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Author Topic: Scary enemies in games  (Read 13889 times)

Grakelin

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Re: Scary enemies in games
« Reply #135 on: May 03, 2010, 10:35:19 pm »

After playing some classic Tomb Raider I. Those freaking Atlantean creatures. Especially those Screechers that look like humanoid skinless cats. Hearing them nearby and having a group of them jump after you, yikes. But the first time you come across the centaur (the first Atlantean creature) in the Rome/Greece area is a definite surprise. Go in to the shrine with 2 statues in front. collect the key, get out and... "Where did the statue go?", and then this big skinless horse thing comes charging towards you hurling fireballs and such.

Apparently all the Atlanteans in that game don't like wearing any skin at all.

How are you able to play Tomb Raider 1? I can't get it to run on any computer newer than 2003. I had to settle for Anniversary.
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Okay, so, today this girl I know-Lauren, just took a sudden dis-interest in talking to me. Is she just on her period or something?

Itnetlolor

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Re: Scary enemies in games
« Reply #136 on: May 03, 2010, 11:12:05 pm »

After playing some classic Tomb Raider I. Those freaking Atlantean creatures. Especially those Screechers that look like humanoid skinless cats. Hearing them nearby and having a group of them jump after you, yikes. But the first time you come across the centaur (the first Atlantean creature) in the Rome/Greece area is a definite surprise. Go in to the shrine with 2 statues in front. collect the key, get out and... "Where did the statue go?", and then this big skinless horse thing comes charging towards you hurling fireballs and such.

Apparently all the Atlanteans in that game don't like wearing any skin at all.
How are you able to play Tomb Raider 1? I can't get it to run on any computer newer than 2003. I had to settle for Anniversary.
It took some serious searching to find a 3dfx patch/installer that doesn't require GliDos. I just needed it installed enough by a special installer that also required the ISO image (or CD) to get it installed, I then used DOSBox to play it.

Oh, and add to the nightmare fuel factor of all this. I'm at Atlantis, and the entire level is alive. Bleah. Add to it, I'm now encountering the entire skinless ensemble cast like crazy while I hear a massive heartbeat.

Thank goodness this isn't my first bout through a womb level. Now I'm regretting not bringing a few flares and some A1 steak sauce with me. I bet this level would taste good when well done.

Here are some links that may be of some use:
Link 1
Link 2
« Last Edit: May 03, 2010, 11:15:45 pm by Itnetlolor »
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Odd!x

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Re: Scary enemies in games
« Reply #137 on: May 04, 2010, 03:07:51 am »

womb level

are you aware that you are the sole cause of the loss of 3 hours of my life because of that tvtropes link?!
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Farce

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Re: Scary enemies in games
« Reply #138 on: May 04, 2010, 03:45:13 am »

My God.  I just realized I got away from it without clicking ANYTHING.

Except... maybe one link.  I think.  What was it?

Dammit.  Are you TVTropes, trying to suck me back in?!

Deon

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Re: Scary enemies in games
« Reply #139 on: May 04, 2010, 04:04:42 am »

There's no problem with tvtropes, there're people which have nothing to do and they blame it on some random wiki-styled site. I just had to say it, it has lots of fun content but if you cannot control yourself it's YOUR problem, not the site's :).
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Aqizzar

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Re: Scary enemies in games
« Reply #140 on: May 04, 2010, 04:17:36 am »

Man, this thread takes me back.  I was like 10 when I got Diablo, and there were parts of it that scared the crap out of me.  The Castle levels especially were just creepy as Hell.  Even as a kid, I recognized that every enemy was basically the same thing, a walking assemblage of hitpoints and attacks that walks up and tries to kill you.  Not that scary really.  But the Castle, the haunting music, the ambient sounds, and the pitch black hallways.  It didn't help that the Castles were where the bogeymen first appeared, but they themselves were not that intimidating.  I always felt like there was something truly monstrous, in a way the enemies were not, lurking right outside your little circle of illumination.  Waiting, following, never attacking.  Maybe even an army of them, calling from the shadows and the cracks you couldn't crawl through.

