: The Tribe)
« Reply #208 on: February 25, 2010, 10:20:07 pm »

I shall tell my followers of natural paganism to excommunicate those followers of Risen Paganism, if you preach to Feratha.
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Just out of curiosity, what DOES Dwarf Fortress smell like?
Death, Booze, and Insanity.
Ladders are absolutely essential for one reason and one reason only:

Welcome, friends to Slaves to Armok III: Snakes and Ladders.

Criptfeind

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Re: The Development Game(Era I: The Tribe)
« Reply #209 on: February 25, 2010, 10:22:20 pm »

You want it to hit the fan before we are secure? We are living hand to mouth here man wait a bit!

Than holy war.

Also you may want to say you were kidding if you were because otherwise he may take that as a vote.
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