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Author Topic: World in Balance or WiB (Turn 2)  (Read 2324 times)

The Scout

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World in Balance or WiB (Turn 2)
« on: February 15, 2010, 01:59:37 pm »

Larger image-
Strife-Switzerland-purple-Kasemanioans.-Christanity
RedAlertFan-Dwarf Empire-Red-Dwarfs-Dwarfism
Frelock-Constantinople-Green-Rodinians-Papist
Nirur Torir-Egypt-yellow-People's Benevolent Despotism of Torirland-Protestant
Everyone starts out in the stone age in this game. Pick a location for your first city/village/nation starting whatever and lets start the game. To pick a location, just tell me through PM a particular city or location irl, or show me a map or something. Also include the color you want your nation to be, the nation of your civilization, the name of your civilization's religion (if any), and flag. Also, please send in a turn when you send your nation in.

PM me turns in the following format:


Quote
Research:

Anything that has to do with research. No more, no less.

Map Changing:

Anything at all that changes the map. ANYTHING. This includes making new units, fixing up old units, disbanding armies/scuttling ships, ceding land to others etc. If it makes a change to the map, no matter how slight, it goes here.

Military Production:
Where new units should be made, and what kind of units?

Everything Else:

Anything else you want to happen. Basically, this is the stuff I will be typing into the turn. Do NOT put anything into this category that changes the map, or has anything to do with research!!!

Finally, if you ever have anything to change about your turn, simply send the entire turn over again with edited details, and title your PM "WiB TURN CHANGE" (or something to that effect) and I will delete the previous one from the inbox. This prevents clutter, and will make the turn posting smoother and easier for me.

The Epochs:
Neolithic Age (just learned to farm, making tools)
Iron Age (smelting ores for tool/weapon smithing becomes available, more organization and technology of civilizations)
Ancient Age (civilization similar to ancient Rome at about 0 AD)
Feudal Age (more advanced weaponry, technology)
Medieval Age (gunpowder, long range oceanic exploration)
Industrial Age (machines, steam power, industrialization)
Modern Age (computers, advanced telephones, tanks)
Atomic Age (nuclear power, super computers)
Information Age (Artificial Intelligence, Bio-genetic Engineering, orbital satellites)
Space Age (advanced robotics, orbital cannons, automated war machines)
Future Age (laser weapons, contained and controlled weapons of mass destruction, super advanced AI)
Ultimate Age (photon/plasma/fusion weaponry, self-sufficient evolving AI, advanced planetary eradication weaponry)

Research:
This formula will be used: T=(n/f)/2
T = Total Tech Gain
n = Random number 1-50
f = difficulty

For now, a maximum of 3 tech projects may be done at once. This number may change in the future. You should also know that having fewer research projects at once will increase research speed.

Warning: Things are subject to change without warning. Repeatedly asking for turn may anger the GM, resulting in pain and suffering being inflicted upon your wretched people.



Any problems with this? Map not showing up? Questions?
« Last Edit: February 15, 2010, 07:18:44 pm by RedAlertFan »
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The Scout

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Re: World in Balance or WiB
« Reply #1 on: February 15, 2010, 04:52:19 pm »

Anyone interested at all? Anything I have to change to get you to play?
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Strife26

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Re: World in Balance or WiB
« Reply #2 on: February 15, 2010, 04:56:22 pm »

I suppose that I can try it.
Starting location:Switzerland, Purple, Kasemanioans, Christian,


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The Scout

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Re: World in Balance or WiB
« Reply #3 on: February 15, 2010, 05:05:16 pm »

I suppose that I can try it.
Starting location:Switzerland, Purple, Kasemanioans, Christian,
"Snip"

Well if I can get one more person in a hour or so and no one else joins We'll start. Also if you put your turn in now it will take less time for me to get everything ready.
« Last Edit: February 15, 2010, 05:30:58 pm by RedAlertFan »
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LeoLeonardoIII

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Re: World in Balance or WiB (Turn 1)
« Reply #4 on: February 15, 2010, 05:47:09 pm »

As I was reading your list of technological ages, I got to the last item under "Ultimate Age" and imagined it would be pretty funny to put "Neolithic Age" right after it again.
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The Scout

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Re: World in Balance or WiB (Turn 1)
« Reply #5 on: February 15, 2010, 05:49:10 pm »

As I was reading your list of technological ages, I got to the last item under "Ultimate Age" and imagined it would be pretty funny to put "Neolithic Age" right after it again.

Skip to nothing to the best. Then they whine and complain when I tell them they can't build plasma guns cause they got a higher age. Now you have iron.

Edit: Oh put neolithic again. Gotta stop drinking two year old soda.
« Last Edit: February 15, 2010, 05:52:35 pm by RedAlertFan »
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The Scout

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Re: World in Balance or WiB (Turn 1)
« Reply #6 on: February 15, 2010, 06:05:52 pm »

Sooo anyone wanna try?
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Frelock

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Re: World in Balance or WiB (Turn 1)
« Reply #7 on: February 15, 2010, 06:10:37 pm »

I'll try being your second person.

Location: Constantinople (no, not Istanbul, Constantinople)
Color: Green
Civ Name: Rodinians
Religion: Papist (oh the irony)

Flag:

|\__
|   \__
|      \__
|  /\     \__
| |--|       \
| |~~|     __/
| |__|  __/      
|    __/            
| __/            
|/
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Nirur Torir

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Re: World in Balance or WiB (Turn 1)
« Reply #8 on: February 15, 2010, 06:11:12 pm »

Location: Egypt
Color: Yellow
Civ Name: People's Benevolent Despotism of Torirland
Religion: Protestant
Spoiler: Flag (click to show/hide)
« Last Edit: February 15, 2010, 06:27:23 pm by Nirur Torir »
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The Scout

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Re: World in Balance or WiB (Turn 1)
« Reply #9 on: February 15, 2010, 06:14:47 pm »

Flags aren't needed unless you want them and so are anthems. Can you send in what your gonna do next turn so I can kinda get the turn ready.
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Strife26

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Re: World in Balance or WiB (Turn 1)
« Reply #10 on: February 15, 2010, 06:19:33 pm »

Okay, the Kasemanioans will work on better agriculture.


That's about it, food production comes first.
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The Scout

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Re: World in Balance or WiB (Turn 1)
« Reply #11 on: February 15, 2010, 06:31:01 pm »

Okay, the Kasemanioans will work on better agriculture.


That's about it, food production comes first.


Messaging me would be better for it wouldn't let your enemies see what your doing.
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Frelock

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Re: World in Balance or WiB (Turn 1)
« Reply #12 on: February 15, 2010, 06:31:14 pm »

Turn PM ahoy!  Also, I can't see the map on this comp; we'll see what happens on my home one.
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Nirur Torir

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Re: World in Balance or WiB (Turn 1)
« Reply #13 on: February 15, 2010, 06:32:21 pm »

I missed the part where there was supposed to be a map the first time around.
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The Scout

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Re: World in Balance or WiB (Turn 1)
« Reply #14 on: February 15, 2010, 06:32:51 pm »

Gonna fix map.
Ignore the orange dot but, the red is me. Also if you pick a country you will start in the middle of it.

Edit: All is fixed except the fact I need to update map.
« Last Edit: February 15, 2010, 06:59:55 pm by RedAlertFan »
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