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Poll

Is the demo

Good
- 0 (0%)
Bad
- 0 (0%)
Alright
- 0 (0%)
Only bad because of things that will change in the full version
- 1 (33.3%)
Bad, and you should feel bad.
- 2 (66.7%)

Total Members Voted: 3


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Author Topic: Urist's Quest - Dwarf Fortress RPG (Proof-of-Concept Demo out)  (Read 3105 times)

Cthulhu

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Urist's Quest - Dwarf Fortress RPG (Proof-of-Concept Demo out)
« on: February 18, 2010, 03:18:11 pm »

Been playan some RPGs lately, have a sudden urge to make one.  I've worked on stuff like this before so I'm not completely in the dark about it, although it may be a while before any actual progress is seen as I feel around the program.

I'll be using RPGMaker 2003, unless someone knows of a better version or a better RPGMaker.  If I can figure out how to get it onto a midi file, and Mr. Dunc doesn't mind I might use Dunc's Algomusic for music, which would be pretty crazy.

A preliminary tech-demo/proof-of-concept/thingie is now available.

Download here

IMPORTANT:  This is a very very early demo.  Everything is subject to change.  Almost all graphics are placeholders, and will be different in the full game.

Give me feedback, and tell me if you find a bug.

Spoiler: KNOWN BUGS (click to show/hide)

If the font is squished and unreadable, download this and extract it into your C:\Windows\Fonts folder.  Back up the folder if you're afraid of something getting broken.

Some stuff I want to know:

Is the game fun?  Obviously as a buggy and graphically retarded (You'll know when you see the goblins) demo I'm not expecting to blow any minds, but I think there should be at least a little fun.

Does it have the DF feel?  One thing I'm afraid of is that it'll just be a generic RPG with "Dwarf Fortress" tacked on as an afterthought.  I'm working hard to make the story very Dorfy, but some concessions have to be made for the game to be fun.  We'll see.
« Last Edit: February 21, 2010, 01:39:59 pm by Cthulhu »
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Jervous

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #1 on: February 18, 2010, 03:55:21 pm »

Well, if you want to make battlecharsets and stuff stick with 2003.. I personally like 2000 a lot better, even though it doesn't have as much stuff as 2003. If it's going to be about Dwarf Fortress, I'd go with the 2000 battle system.
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Cthulhu

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #2 on: February 18, 2010, 08:22:42 pm »

Yeah, I'm looking at 2000 and I'll probably use it, not quite as much spritework.

I suppose I could outsource art to someone else, but I'd rather not do that unless I'm sure I'm going through with this, I don't want to waste anyone's time.
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inaluct

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #3 on: February 18, 2010, 08:40:53 pm »

If you want an example of an incredible indie RPG success, check out:

Tales of Game's Presents Chef Boyardee's Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa

It is probably the finest JRPG ever created. It has a great soundtrack, too.

As usual, I have nothing helpful to say. If there is some way I can help, I would be down.
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Enzo

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #4 on: February 18, 2010, 08:42:08 pm »

I'd suggest using placeholder graphics until it starts to take shape, at which point you could probably find a competent spriter on the forums, willing to commit to this noble cause. Although ASCII would be cool.

maybe one good elf in the player party.

I don't see how that would work, considering the only good elf is a dead elf.
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Cthulhu

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #5 on: February 18, 2010, 11:01:30 pm »

What about Cacame?

Anyway, I'm getting a grip on how this works.

WE'RE DOING IT MAN

WE'RE MAKING THIS HAPPEN
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Org

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #6 on: February 18, 2010, 11:02:19 pm »

If you want an example of an incredible indie RPG success, check out:

Tales of Game's Presents Chef Boyardee's Barkley, Shut Up and Jam: Gaiden, Chapter 1 of the Hoopz Barkley SaGa

It is probably the finest JRPG ever created. It has a great soundtrack, too.

As usual, I have nothing helpful to say. If there is some way I can help, I would be down.
AHHHH
ZOMBIE.

...So, whats up.
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Cthulhu

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #7 on: February 18, 2010, 11:04:11 pm »

Do not converse with Inaluct in this thread, Org.  This is a thread about RPG'an
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Org

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #8 on: February 18, 2010, 11:04:56 pm »

Buh...
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Cthulhu

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #9 on: February 18, 2010, 11:10:03 pm »

This isn't a chatroom, man.  If you want to talk to Inaluct, take it to PMs.

That's assuming the rumors are false.
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Org

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #10 on: February 18, 2010, 11:12:09 pm »

cool
« Last Edit: February 19, 2010, 09:53:13 am by Org »
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Org

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #11 on: February 18, 2010, 11:19:54 pm »

Sure
« Last Edit: February 19, 2010, 10:05:37 am by Org »
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Cthulhu

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #12 on: February 19, 2010, 03:30:32 am »

If you're finished...

I've gotten the hang of things, and am working through the first mission, learning and testing the various functions as the need arises.  The speed of creation should increase exponentially over the next few days.

The protagonist will be Urist Cogpulleys, a dwarf in a mountainhome I have not named yet.  There will be journeys to other fortresses, some possibly abandoned.  Giant cave spiders will be fought.  Cannibal elves and slaves to Armok will make a high-profile appearance.

If I put in the aforementioned good elf, he'll probably be comic relief of sorts, an elf who desperately wants to be a dwarf and constantly seeks the approval of the dwarves in the group.

It's gonna be awesome.
« Last Edit: February 19, 2010, 03:36:39 am by Cthulhu »
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Org

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #13 on: February 19, 2010, 09:53:25 am »

okay?
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Org

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Re: I have another urge (Dwarf Fortress RPG)
« Reply #14 on: February 19, 2010, 10:06:15 am »

If you're finished...

I've gotten the hang of things, and am working through the first mission, learning and testing the various functions as the need arises.  The speed of creation should increase exponentially over the next few days.

The protagonist will be Urist Cogpulleys, a dwarf in a mountainhome I have not named yet.  There will be journeys to other fortresses, some possibly abandoned.  Giant cave spiders will be fought.  Cannibal elves and slaves to Armok will make a high-profile appearance.

If I put in the aforementioned good elf, he'll probably be comic relief of sorts, an elf who desperately wants to be a dwarf and constantly seeks the approval of the dwarves in the group.

It's gonna be awesome.
THE DWARF IS A SPAH
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