inteusino and Jetsqurrel will be recieving prods after this.
Turn 2-Anyone for roasted guard?
Scratch that, I attmept to use my wand to create a protective shield agaist dwarmin's explosion, all the while shouting at him: "Don't do it! There might be another way! We may yet survive this!"
(Auto-Fail) Two problems with that. One, you don't know that spell. Two, even if you did, you couldn't load the Mana Balls into your wand.
Fireball them!
(3)(4-2=2) Panicking slightly, you fumble the Mana into your wand, point it at the first of the five guards and make a defiant yell of "FIREBALL!" He gets scorched as you yell. From the burning pile of mess emits a Mana Ball, of the (5) White variety, and a magic card named "Purge".
Bluff the guards into freeing us, telling them I can instantly activate a corbomite bomb I have hidden in one of my hollowed out teeth, which would kill everyone in 100 mile radius.
(6-2) Despite Twinkle-star's wish to prevent you from doing squat, you manage to try to make the guards think you have a bomb of SOME sorts in your... pants? That bit may have come out wrong.
I try to make Kreekbreek's bluff more believable by saying that he won't hesitate to activate it.
(1)You actually might be the reason behind that -2 modifier, you called him a blatant liar...
Play dead.
(Auto-Pass) You play dead. This doesn't effect anything because the guards know they missed you.
Continue breaking free!
(6-3) Despite the fact tha you knocked yourself unconcious for a turn, you did that pretty well.
Forget the fact that one of us were fireballed, KILL THEM!
(6)You fire amazing arrows... into Jar Of Jam's chains. He is freed!