The Caves were also scary, in the more practical sense that any second you could be hit by a hailstorm of magma and acid globs.  And the Hell levels kept making me think that something really crazy was going to happen, but instead you just chase Harpies around for hours.  I kinda spoiled Hell by reading part of a strategy guide though.

And as for the Butcher, like the second time I fought him, I was playing a Rogue, for the express purpose of locking myself in a "jailcell" room and shooting him through the bars.  He got in with me.  I shot him to death without missing once, the fat bastard stuck in a loop of hit-animations until he went down.  Never held much concern after that.
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Grakelin

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Re: Scary enemies in games
« Reply #141 on: May 06, 2010, 02:13:16 am »

There's no problem with tvtropes, there're people which have nothing to do and they blame it on some random wiki-styled site. I just had to say it, it has lots of fun content but if you cannot control yourself it's YOUR problem, not the site's :).

Say what you want, TVTropes has a hypnotic effect on a user. I think it might be because all the articles have whimsical names that pique your curiosity, and you click, thinking "I'll just read the definition real quick...". The first time I saw it, it had me for a while.
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Zyzarda

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Re: Scary enemies in games
« Reply #142 on: July 14, 2010, 09:16:25 pm »

Pyramid Head from Silent Hill.Well...Anything from silent hill.Pretty scary.Pyramid head is like okay...okay...doin this well..doing it....OH MY GOD HES GOT A HUGE SWORD RUN AWAY!!!!!!!!!

The only good thing about him is if you get his ending you get a huge sword and the "butcher" outfit.
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Re: Scary enemies in games
« Reply #143 on: July 14, 2010, 09:31:33 pm »

the monsters in shadow hearts with an arm in place of their penis. eww.

Lightning4

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Re: Scary enemies in games
« Reply #144 on: July 14, 2010, 11:00:53 pm »

One word:
Spoiler (click to show/hide)
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Dakk

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Re: Scary enemies in games
« Reply #145 on: July 14, 2010, 11:05:47 pm »

The stupid regenerator monsters from RE4 were the only resident evil monster to actualy scare me up to this day. Their overall appearance, the way they walk, and the horrid breathing sound they make combine to make something that you don't want to find behind you. Thankfully they're slow, but that doesn't help when the game makes you encounter them inside small rooms with only 1 exit, and they're usualy blocking it.
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MetalSlimeHunt

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Re: Scary enemies in games
« Reply #146 on: July 14, 2010, 11:11:40 pm »

Who dosen't love Dead Hand?

Spoiler (click to show/hide)

Don't worry. If you don't love Dead Hand, Dead Hand will love you. He will love you forever.
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Dakk

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Re: Scary enemies in games
« Reply #147 on: July 14, 2010, 11:28:55 pm »

Oh yea, the dead hand. Pretty awesome boss aswell, real mood whiplash when you're playing Zelda.

Overall the OOT bosses were much better then the majora's mask ones, I think. If only they upped the difficulty a bit.
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Osmosis Jones

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Re: Scary enemies in games
« Reply #148 on: July 14, 2010, 11:45:04 pm »

Scary enemies?

I'll agree with the OoT ReDeads, HL2 poison headcrabs (and especially zombies *shudder*) and the doom revenants (though archviles were even worse) that have cropped up in this thread, but for actual fear, I'd have to say the undead in Thief 2.

You hack them down with a sword, they get back up after a minute or two. You can't knock them out. They are constantly surrounded by this ghostly buzzing and talking, which is utterly terrifying when you're in a silent room, listening for a guard, and you hear that sound behind you...

The first time I encountered them, I hacked it down, went on my merry way, and then got promptly slaughtered when the thing rose up behind me and chased me into a couple more of its friends.   :(
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eerr

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Re: Scary enemies in games
« Reply #149 on: July 15, 2010, 01:26:30 pm »

There's somebody else that used to be afraid of Mario Ghosts? I nearly crapped my pants when I saw the giant one in Super Mario 64.

Haha, yes.

And I took a dam long time to beat the boo merry-go-round.
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