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Everyone starts out in the stone age in this game. Pick a location for your first city/village/nation starting whatever and lets start the game. To pick a location, just tell me through PM a particular city or location irl, or show me a map or something. Also include the color you want your nation to be, the nation of your civilization, the name of your civilization's religion (if any), and flag. Also, please send in a turn when you send your nation in.
PM me turns in the following format:
Quote
Research:
Anything that has to do with research. No more, no less.
Map Changing:
Anything at all that changes the map. ANYTHING. This includes making new units, fixing up old units, disbanding armies/scuttling ships, ceding land to others etc. If it makes a change to the map, no matter how slight, it goes here.
Military Production:
Where new units should be made, and what kind of units?
Everything Else:
Anything else you want to happen. Basically, this is the stuff I will be typing into the turn. Do NOT put anything into this category that changes the map, or has anything to do with research!!!
Finally, if you ever have anything to change about your turn, simply send the entire turn over again with edited details, and title your PM "WiB TURN CHANGE" (or something to that effect) and I will delete the previous one from the inbox. This prevents clutter, and will make the turn posting smoother and easier for me.
The Epochs:
Neolithic Age (just learned to farm, making tools)
Iron Age (smelting ores for tool/weapon smithing becomes available, more organization and technology of civilizations)
Ancient Age (civilization similar to ancient Rome at about 0 AD)
Feudal Age (more advanced weaponry, technology)
Medieval Age (gunpowder, long range oceanic exploration)
Industrial Age (machines, steam power, industrialization)
Modern Age (computers, advanced telephones, tanks)
Atomic Age (nuclear power, super computers)
Information Age (Artificial Intelligence, Bio-genetic Engineering, orbital satellites)
Space Age (advanced robotics, orbital cannons, automated war machines)
Future Age (laser weapons, contained and controlled weapons of mass destruction, super advanced AI)
Ultimate Age (photon/plasma/fusion weaponry, self-sufficient evolving AI, advanced planetary eradication weaponry)
Research:
This formula will be used: T=(n/f)/2
T = Total Tech Gain
n = Random number 1-50
f = difficulty
For now, a maximum of 3 tech projects may be done at once. This number may change in the future. You should also know that having fewer research projects at once will increase research speed.
Warning: Things are subject to change without warning. Repeatedly asking for turn may anger the GM, resulting in pain and suffering being inflicted upon your wretched people.
Any problems with this? Map not showing up? Questions?